gfx_hal/buffer.rs
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//! Memory buffers.
//!
//! Buffers interpret memory slices as linear contiguous data array.
//!
//! They can be used as shader resources, vertex buffers, index buffers or for
//! specifying the action commands for indirect execution.
use crate::{device::OutOfMemory, format::Format};
/// An offset inside a buffer, in bytes.
pub type Offset = u64;
/// An stride between elements inside a buffer, in bytes.
pub type Stride = u32;
/// A subrange of the buffer.
#[derive(Clone, Debug, Default, Hash, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct SubRange {
/// Offset to the subrange.
pub offset: Offset,
/// Size of the subrange, or None for the remaining size of the buffer.
pub size: Option<Offset>,
}
impl SubRange {
/// Whole buffer subrange.
pub const WHOLE: Self = SubRange {
offset: 0,
size: None,
};
/// Return the stored size, if present, or computed size based on the limit.
pub fn size_to(&self, limit: Offset) -> Offset {
self.size.unwrap_or(limit - self.offset)
}
}
/// Buffer state.
pub type State = Access;
/// Error creating a buffer.
#[derive(Clone, Debug, PartialEq, thiserror::Error)]
pub enum CreationError {
/// Out of either host or device memory.
#[error(transparent)]
OutOfMemory(#[from] OutOfMemory),
/// Requested buffer usage is not supported.
///
/// Older GL version don't support constant buffers or multiple usage flags.
#[error("Unsupported usage: {0:?}")]
UnsupportedUsage(Usage),
}
/// Error creating a buffer view.
#[derive(Clone, Debug, PartialEq, thiserror::Error)]
pub enum ViewCreationError {
/// Out of either host or device memory.
#[error(transparent)]
OutOfMemory(#[from] OutOfMemory),
/// Buffer view format is not supported.
#[error("Unsupported format: {0:?}")]
UnsupportedFormat(Option<Format>),
}
bitflags!(
/// Buffer usage flags.
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Usage: u32 {
///
const TRANSFER_SRC = 0x1;
///
const TRANSFER_DST = 0x2;
///
const UNIFORM_TEXEL = 0x4;
///
const STORAGE_TEXEL = 0x8;
///
const UNIFORM = 0x10;
///
const STORAGE = 0x20;
///
const INDEX = 0x40;
///
const VERTEX = 0x80;
///
const INDIRECT = 0x100;
}
);
bitflags!(
/// Buffer create flags.
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct CreateFlags: u32 {
/// Specifies the view will be backed using sparse memory binding.
const SPARSE_BINDING = 0x0000_0001;
/// Specifies the view can be partially backed with sparse memory binding.
/// Must have `SPARSE_BINDING` enabled.
const SPARSE_RESIDENCY = 0x0000_0002;
/// Specifies the view will be backed using sparse memory binding with memory bindings that
/// might alias other data. Must have `SPARSE_BINDING` enabled.
const SPARSE_ALIASED = 0x0000_0004;
}
);
impl Usage {
/// Returns if the buffer can be used in transfer operations.
pub fn can_transfer(&self) -> bool {
self.intersects(Usage::TRANSFER_SRC | Usage::TRANSFER_DST)
}
}
bitflags!(
/// Buffer access flags.
///
/// Access of buffers by the pipeline or shaders.
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct Access: u32 {
/// Read commands instruction for indirect execution.
const INDIRECT_COMMAND_READ = 0x1;
/// Read index values for indexed draw commands.
///
/// See [`draw_indexed`](../command/trait.RawCommandBuffer.html#tymethod.draw_indexed)
/// and [`draw_indexed_indirect`](../command/trait.RawCommandBuffer.html#tymethod.draw_indexed_indirect).
const INDEX_BUFFER_READ = 0x2;
/// Read vertices from vertex buffer for draw commands in the [`VERTEX_INPUT`](
/// ../pso/struct.PipelineStage.html#associatedconstant.VERTEX_INPUT) stage.
const VERTEX_BUFFER_READ = 0x4;
///
const UNIFORM_READ = 0x8;
///
const SHADER_READ = 0x20;
///
const SHADER_WRITE = 0x40;
///
const TRANSFER_READ = 0x800;
///
const TRANSFER_WRITE = 0x1000;
///
const HOST_READ = 0x2000;
///
const HOST_WRITE = 0x4000;
///
const MEMORY_READ = 0x8000;
///
const MEMORY_WRITE = 0x10000;
}
);