1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
#![deny(clippy::unimplemented, clippy::unwrap_used, clippy::ok_expect)]

#[cfg(feature = "visualizer")]
mod visualizer;
use std::{backtrace::Backtrace, fmt, marker::PhantomData, sync::Arc};

use ash::vk;
use log::{debug, Level};
#[cfg(feature = "visualizer")]
pub use visualizer::AllocatorVisualizer;

use super::allocator;
use crate::{
    allocator::{AllocatorReport, MemoryBlockReport},
    AllocationError, AllocationSizes, AllocatorDebugSettings, MemoryLocation, Result,
};

#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum AllocationScheme {
    /// Perform a dedicated, driver-managed allocation for the given buffer, allowing
    /// it to perform optimizations on this type of allocation.
    DedicatedBuffer(vk::Buffer),
    /// Perform a dedicated, driver-managed allocation for the given image, allowing
    /// it to perform optimizations on this type of allocation.
    DedicatedImage(vk::Image),
    /// The memory for this resource will be allocated and managed by gpu-allocator.
    GpuAllocatorManaged,
}

#[derive(Clone, Debug)]
pub struct AllocationCreateDesc<'a> {
    /// Name of the allocation, for tracking and debugging purposes
    pub name: &'a str,
    /// Vulkan memory requirements for an allocation
    pub requirements: vk::MemoryRequirements,
    /// Location where the memory allocation should be stored
    pub location: MemoryLocation,
    /// If the resource is linear (buffer / linear texture) or a regular (tiled) texture.
    pub linear: bool,
    /// Determines how this allocation should be managed.
    pub allocation_scheme: AllocationScheme,
}

/// Wrapper type to only mark a raw pointer [`Send`] + [`Sync`] without having to
/// mark the entire [`Allocation`] as such, instead relying on the compiler to
/// auto-implement this or fail if fields are added that violate this constraint
#[derive(Clone, Copy, Debug)]
pub(crate) struct SendSyncPtr(std::ptr::NonNull<std::ffi::c_void>);
// Sending is fine because mapped_ptr does not change based on the thread we are in
unsafe impl Send for SendSyncPtr {}
// Sync is also okay because Sending &Allocation is safe: a mutable reference
// to the data in mapped_ptr is never exposed while `self` is immutably borrowed.
// In order to break safety guarantees, the user needs to `unsafe`ly dereference
// `mapped_ptr` themselves.
unsafe impl Sync for SendSyncPtr {}

pub struct AllocatorCreateDesc {
    pub instance: ash::Instance,
    pub device: ash::Device,
    pub physical_device: vk::PhysicalDevice,
    pub debug_settings: AllocatorDebugSettings,
    pub buffer_device_address: bool,
    pub allocation_sizes: AllocationSizes,
}

