Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_MAX_POSITION_VALUE
source · pub const D3D12_MAX_POSITION_VALUE: f32 = 3.402823466e+34; // 3.40282358E+34f32
pub const D3D12_MAX_POSITION_VALUE: f32 = 3.402823466e+34; // 3.40282358E+34f32