Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_DSV_DIMENSION_TEXTURE1D
source · pub const D3D12_DSV_DIMENSION_TEXTURE1D: u32 = 1; // 1u32
pub const D3D12_DSV_DIMENSION_TEXTURE1D: u32 = 1; // 1u32