/// A piece of allocated memory.
///
/// Could be contained in its own individual underlying memory object or as a sub-region
/// of a larger allocation.
///
/// # Copying data into a CPU-mapped [`Allocation`]
///
/// You'll very likely want to copy data into CPU-mapped [`Allocation`]s in order to send that data to the GPU.
/// Doing this data transfer correctly without invoking undefined behavior can be quite fraught and non-obvious<sup>[\[1\]]</sup>.
///
/// To help you do this correctly, [`Allocation`] implements [`presser::Slab`], which means you can directly
/// pass it in to many of `presser`'s [helper functions] (for example, [`copy_from_slice_to_offset`]).
///
/// In most cases, this will work perfectly. However, note that if you try to use an [`Allocation`] as a
/// [`Slab`] and it is not valid to do so (if it is not CPU-mapped or if its `size > isize::MAX`),
/// you will cause a panic. If you aren't sure about these conditions, you may use [`Allocation::try_as_mapped_slab`].
///
/// ## Example
///
/// Say we've created an [`Allocation`] called `my_allocation`, which is CPU-mapped.
/// ```ignore
/// let mut my_allocation: Allocation = my_allocator.allocate(...)?;
/// ```
///
/// And we want to fill it with some data in the form of a `my_gpu_data: Vec<MyGpuVector>`, defined as such:
///
/// ```ignore
/// // note that this is size(12) but align(16), thus we have 4 padding bytes.
/// // this would mean a `&[MyGpuVector]` is invalid to cast as a `&[u8]`, but
/// // we can still use `presser` to copy it directly in a valid manner.
/// #[repr(C, align(16))]
/// #[derive(Clone, Copy)]
/// struct MyGpuVertex {
///     x: f32,
///     y: f32,
///     z: f32,
/// }
///
/// let my_gpu_data: Vec<MyGpuData> = make_vertex_data();
/// ```
///
/// Depending on how the data we're copying will be used, the Vulkan device may have a minimum
/// alignment requirement for that data:
///
/// ```ignore
/// let min_gpu_align = my_vulkan_device_specifications.min_alignment_thing;
/// ```
///
/// Finally, we can use [`presser::copy_from_slice_to_offset_with_align`] to perform the copy,
/// simply passing `&mut my_allocation` since [`Allocation`] implements [`Slab`].
///
/// ```ignore
/// let copy_record = presser::copy_from_slice_to_offset_with_align(
///     &my_gpu_data[..], // a slice containing all elements of my_gpu_data
///     &mut my_allocation, // our Allocation
///     0, // start as close to the beginning of the allocation as possible
///     min_gpu_align, // the minimum alignment we queried previously
/// )?;
/// ```
///
/// It's important to note that the data may not have actually been copied starting at the requested
/// `start_offset` (0 in the example above) depending on the alignment of the underlying allocation
/// as well as the alignment requirements of `MyGpuVector` and the `min_gpu_align` we passed in. Thus,
/// we can query the `copy_record` for the actual starting offset:
///
/// ```ignore
/// let actual_data_start_offset = copy_record.copy_start_offset;
/// ```
///
/// ## Safety
///
/// It is technically not fully safe to use an [`Allocation`] as a [`presser::Slab`] because we can't validate that the
/// GPU is not using the data in the buffer while `self` is borrowed. However, trying
/// to validate this statically is really hard and the community has basically decided that
/// requiring `unsafe` for functions like this creates too much "unsafe-noise", ultimately making it
/// harder to debug more insidious unsafety that is unrelated to GPU-CPU sync issues.
///
/// So, as would always be the case, you must ensure the GPU
/// is not using the data in `self` for the duration that you hold the returned [`MappedAllocationSlab`].
///
/// [`Slab`]: presser::Slab
/// [`copy_from_slice_to_offset`]: presser::copy_from_slice_to_offset
/// [helper functions]: presser#functions
/// [\[1\]]: presser#motivation
#[derive(Debug)]
pub struct Allocation {
    chunk_id: Option<std::num::NonZeroU64>,
    offset: u64,
    size: u64,
    memory_block_index: usize,
    memory_type_index: usize,
    device_memory: vk::DeviceMemory,
    mapped_ptr: Option<SendSyncPtr>,
    dedicated_allocation: bool,
    memory_properties: vk::MemoryPropertyFlags,
    name: Option<Box<str>>,
}

impl Allocation {
    /// Tries to borrow the CPU-mapped memory that backs this allocation as a [`presser::Slab`], which you can then
    /// use to safely copy data into the raw, potentially-uninitialized buffer.
    /// See [the documentation of Allocation][Allocation#example] for an example of this.
    ///
    /// Returns [`None`] if `self.mapped_ptr()` is `None`, or if `self.size()` is greater than `isize::MAX` because
    /// this could lead to undefined behavior.
    ///
    /// Note that [`Allocation`] implements [`Slab`] natively, so you can actually pass this allocation as a [`Slab`]
    /// directly. However, if `self` is not actually a valid [`Slab`] (this function would return `None` as described above),
    /// then trying to use it as a [`Slab`] will panic.
    ///
    /// # Safety
    ///
    /// See the note about safety in [the documentation of Allocation][Allocation#safety]
    ///
    /// [`Slab`]: presser::Slab
    // best to be explicit where the lifetime is coming from since we're doing unsafe things
    // and relying on an inferred lifetime type in the PhantomData below
    #[allow(clippy::needless_lifetimes)]
    pub fn try_as_mapped_slab<'a>(&'a mut self) -> Option<MappedAllocationSlab<'a>> {
        let mapped_ptr = self.mapped_ptr()?.cast().as_ptr();

        if self.size > isize::MAX as _ {
            return None;
        }

        // this will always succeed since size is <= isize::MAX which is < usize::MAX
        let size = self.size as usize;

