glsl_layout

Type Alias mat4x2

Source
pub type mat4x2 = Array<vec2, [Element<vec2>; 4]>;
Expand description

Matrix of 4 x 2 floating-point values.

Aliased Type§

struct mat4x2(pub [Element<vec2>; 4], pub PhantomData<fn(_: vec2)>);

Fields§

§0: [Element<vec2>; 4]§1: PhantomData<fn(_: vec2)>