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use std::collections::HashSet;
/// A set of capabilities that have been negotiated between client and server.
pub type Capabilities = HashSet<String>;
/// A handle to a client that allows communicating to a long-running process.
pub struct Client {
/// The child process we are communicating with.
child: std::process::Child,
/// The names of the obtained capabilities after the handshake.
capabilities: Capabilities,
/// The negotiated version of the protocol.
version: usize,
/// A way to send packet-line encoded information to the process.
input: gix_packetline::Writer<std::process::ChildStdin>,
/// A way to read information sent to us by the process.
out: gix_packetline::StreamingPeekableIter<std::process::ChildStdout>,
}
/// A handle to facilitate typical server interactions that include the handshake and command-invocations.
pub struct Server {
/// The names of the capabilities we can expect the client to use.
capabilities: Capabilities,
/// The negotiated version of the protocol, it's the highest supported one.
version: usize,
/// A way to receive information from the client.
input: gix_packetline::StreamingPeekableIter<std::io::StdinLock<'static>>,
/// A way to send information to the client.
out: gix_packetline::Writer<std::io::StdoutLock<'static>>,
}
/// The return status of an [invoked command][Client::invoke()].
#[derive(Debug, Clone)]
pub enum Status {
/// No new status was set, and nothing was sent, so instead we are to assume the previous status is still in effect.
Previous,
/// Something was sent, but we couldn't identify it as status.
Unset,
/// Assume the given named status.
Named(String),
}
/// Initialization
impl Status {
/// Create a new instance that represents a successful operation.
pub fn success() -> Self {
Status::Named("success".into())
}
/// Create a new instance that represents a delayed operation.
pub fn delayed() -> Self {
Status::Named("delayed".into())
}
/// Create a status that indicates to the client that the command that caused it will not be run anymore throughout the lifetime
/// of the process. However, other commands may still run.
pub fn abort() -> Self {
Status::Named("abort".into())
}
/// Create a status that makes the client send a kill signal.
pub fn exit() -> Self {
Status::Named("send-term-signal".into())
}
/// Create a new instance that represents an error with the given `message`.
pub fn error(message: impl Into<String>) -> Self {
Status::Named(message.into())
}
}
/// Access
impl Status {
/// Note that this is assumed true even if no new status is set, hence we assume that upon error, the caller will not continue
/// interacting with the process.
pub fn is_success(&self) -> bool {
match self {
Status::Previous => true,
Status::Unset => false,
Status::Named(n) => n == "success",
}
}
/// Returns true if this is an `abort` status.
pub fn is_abort(&self) -> bool {
self.message().map_or(false, |m| m == "abort")
}
/// Return true if the status is explicitly set to indicated delayed output processing
pub fn is_delayed(&self) -> bool {
match self {
Status::Previous | Status::Unset => false,
Status::Named(n) => n == "delayed",
}
}
/// Return the status message if present.
pub fn message(&self) -> Option<&str> {
match self {
Status::Previous | Status::Unset => None,
Status::Named(msg) => msg.as_str().into(),
}
}
}
///
pub mod client;
///
pub mod server;
type PacketlineReader<'a, T = std::process::ChildStdout> =
gix_packetline::read::WithSidebands<'a, T, fn(bool, &[u8]) -> gix_packetline::read::ProgressAction>;