        Some(MappedAllocationSlab {
            _borrowed_alloc: PhantomData,
            mapped_ptr,
            size,
        })
    }

    pub fn chunk_id(&self) -> Option<std::num::NonZeroU64> {
        self.chunk_id
    }

    ///Returns the [`vk::MemoryPropertyFlags`] of this allocation.
    pub fn memory_properties(&self) -> vk::MemoryPropertyFlags {
        self.memory_properties
    }

    /// Returns the [`vk::DeviceMemory`] object that is backing this allocation.
    /// This memory object can be shared with multiple other allocations and shouldn't be freed (or allocated from)
    /// without this library, because that will lead to undefined behavior.
    ///
    /// # Safety
    /// The result of this function can safely be used to pass into [`ash::Device::bind_buffer_memory()`],
    /// [`ash::Device::bind_image_memory()`] etc. It is exposed for this reason. Keep in mind to also
    /// pass [`Self::offset()`] along to those.
    pub unsafe fn memory(&self) -> vk::DeviceMemory {
        self.device_memory
    }

    /// Returns [`true`] if this allocation is using a dedicated underlying allocation.
    pub fn is_dedicated(&self) -> bool {
        self.dedicated_allocation
    }

    /// Returns the offset of the allocation on the [`vk::DeviceMemory`].
    /// When binding the memory to a buffer or image, this offset needs to be supplied as well.
    pub fn offset(&self) -> u64 {
        self.offset
    }

    /// Returns the size of the allocation
    pub fn size(&self) -> u64 {
        self.size
    }

    /// Returns a valid mapped pointer if the memory is host visible, otherwise it will return None.
    /// The pointer already points to the exact memory region of the suballocation, so no offset needs to be applied.
    pub fn mapped_ptr(&self) -> Option<std::ptr::NonNull<std::ffi::c_void>> {
        self.mapped_ptr.map(|SendSyncPtr(p)| p)
    }

    /// Returns a valid mapped slice if the memory is host visible, otherwise it will return None.
    /// The slice already references the exact memory region of the allocation, so no offset needs to be applied.
    pub fn mapped_slice(&self) -> Option<&[u8]> {
        self.mapped_ptr().map(|ptr| unsafe {
            std::slice::from_raw_parts(ptr.cast().as_ptr(), self.size as usize)
        })
    }

    /// Returns a valid mapped mutable slice if the memory is host visible, otherwise it will return None.
    /// The slice already references the exact memory region of the allocation, so no offset needs to be applied.
    pub fn mapped_slice_mut(&mut self) -> Option<&mut [u8]> {
        self.mapped_ptr().map(|ptr| unsafe {
            std::slice::from_raw_parts_mut(ptr.cast().as_ptr(), self.size as usize)
        })
    }

    pub fn is_null(&self) -> bool {
        self.chunk_id.is_none()
    }
}

impl Default for Allocation {
    fn default() -> Self {
        Self {
            chunk_id: None,
            offset: 0,
            size: 0,
            memory_block_index: !0,
            memory_type_index: !0,
            device_memory: vk::DeviceMemory::null(),
            mapped_ptr: None,
            memory_properties: vk::MemoryPropertyFlags::empty(),
            name: None,
            dedicated_allocation: false,
        }
    }
}

/// A wrapper struct over a borrowed [`Allocation`] that infallibly implements [`presser::Slab`].
///
/// This type should be acquired by calling [`Allocation::try_as_mapped_slab`].
pub struct MappedAllocationSlab<'a> {
    _borrowed_alloc: PhantomData<&'a mut Allocation>,
    mapped_ptr: *mut u8,
    size: usize,
}

// SAFETY: See the safety comment of Allocation::as_mapped_slab above.
unsafe impl<'a> presser::Slab for MappedAllocationSlab<'a> {
    fn base_ptr(&self) -> *const u8 {
        self.mapped_ptr
    }

    fn base_ptr_mut(&mut self) -> *mut u8 {
        self.mapped_ptr
    }

    fn size(&self) -> usize {
        self.size
    }
}

// SAFETY: See the safety comment of Allocation::as_mapped_slab above.
unsafe impl presser::Slab for Allocation {
    fn base_ptr(&self) -> *const u8 {
        self.mapped_ptr
            .expect("tried to use a non-mapped Allocation as a Slab")
            .0
            .as_ptr()
            .cast()
    }

    fn base_ptr_mut(&mut self) -> *mut u8 {
        self.mapped_ptr
            .expect("tried to use a non-mapped Allocation as a Slab")
            .0
            .as_ptr()
            .cast()
    }

    fn size(&self) -> usize {
        if self.size > isize::MAX as _ {
            panic!("tried to use an Allocation with size > isize::MAX as a Slab")
        }
        // this will always work if the above passed
        self.size as usize
    }
}

