Expand description
Contains Animation
and other related data structures.
Structs§
- Animation
- A keyframe animation.
- Channel
- Targets an animation’s sampler at a node’s property.
- Sampler
- Defines a keyframe graph but not its target.
- Target
- The index of the node and TRS property that an animation channel targets.
Enums§
- Interpolation
- Specifies an interpolation algorithm.
- Property
- Specifies a property to animate.
Constants§
- VALID_
INTERPOLATIONS - All valid animation interpolation algorithms.
- VALID_
PROPERTIES - All valid animation property names.