gix_diff/tree/mod.rs
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use crate::tree::visit::Relation;
use bstr::BStr;
use gix_hash::ObjectId;
use gix_object::bstr::BString;
use std::collections::VecDeque;
/// The error returned by [`tree()`](super::tree()).
#[derive(Debug, thiserror::Error)]
#[allow(missing_docs)]
pub enum Error {
#[error(transparent)]
Find(#[from] gix_object::find::existing_iter::Error),
#[error("The delegate cancelled the operation")]
Cancelled,
#[error(transparent)]
EntriesDecode(#[from] gix_object::decode::Error),
}
/// A trait to allow responding to a traversal designed to figure out the [changes](visit::Change)
/// to turn tree A into tree B.
pub trait Visit {
/// Sets the full path in front of the queue so future calls to push and pop components affect it instead.
fn pop_front_tracked_path_and_set_current(&mut self);
/// Append a `component` to the end of a path, which may be empty.
fn push_back_tracked_path_component(&mut self, component: &BStr);
/// Append a `component` to the end of a path, which may be empty.
fn push_path_component(&mut self, component: &BStr);
/// Removes the last component from the path, which may leave it empty.
fn pop_path_component(&mut self);
/// Record a `change` and return an instruction whether to continue or not.
///
/// The implementation may use the current path to lean where in the tree the change is located.
fn visit(&mut self, change: visit::Change) -> visit::Action;
}
/// The state required to run [tree-diffs](super::tree()).
#[derive(Default, Clone)]
pub struct State {
/// A buffer for object data.
pub buf1: Vec<u8>,
/// Another buffer for object data.
pub buf2: Vec<u8>,
trees: VecDeque<TreeInfoTuple>,
change_id: visit::ChangeId,
}
type TreeInfoTuple = (Option<ObjectId>, Option<ObjectId>, Option<Relation>);
impl State {
fn clear(&mut self) {
self.trees.clear();
self.buf1.clear();
self.buf2.clear();
self.change_id = 0;
}
}
pub(super) mod function;
///
pub mod visit;
/// A [Visit] implementation to record every observed change and keep track of the changed paths.
#[derive(Clone, Debug)]
pub struct Recorder {
path_deque: VecDeque<BString>,
path: BString,
location: Option<recorder::Location>,
/// The observed changes.
pub records: Vec<recorder::Change>,
}
/// Useful for use as delegate implementing [`Visit`] to keep track of all seen changes. Useful for debugging or printing primarily.
pub mod recorder;