#[derive(Debug)]
pub(crate) struct MemoryBlock {
    pub(crate) device_memory: vk::DeviceMemory,
    pub(crate) size: u64,
    pub(crate) mapped_ptr: Option<SendSyncPtr>,
    pub(crate) sub_allocator: Box<dyn allocator::SubAllocator>,
    #[cfg(feature = "visualizer")]
    pub(crate) dedicated_allocation: bool,
}

impl MemoryBlock {
    fn new(
        device: &ash::Device,
        size: u64,
        mem_type_index: usize,
        mapped: bool,
        buffer_device_address: bool,
        allocation_scheme: AllocationScheme,
        requires_personal_block: bool,
    ) -> Result<Self> {
        let device_memory = {
            let alloc_info = vk::MemoryAllocateInfo::default()
                .allocation_size(size)
                .memory_type_index(mem_type_index as u32);

            let allocation_flags = vk::MemoryAllocateFlags::DEVICE_ADDRESS;
            let mut flags_info = vk::MemoryAllocateFlagsInfo::default().flags(allocation_flags);
            // TODO(manon): Test this based on if the device has this feature enabled or not
            let alloc_info = if buffer_device_address {
                alloc_info.push_next(&mut flags_info)
            } else {
                alloc_info
            };

            // Flag the memory as dedicated if required.
            let mut dedicated_memory_info = vk::MemoryDedicatedAllocateInfo::default();
            let alloc_info = match allocation_scheme {
                AllocationScheme::DedicatedBuffer(buffer) => {
                    dedicated_memory_info = dedicated_memory_info.buffer(buffer);
                    alloc_info.push_next(&mut dedicated_memory_info)
                }
                AllocationScheme::DedicatedImage(image) => {
                    dedicated_memory_info = dedicated_memory_info.image(image);
                    alloc_info.push_next(&mut dedicated_memory_info)
                }
                AllocationScheme::GpuAllocatorManaged => alloc_info,
            };

            unsafe { device.allocate_memory(&alloc_info, None) }.map_err(|e| match e {
                vk::Result::ERROR_OUT_OF_DEVICE_MEMORY => AllocationError::OutOfMemory,
                e => AllocationError::Internal(format!(
                    "Unexpected error in vkAllocateMemory: {:?}",
                    e
                )),
            })?
        };

        let mapped_ptr = mapped
            .then(|| {
                unsafe {
                    device.map_memory(
                        device_memory,
                        0,
                        vk::WHOLE_SIZE,
                        vk::MemoryMapFlags::empty(),
                    )
                }
                .map_err(|e| {
                    unsafe { device.free_memory(device_memory, None) };
                    AllocationError::FailedToMap(e.to_string())
                })
                .and_then(|p| {
                    std::ptr::NonNull::new(p).map(SendSyncPtr).ok_or_else(|| {
                        AllocationError::FailedToMap("Returned mapped pointer is null".to_owned())
                    })
                })
            })
            .transpose()?;

        let sub_allocator: Box<dyn allocator::SubAllocator> = if allocation_scheme
            != AllocationScheme::GpuAllocatorManaged
            || requires_personal_block
        {
            Box::new(allocator::DedicatedBlockAllocator::new(size))
        } else {
            Box::new(allocator::FreeListAllocator::new(size))
        };

