glsl_layout

Type Alias bmat4x3

Source
pub type bmat4x3 = Array<bvec3, [Element<bvec3>; 4]>;
Expand description

Matrix of 4 x 3 boolean values.

Aliased Type§

struct bmat4x3(pub [Element<bvec3>; 4], pub PhantomData<fn(_: bvec3)>);

Fields§

§0: [Element<bvec3>; 4]§1: PhantomData<fn(_: bvec3)>