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#![allow(non_camel_case_types)]
//!
//! This crates provides data types to build structures ready to upload into UBO.
//! Data layout will match one for uniform blocks declared with `layout(std140)`.
//! See [specs](https://www.khronos.org/registry/OpenGL/specs/gl/glspec45.core.pdf#page=159) for alignment rules.
//!
//! # Examples
//!
//! ```rust
//! # macro_rules! offset_of {
//! # ($type:ty: $($name:ident).+) => {
//! # unsafe { // No dereferencing
//! # let value: &$type = &*::std::ptr::null();
//! # let offset = &value $(.$name)+ as *const _ as usize;
//! # let base = value as *const _ as usize;
//! # offset - base
//! # }
//! # }
//! # }
//! #
//! # #[macro_use]
//! # extern crate glsl_layout;
//! # use glsl_layout::*;
//! # fn main() {
//! # use std::mem::size_of;
//! #
//! #[derive(Debug, Default, Clone, Copy, Uniform)]
//! struct Foo {
//! x: int,
//! y: vec3,
//! z: float,
//! w: mat4x4,
//! a: [f32; 3],
//! b: f32,
//! }
//!
//! type UFoo = <Foo as Uniform>::Std140;
//!
//! assert_eq!(
//! offset_of!(UFoo: y),
//! round_up_to(size_of::<int>(), 16), // `vec3` has alignment of size `vec4`
//! "Offset of field `y` must be equal of size of `x` rounded up to the alignment",
//! );
//!
//! assert_eq!(
//! offset_of!(UFoo: z),
//! round_up_to(offset_of!(UFoo: y) + size_of::<vec3>(), 4),
//! "Field `z` must follow `y`. `y` should not have padding at the end",
//! );
//!
//! assert_eq!(
//! offset_of!(UFoo: b),
//! offset_of!(UFoo: a) + size_of::<[[f32; 4]; 3]>(),
//! "Field `b` must follow `a`. But `a` has padding at the end.",
//! );
//! #
//! let foo_uniform = Foo {
//! x: 2,
//! y: [0.0; 3].into(),
//! z: 0.0,
//! w: [[0.0; 4]; 4].into(),
//! a: [0.0; 3].into(),
//! b: 0.0,
//! }.std140();
//! # }
//!
//! # fn round_up_to(offset: usize, align: usize) -> usize {
//! # if offset % align == 0 {
//! # offset
//! # } else {
//! # (((offset - 1) / align) + 1) * align
//! # }
//! # }
//! ```
//!
#[doc(hidden)]
pub mod align;
mod scalar;
mod vec;
#[macro_use]
mod array;
mod mat;
mod uniform;
#[cfg(feature = "cgmath")]
mod cgmath;
#[cfg(feature = "nalgebra")]
mod nalgebra;
#[cfg(feature = "glam")]
mod glam;
pub use array::*;
pub use mat::*;
pub use scalar::*;
pub use uniform::*;
pub use vec::*;
#[allow(unused_imports)]
#[macro_use]
extern crate glsl_layout_derive;
#[doc(hidden)]
pub use glsl_layout_derive::*;
#[test]
fn test_derive() {
use crate as glsl_layout;
#[derive(Copy, Clone, Uniform)]
struct Test {
a: [u32; 3],
b: vec2,
c: dmat4x3,
}
}
#[test]
fn test_array() {
use crate as glsl_layout;
#[derive(Copy, Clone, Uniform)]
struct Test {
a: [u32; 3],
b: vec2,
c: [dmat4x3; 32],
}
}