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#![allow(non_camel_case_types)] //! //! This crates provides data types to build structures ready to upload into UBO. //! Data layout will match one for uniform blocks declared with `layout(std140)`. //! See [specs](https://www.khronos.org/registry/OpenGL/specs/gl/glspec45.core.pdf#page=159) for alignment rules. //! //! # Examples //! //! ```rust //! # macro_rules! offset_of { //! # ($type:ty: $($name:ident).+) => { //! # unsafe { // No dereferencing //! # let value: &$type = &*::std::ptr::null(); //! # let offset = &value $(.$name)+ as *const _ as usize; //! # let base = value as *const _ as usize; //! # offset - base //! # } //! # } //! # } //! # //! # #[macro_use] //! # extern crate glsl_layout; //! # use glsl_layout::*; //! # fn main() { //! # use std::mem::size_of; //! # //! #[derive(Debug, Default, Clone, Copy, Uniform)] //! struct Foo { //! x: int, //! y: vec3, //! z: float, //! w: mat4x4, //! a: [f32; 3], //! b: f32, //! } //! //! type UFoo = <Foo as Uniform>::Std140; //! //! assert_eq!( //! offset_of!(UFoo: y), //! round_up_to(size_of::<int>(), 16), // `vec3` has alignment of size `vec4` //! "Offset of field `y` must be equal of size of `x` rounded up to the alignment", //! ); //! //! assert_eq!( //! offset_of!(UFoo: z), //! round_up_to(offset_of!(UFoo: y) + size_of::<vec3>(), 4), //! "Field `z` must follow `y`. `y` should not have padding at the end", //! ); //! //! assert_eq!( //! offset_of!(UFoo: b), //! offset_of!(UFoo: a) + size_of::<[[f32; 4]; 3]>(), //! "Field `b` must follow `a`. But `a` has padding at the end.", //! ); //! # //! let foo_uniform = Foo { //! x: 2, //! y: [0.0; 3].into(), //! z: 0.0, //! w: [[0.0; 4]; 4].into(), //! a: [0.0; 3].into(), //! b: 0.0, //! }.std140(); //! # } //! //! # fn round_up_to(offset: usize, align: usize) -> usize { //! # if offset % align == 0 { //! # offset //! # } else { //! # (((offset - 1) / align) + 1) * align //! # } //! # } //! ``` //! #[doc(hidden)] pub mod align; mod scalar; mod vec; #[macro_use] mod array; mod mat; mod uniform; #[cfg(feature = "cgmath")] mod cgmath; pub use array::*; pub use mat::*; pub use scalar::*; pub use uniform::*; pub use vec::*; #[allow(unused_imports)] #[macro_use] extern crate glsl_layout_derive; #[doc(hidden)] pub use glsl_layout_derive::*; #[cfg(feature = "gfx")] extern crate gfx_core; #[doc(hidden)] #[cfg(feature = "gfx")] pub use gfx_core::memory::Pod;