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/// Contains `Accessor` and other related data structures. pub mod accessor; /// Contains `Animation` and other related data structures. pub mod animation; /// Contains `Asset` metadata. pub mod asset; /// Contains `Buffer`, `View`, and other related data structures. pub mod buffer; /// Contains `Camera` and other related data structures. pub mod camera; /// Contains `Image` and other related data structures. pub mod image; /// Contains `Material` and other related data structures. pub mod material; /// Contains `Mesh` and other related data structures. pub mod mesh; /// Contains `Root`. pub mod root; /// Contains `Scene`, `Node`, and other related data structures. pub mod scene; /// Contains `Skin` and other related data structures. pub mod skin; /// Contains `Texture`, `Sampler`, and other related data structures. pub mod texture; pub use self::root::Root; /// Names of glTF 2.0 extensions enabled by the user. pub const ENABLED_EXTENSIONS: &'static [&'static str] = &[ #[cfg(feature = "KHR_lights_punctual")] "KHR_lights_punctual", #[cfg(feature = "KHR_materials_pbrSpecularGlossiness")] "KHR_materials_pbrSpecularGlossiness", ]; /// Names of glTF 2.0 extensions supported by the library. pub const SUPPORTED_EXTENSIONS: &'static [&'static str] = &[ "KHR_lights_punctual", "KHR_materials_pbrSpecularGlossiness", ];