Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_FORMAT_SUPPORT1_BUFFER
source ยท pub const D3D12_FORMAT_SUPPORT1_BUFFER: u32 = 0x1; // 1u32
pub const D3D12_FORMAT_SUPPORT1_BUFFER: u32 = 0x1; // 1u32