        Ok(Self {
            device_memory,
            size,
            mapped_ptr,
            sub_allocator,
            #[cfg(feature = "visualizer")]
            dedicated_allocation: allocation_scheme != AllocationScheme::GpuAllocatorManaged,
        })
    }

    fn destroy(self, device: &ash::Device) {
        if self.mapped_ptr.is_some() {
            unsafe { device.unmap_memory(self.device_memory) };
        }

        unsafe { device.free_memory(self.device_memory, None) };
    }
}

#[derive(Debug)]
pub(crate) struct MemoryType {
    pub(crate) memory_blocks: Vec<Option<MemoryBlock>>,
    pub(crate) memory_properties: vk::MemoryPropertyFlags,
    pub(crate) memory_type_index: usize,
    pub(crate) heap_index: usize,
    pub(crate) mappable: bool,
    pub(crate) active_general_blocks: usize,
    pub(crate) buffer_device_address: bool,
}

impl MemoryType {
    fn allocate(
        &mut self,
        device: &ash::Device,
        desc: &AllocationCreateDesc<'_>,
        granularity: u64,
        backtrace: Arc<Backtrace>,
        allocation_sizes: &AllocationSizes,
    ) -> Result<Allocation> {
        let allocation_type = if desc.linear {
            allocator::AllocationType::Linear
        } else {
            allocator::AllocationType::NonLinear
        };

        let memblock_size = if self
            .memory_properties
            .contains(vk::MemoryPropertyFlags::HOST_VISIBLE)
        {
            allocation_sizes.host_memblock_size
        } else {
            allocation_sizes.device_memblock_size
        };

        let size = desc.requirements.size;
        let alignment = desc.requirements.alignment;

        let dedicated_allocation = desc.allocation_scheme != AllocationScheme::GpuAllocatorManaged;
        let requires_personal_block = size > memblock_size;

        // Create a dedicated block for large memory allocations or allocations that require dedicated memory allocations.
        if dedicated_allocation || requires_personal_block {
            let mem_block = MemoryBlock::new(
                device,
                size,
                self.memory_type_index,
                self.mappable,
                self.buffer_device_address,
                desc.allocation_scheme,
                requires_personal_block,
            )?;

            let mut block_index = None;
            for (i, block) in self.memory_blocks.iter().enumerate() {
                if block.is_none() {
                    block_index = Some(i);
                    break;
                }
            }

            let block_index = match block_index {
                Some(i) => {
                    self.memory_blocks[i].replace(mem_block);
                    i
                }
                None => {
                    self.memory_blocks.push(Some(mem_block));
                    self.memory_blocks.len() - 1
                }
            };

            let mem_block = self.memory_blocks[block_index]
                .as_mut()
                .ok_or_else(|| AllocationError::Internal("Memory block must be Some".into()))?;

            let (offset, chunk_id) = mem_block.sub_allocator.allocate(
                size,
                alignment,
                allocation_type,
                granularity,
                desc.name,
                backtrace,
            )?;

            return Ok(Allocation {
                chunk_id: Some(chunk_id),
                offset,
                size,
                memory_block_index: block_index,
                memory_type_index: self.memory_type_index,
                device_memory: mem_block.device_memory,
                mapped_ptr: mem_block.mapped_ptr,
                memory_properties: self.memory_properties,
                name: Some(desc.name.into()),
                dedicated_allocation,
            });
        }

        let mut empty_block_index = None;
        for (mem_block_i, mem_block) in self.memory_blocks.iter_mut().enumerate().rev() {
            if let Some(mem_block) = mem_block {
                let allocation = mem_block.sub_allocator.allocate(
                    size,
                    alignment,
                    allocation_type,
                    granularity,
                    desc.name,
                    backtrace.clone(),
                );

                match allocation {
                    Ok((offset, chunk_id)) => {
                        let mapped_ptr = if let Some(SendSyncPtr(mapped_ptr)) = mem_block.mapped_ptr
                        {
                            let offset_ptr = unsafe { mapped_ptr.as_ptr().add(offset as usize) };
                            std::ptr::NonNull::new(offset_ptr).map(SendSyncPtr)
                        } else {
                            None
                        };
                        return Ok(Allocation {
                            chunk_id: Some(chunk_id),
                            offset,
                            size,
                            memory_block_index: mem_block_i,
                            memory_type_index: self.memory_type_index,
                            device_memory: mem_block.device_memory,
                            memory_properties: self.memory_properties,
                            mapped_ptr,
                            dedicated_allocation: false,
                            name: Some(desc.name.into()),
                        });
                    }
                    Err(err) => match err {
                        AllocationError::OutOfMemory => {} // Block is full, continue search.
                        _ => return Err(err),              // Unhandled error, return.
                    },
                }
            } else if empty_block_index.is_none() {
                empty_block_index = Some(mem_block_i);
            }
        }

