use std::fmt;
use serde::de::Deserialize;
use serde::ser::Serialize;
use super::traits::Oneshot;
use super::worker::OneshotWorker;
use crate::actor::WorkerRegistrar;
use crate::codec::{Bincode, Codec};
use crate::traits::Registrable;
pub struct OneshotRegistrar<T, CODEC = Bincode>
where
T: Oneshot + 'static,
CODEC: Codec + 'static,
{
inner: WorkerRegistrar<OneshotWorker<T>, CODEC>,
}
impl<T, CODEC> Default for OneshotRegistrar<T, CODEC>
where
T: Oneshot + 'static,
CODEC: Codec + 'static,
{
fn default() -> Self {
Self::new()
}
}
impl<N, CODEC> OneshotRegistrar<N, CODEC>
where
N: Oneshot + 'static,
CODEC: Codec + 'static,
{
pub fn new() -> Self {
Self {
inner: OneshotWorker::<N>::registrar().encoding::<CODEC>(),
}
}
pub fn encoding<C>(&self) -> OneshotRegistrar<N, C>
where
C: Codec + 'static,
{
OneshotRegistrar {
inner: self.inner.encoding::<C>(),
}
}
pub fn register(&self)
where
N::Input: Serialize + for<'de> Deserialize<'de>,
N::Output: Serialize + for<'de> Deserialize<'de>,
{
self.inner.register()
}
}
impl<T, CODEC> fmt::Debug for OneshotRegistrar<T, CODEC>
where
T: Oneshot + 'static,
CODEC: Codec + 'static,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("OneshotRegistrar<_>").finish()
}
}