pub struct ShortcutsSectionBuilder { /* private fields */ }
Expand description
A builder-pattern type to construct ShortcutsSection
objects.
Implementations§
Source§impl ShortcutsSectionBuilder
impl ShortcutsSectionBuilder
pub fn max_height(self, max_height: u32) -> Self
pub fn section_name(self, section_name: impl Into<GString>) -> Self
pub fn title(self, title: impl Into<GString>) -> Self
pub fn view_name(self, view_name: impl Into<GString>) -> Self
pub fn baseline_child(self, baseline_child: i32) -> Self
Available on crate feature
v4_12
only.pub fn baseline_position(self, baseline_position: BaselinePosition) -> Self
pub fn homogeneous(self, homogeneous: bool) -> Self
pub fn spacing(self, spacing: i32) -> Self
pub fn can_focus(self, can_focus: bool) -> Self
pub fn can_target(self, can_target: bool) -> Self
pub fn css_classes(self, css_classes: impl Into<StrV>) -> Self
pub fn css_name(self, css_name: impl Into<GString>) -> Self
pub fn cursor(self, cursor: &Cursor) -> Self
pub fn focus_on_click(self, focus_on_click: bool) -> Self
pub fn focusable(self, focusable: bool) -> Self
pub fn halign(self, halign: Align) -> Self
pub fn has_tooltip(self, has_tooltip: bool) -> Self
pub fn height_request(self, height_request: i32) -> Self
pub fn hexpand(self, hexpand: bool) -> Self
pub fn hexpand_set(self, hexpand_set: bool) -> Self
pub fn layout_manager(self, layout_manager: &impl IsA<LayoutManager>) -> Self
pub fn margin_bottom(self, margin_bottom: i32) -> Self
pub fn margin_end(self, margin_end: i32) -> Self
pub fn margin_start(self, margin_start: i32) -> Self
pub fn margin_top(self, margin_top: i32) -> Self
pub fn name(self, name: impl Into<GString>) -> Self
pub fn opacity(self, opacity: f64) -> Self
pub fn overflow(self, overflow: Overflow) -> Self
pub fn receives_default(self, receives_default: bool) -> Self
pub fn sensitive(self, sensitive: bool) -> Self
pub fn tooltip_markup(self, tooltip_markup: impl Into<GString>) -> Self
pub fn tooltip_text(self, tooltip_text: impl Into<GString>) -> Self
pub fn valign(self, valign: Align) -> Self
pub fn vexpand(self, vexpand: bool) -> Self
pub fn vexpand_set(self, vexpand_set: bool) -> Self
pub fn visible(self, visible: bool) -> Self
pub fn width_request(self, width_request: i32) -> Self
pub fn accessible_role(self, accessible_role: AccessibleRole) -> Self
pub fn orientation(self, orientation: Orientation) -> Self
Sourcepub fn build(self) -> ShortcutsSection
pub fn build(self) -> ShortcutsSection
Build the ShortcutsSection
.
Auto Trait Implementations§
impl Freeze for ShortcutsSectionBuilder
impl RefUnwindSafe for ShortcutsSectionBuilder
impl !Send for ShortcutsSectionBuilder
impl !Sync for ShortcutsSectionBuilder
impl Unpin for ShortcutsSectionBuilder
impl UnwindSafe for ShortcutsSectionBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more