        let new_memory_block = MemoryBlock::new(
            device,
            memblock_size,
            self.memory_type_index,
            self.mappable,
            self.buffer_device_address,
            desc.allocation_scheme,
            false,
        )?;

        let new_block_index = if let Some(block_index) = empty_block_index {
            self.memory_blocks[block_index] = Some(new_memory_block);
            block_index
        } else {
            self.memory_blocks.push(Some(new_memory_block));
            self.memory_blocks.len() - 1
        };

        self.active_general_blocks += 1;

        let mem_block = self.memory_blocks[new_block_index]
            .as_mut()
            .ok_or_else(|| AllocationError::Internal("Memory block must be Some".into()))?;
        let allocation = mem_block.sub_allocator.allocate(
            size,
            alignment,
            allocation_type,
            granularity,
            desc.name,
            backtrace,
        );
        let (offset, chunk_id) = match allocation {
            Ok(value) => value,
            Err(err) => match err {
                AllocationError::OutOfMemory => {
                    return Err(AllocationError::Internal(
                        "Allocation that must succeed failed. This is a bug in the allocator."
                            .into(),
                    ))
                }
                _ => return Err(err),
            },
        };

        let mapped_ptr = if let Some(SendSyncPtr(mapped_ptr)) = mem_block.mapped_ptr {
            let offset_ptr = unsafe { mapped_ptr.as_ptr().add(offset as usize) };
            std::ptr::NonNull::new(offset_ptr).map(SendSyncPtr)
        } else {
            None
        };

        Ok(Allocation {
            chunk_id: Some(chunk_id),
            offset,
            size,
            memory_block_index: new_block_index,
            memory_type_index: self.memory_type_index,
            device_memory: mem_block.device_memory,
            mapped_ptr,
            memory_properties: self.memory_properties,
            name: Some(desc.name.into()),
            dedicated_allocation: false,
        })
    }

    #[allow(clippy::needless_pass_by_value)]
    fn free(&mut self, allocation: Allocation, device: &ash::Device) -> Result<()> {
        let block_idx = allocation.memory_block_index;

        let mem_block = self.memory_blocks[block_idx]
            .as_mut()
            .ok_or_else(|| AllocationError::Internal("Memory block must be Some.".into()))?;

        mem_block.sub_allocator.free(allocation.chunk_id)?;

        if mem_block.sub_allocator.is_empty() {
            if mem_block.sub_allocator.supports_general_allocations() {
                if self.active_general_blocks > 1 {
                    let block = self.memory_blocks[block_idx].take();
                    let block = block.ok_or_else(|| {
                        AllocationError::Internal("Memory block must be Some.".into())
                    })?;
                    block.destroy(device);

                    self.active_general_blocks -= 1;
                }
            } else {
                let block = self.memory_blocks[block_idx].take();
                let block = block.ok_or_else(|| {
                    AllocationError::Internal("Memory block must be Some.".into())
                })?;
                block.destroy(device);
            }
        }

        Ok(())
    }
}

pub struct Allocator {
    pub(crate) memory_types: Vec<MemoryType>,
    pub(crate) memory_heaps: Vec<vk::MemoryHeap>,
    device: ash::Device,
    pub(crate) buffer_image_granularity: u64,
    pub(crate) debug_settings: AllocatorDebugSettings,
    allocation_sizes: AllocationSizes,
}

impl fmt::Debug for Allocator {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        self.generate_report().fmt(f)
    }
}

impl Allocator {
    pub fn new(desc: &AllocatorCreateDesc) -> Result<Self> {
        if desc.physical_device == vk::PhysicalDevice::null() {
            return Err(AllocationError::InvalidAllocatorCreateDesc(
                "AllocatorCreateDesc field `physical_device` is null.".into(),
            ));
        }

        let mem_props = unsafe {
            desc.instance
                .get_physical_device_memory_properties(desc.physical_device)
        };

        let memory_types = &mem_props.memory_types_as_slice();
        let memory_heaps = mem_props.memory_heaps_as_slice().to_vec();

        if desc.debug_settings.log_memory_information {
            debug!("memory type count: {}", mem_props.memory_type_count);
            debug!("memory heap count: {}", mem_props.memory_heap_count);

