glsl_layout

Type Alias mat4x3

Source
pub type mat4x3 = Array<vec3, [Element<vec3>; 4]>;
Expand description

Matrix of 4 x 3 floating-point values.

Aliased Type§

struct mat4x3(pub [Element<vec3>; 4], pub PhantomData<fn(_: vec3)>);

Fields§

§0: [Element<vec3>; 4]§1: PhantomData<fn(_: vec3)>