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Contains Material
and other related data structures.
Structs§
- Alpha
Cutoff - The alpha cutoff value of a material.
- Emissive
Factor - The emissive color of a material.
- Material
- The material appearance of a primitive.
- Normal
Texture - Defines the normal texture of a material.
- Occlusion
Texture - Defines the occlusion texture of a material.
- PbrBase
Color Factor - The base color factor of a material.
- PbrMetallic
Roughness - A set of parameter values that are used to define the metallic-roughness material model from Physically-Based Rendering (PBR) methodology.
- Strength
Factor - A number in the inclusive range [0.0, 1.0] with a default value of 1.0.
Enums§
- Alpha
Mode - The alpha rendering mode of a material.
Constants§
- VALID_
ALPHA_ MODES - All valid alpha modes.