            for (i, mem_type) in memory_types.iter().enumerate() {
                let flags = mem_type.property_flags;
                debug!(
                    "memory type[{}]: prop flags: 0x{:x}, heap[{}]",
                    i,
                    flags.as_raw(),
                    mem_type.heap_index,
                );
            }
            for (i, heap) in memory_heaps.iter().enumerate() {
                debug!(
                    "heap[{}] flags: 0x{:x}, size: {} MiB",
                    i,
                    heap.flags.as_raw(),
                    heap.size / (1024 * 1024)
                );
            }
        }

        let memory_types = memory_types
            .iter()
            .enumerate()
            .map(|(i, mem_type)| MemoryType {
                memory_blocks: Vec::default(),
                memory_properties: mem_type.property_flags,
                memory_type_index: i,
                heap_index: mem_type.heap_index as usize,
                mappable: mem_type
                    .property_flags
                    .contains(vk::MemoryPropertyFlags::HOST_VISIBLE),
                active_general_blocks: 0,
                buffer_device_address: desc.buffer_device_address,
            })
            .collect::<Vec<_>>();

        let physical_device_properties = unsafe {
            desc.instance
                .get_physical_device_properties(desc.physical_device)
        };

        let granularity = physical_device_properties.limits.buffer_image_granularity;

        Ok(Self {
            memory_types,
            memory_heaps,
            device: desc.device.clone(),
            buffer_image_granularity: granularity,
            debug_settings: desc.debug_settings,
            allocation_sizes: AllocationSizes::default(),
        })
    }

    pub fn allocate(&mut self, desc: &AllocationCreateDesc<'_>) -> Result<Allocation> {
        let size = desc.requirements.size;
        let alignment = desc.requirements.alignment;

        let backtrace = Arc::new(if self.debug_settings.store_stack_traces {
            Backtrace::force_capture()
        } else {
            Backtrace::disabled()
        });

        if self.debug_settings.log_allocations {
            debug!(
                "Allocating `{}` of {} bytes with an alignment of {}.",
                &desc.name, size, alignment
            );
            if self.debug_settings.log_stack_traces {
                let backtrace = Backtrace::force_capture();
                debug!("Allocation stack trace: {}", backtrace);
            }
        }

        if size == 0 || !alignment.is_power_of_two() {
            return Err(AllocationError::InvalidAllocationCreateDesc);
        }

        let mem_loc_preferred_bits = match desc.location {
            MemoryLocation::GpuOnly => vk::MemoryPropertyFlags::DEVICE_LOCAL,
            MemoryLocation::CpuToGpu => {
                vk::MemoryPropertyFlags::HOST_VISIBLE
                    | vk::MemoryPropertyFlags::HOST_COHERENT
                    | vk::MemoryPropertyFlags::DEVICE_LOCAL
            }
            MemoryLocation::GpuToCpu => {
                vk::MemoryPropertyFlags::HOST_VISIBLE
                    | vk::MemoryPropertyFlags::HOST_COHERENT
                    | vk::MemoryPropertyFlags::HOST_CACHED
            }
            MemoryLocation::Unknown => vk::MemoryPropertyFlags::empty(),
        };
        let mut memory_type_index_opt =
            self.find_memorytype_index(&desc.requirements, mem_loc_preferred_bits);

        if memory_type_index_opt.is_none() {
            let mem_loc_required_bits = match desc.location {
                MemoryLocation::GpuOnly => vk::MemoryPropertyFlags::DEVICE_LOCAL,
                MemoryLocation::CpuToGpu | MemoryLocation::GpuToCpu => {
                    vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT
                }
                MemoryLocation::Unknown => vk::MemoryPropertyFlags::empty(),
            };

            memory_type_index_opt =
                self.find_memorytype_index(&desc.requirements, mem_loc_required_bits);
        }

        let memory_type_index = match memory_type_index_opt {
            Some(x) => x as usize,
            None => return Err(AllocationError::NoCompatibleMemoryTypeFound),
        };

