glsl_layout

Type Alias mat4x4

Source
pub type mat4x4 = Array<vec4, [Element<vec4>; 4]>;
Expand description

Matrix of 4 x 4 floating-point values.

Aliased Type§

struct mat4x4(pub [Element<vec4>; 4], pub PhantomData<fn(_: vec4)>);

Fields§

§0: [Element<vec4>; 4]§1: PhantomData<fn(_: vec4)>