Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_TEXTURE3D
source ยท pub const D3D12_SRV_DIMENSION_TEXTURE3D: u32 = 8; // 8u32
pub const D3D12_SRV_DIMENSION_TEXTURE3D: u32 = 8; // 8u32