        //Do not try to create a block if the heap is smaller than the required size (avoids validation warnings).
        let memory_type = &mut self.memory_types[memory_type_index];
        let allocation = if size > self.memory_heaps[memory_type.heap_index].size {
            Err(AllocationError::OutOfMemory)
        } else {
            memory_type.allocate(
                &self.device,
                desc,
                self.buffer_image_granularity,
                backtrace.clone(),
                &self.allocation_sizes,
            )
        };

        if desc.location == MemoryLocation::CpuToGpu {
            if allocation.is_err() {
                let mem_loc_preferred_bits =
                    vk::MemoryPropertyFlags::HOST_VISIBLE | vk::MemoryPropertyFlags::HOST_COHERENT;

                let memory_type_index_opt =
                    self.find_memorytype_index(&desc.requirements, mem_loc_preferred_bits);

                let memory_type_index = match memory_type_index_opt {
                    Some(x) => x as usize,
                    None => return Err(AllocationError::NoCompatibleMemoryTypeFound),
                };

                self.memory_types[memory_type_index].allocate(
                    &self.device,
                    desc,
                    self.buffer_image_granularity,
                    backtrace,
                    &self.allocation_sizes,
                )
            } else {
                allocation
            }
        } else {
            allocation
        }
    }

    pub fn free(&mut self, allocation: Allocation) -> Result<()> {
        if self.debug_settings.log_frees {
            let name = allocation.name.as_deref().unwrap_or("<null>");
            debug!("Freeing `{}`.", name);
            if self.debug_settings.log_stack_traces {
                let backtrace = Backtrace::force_capture();
                debug!("Free stack trace: {}", backtrace);
            }
        }

        if allocation.is_null() {
            return Ok(());
        }

        self.memory_types[allocation.memory_type_index].free(allocation, &self.device)?;

        Ok(())
    }

    pub fn rename_allocation(&mut self, allocation: &mut Allocation, name: &str) -> Result<()> {
        allocation.name = Some(name.into());

        if allocation.is_null() {
            return Ok(());
        }

        let mem_type = &mut self.memory_types[allocation.memory_type_index];
        let mem_block = mem_type.memory_blocks[allocation.memory_block_index]
            .as_mut()
            .ok_or_else(|| AllocationError::Internal("Memory block must be Some.".into()))?;

        mem_block
            .sub_allocator
            .rename_allocation(allocation.chunk_id, name)?;

        Ok(())
    }

    pub fn report_memory_leaks(&self, log_level: Level) {
        for (mem_type_i, mem_type) in self.memory_types.iter().enumerate() {
            for (block_i, mem_block) in mem_type.memory_blocks.iter().enumerate() {
                if let Some(mem_block) = mem_block {
                    mem_block
                        .sub_allocator
                        .report_memory_leaks(log_level, mem_type_i, block_i);
                }
            }
        }
    }

    fn find_memorytype_index(
        &self,
        memory_req: &vk::MemoryRequirements,
        flags: vk::MemoryPropertyFlags,
    ) -> Option<u32> {
        self.memory_types
            .iter()
            .find(|memory_type| {
                (1 << memory_type.memory_type_index) & memory_req.memory_type_bits != 0
                    && memory_type.memory_properties.contains(flags)
            })
            .map(|memory_type| memory_type.memory_type_index as _)
    }

    pub fn generate_report(&self) -> AllocatorReport {
        let mut allocations = vec![];
        let mut blocks = vec![];
        let mut total_reserved_bytes = 0;

        for memory_type in &self.memory_types {
            for block in memory_type.memory_blocks.iter().flatten() {
                total_reserved_bytes += block.size;
                let first_allocation = allocations.len();
                allocations.extend(block.sub_allocator.report_allocations());
                blocks.push(MemoryBlockReport {
                    size: block.size,
                    allocations: first_allocation..allocations.len(),
                });
            }
        }

        let total_allocated_bytes = allocations.iter().map(|report| report.size).sum();

        AllocatorReport {
            allocations,
            blocks,
            total_allocated_bytes,
            total_reserved_bytes,
        }
    }
}

impl Drop for Allocator {
    fn drop(&mut self) {
        if self.debug_settings.log_leaks_on_shutdown {
            self.report_memory_leaks(Level::Warn);
        }

        // Free all remaining memory blocks
        for mem_type in self.memory_types.iter_mut() {
            for mem_block in mem_type.memory_blocks.iter_mut() {
                let block = mem_block.take();
                if let Some(block) = block {
                    block.destroy(&self.device);
                }
            }
        }
    }
}