Module gpu_allocator::d3d12
source · Structs
Enums
ResourceCategory
is used for supporting D3D12_RESOURCE_HEAP_TIER_1
.
ResourceCategory
will be ignored if device supports D3D12_RESOURCE_HEAP_TIER_2
.ResourceCategory
is used for supporting D3D12_RESOURCE_HEAP_TIER_1
.
ResourceCategory
will be ignored if device supports D3D12_RESOURCE_HEAP_TIER_2
.