Struct gpu_allocator::d3d12::winapi_d3d12::ID3D12RootSignatureVtbl
source · #[repr(C)]pub struct ID3D12RootSignatureVtbl {
pub parent: ID3D12DeviceChildVtbl,
}
Fields§
§parent: ID3D12DeviceChildVtbl
Auto Trait Implementations§
impl RefUnwindSafe for ID3D12RootSignatureVtbl
impl Send for ID3D12RootSignatureVtbl
impl Sync for ID3D12RootSignatureVtbl
impl Unpin for ID3D12RootSignatureVtbl
impl UnwindSafe for ID3D12RootSignatureVtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more