glsl_layout

Type Alias mat3

Source
pub type mat3 = mat3x3;
Expand description

Matrix of 3 x 3 floating-point values.

Aliased Type§

struct mat3(pub [Element<vec3>; 3], pub PhantomData<fn(_: vec3)>);

Fields§

§0: [Element<vec3>; 3]§1: PhantomData<fn(_: vec3)>