glsl_layout

Type Alias mat4

Source
pub type mat4 = mat4x4;
Expand description

Matrix of 4 x 4 floating-point values.

Aliased Type§

struct mat4(pub [Element<vec4>; 4], pub PhantomData<fn(_: vec4)>);

Fields§

§0: [Element<vec4>; 4]§1: PhantomData<fn(_: vec4)>