Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_FLOAT32_MAX
source · pub const D3D12_FLOAT32_MAX: f32 = 3.402823466e+38; // 3.40282347E+38f32
pub const D3D12_FLOAT32_MAX: f32 = 3.402823466e+38; // 3.40282347E+38f32