pub enum Uint {}
Trait Implementations§
source§impl ChannelTyped for Uint
impl ChannelTyped for Uint
§type ShaderType = u32
type ShaderType = u32
Shader-visible type that corresponds to this channel.
For example, normalized integers are visible as floats.
source§fn get_channel_type() -> ChannelType
fn get_channel_type() -> ChannelType
Return the run-time value of the type.
source§impl Ord for Uint
impl Ord for Uint
source§impl PartialEq<Uint> for Uint
impl PartialEq<Uint> for Uint
source§impl PartialOrd<Uint> for Uint
impl PartialOrd<Uint> for Uint
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read more