hcl_edit/structure/body.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880
use crate::encode::{EncodeDecorated, EncodeState, NO_DECOR};
use crate::structure::{Attribute, AttributeMut, Block, Structure, StructureMut};
use crate::{parser, Decor};
use std::fmt;
use std::ops::Range;
use std::str::FromStr;
/// An owning iterator over the elements of a `Body`.
///
/// Values of this type are created by the [`into_iter`] method on [`Body`] (provided by the
/// [`IntoIterator`] trait). See its documentation for more.
///
/// [`into_iter`]: IntoIterator::into_iter
/// [`IntoIterator`]: core::iter::IntoIterator
pub type IntoIter = Box<dyn Iterator<Item = Structure>>;
/// An iterator over the elements of a `Body`.
///
/// Values of this type are created by the [`iter`] method on [`Body`]. See its documentation
/// for more.
///
/// [`iter`]: Body::iter
pub type Iter<'a> = Box<dyn Iterator<Item = &'a Structure> + 'a>;
/// A mutable iterator over the elements of a `Body`.
///
/// Values of this type are created by the [`iter_mut`] method on [`Body`]. See its
/// documentation for more.
///
/// [`iter_mut`]: Body::iter_mut
pub type IterMut<'a> = Box<dyn Iterator<Item = StructureMut<'a>> + 'a>;
/// An owning iterator over the `Attribute`s within a `Body`.
///
/// Values of this type are created by the [`into_attributes`] method on [`Body`]. See its
/// documentation for more.
///
/// [`into_attributes`]: Body::into_attributes
pub type IntoAttributes = Box<dyn Iterator<Item = Attribute>>;
/// An iterator over the `Attribute`s within a `Body`.
///
/// Values of this type are created by the [`attributes`] method on [`Body`]. See its documentation
/// for more.
///
/// [`attributes`]: Body::attributes
pub type Attributes<'a> = Box<dyn Iterator<Item = &'a Attribute> + 'a>;
/// A mutable iterator over the `Attribute`s within a `Body`.
///
/// Values of this type are created by the [`attributes_mut`] method on [`Body`]. See its
/// documentation for more.
///
/// [`attributes_mut`]: Body::attributes_mut
pub type AttributesMut<'a> = Box<dyn Iterator<Item = AttributeMut<'a>> + 'a>;
/// An owning iterator over the `Block`s within a `Body`.
///
/// Values of this type are created by the [`into_blocks`] method on [`Body`]. See its
/// documentation for more.
///
/// [`into_blocks`]: Body::into_blocks
pub type IntoBlocks = Box<dyn Iterator<Item = Block>>;
/// An iterator over the `Block`s within a `Body`.
///
/// Values of this type are created by the [`blocks`] method on [`Body`]. See its documentation
/// for more.
///
/// [`blocks`]: Body::blocks
pub type Blocks<'a> = Box<dyn Iterator<Item = &'a Block> + 'a>;
/// A mutable iterator over the `Block`s within a `Body`.
///
/// Values of this type are created by the [`blocks_mut`] method on [`Body`]. See its
/// documentation for more.
///
/// [`blocks_mut`]: Body::blocks_mut
pub type BlocksMut<'a> = Box<dyn Iterator<Item = &'a mut Block> + 'a>;
/// Represents an HCL config file body.
///
/// A `Body` consists of zero or more [`Attribute`] and [`Block`] HCL structures.
#[derive(Debug, Clone, Default, Eq)]
pub struct Body {
structures: Vec<Structure>,
prefer_oneline: bool,
prefer_omit_trailing_newline: bool,
decor: Decor,
span: Option<Range<usize>>,
}
impl Body {
/// Constructs a new, empty `Body`.
#[inline]
pub fn new() -> Self {
Body::default()
}
/// Constructs a new, empty `Body` with at least the specified capacity.
#[inline]
pub fn with_capacity(capacity: usize) -> Self {
Body {
structures: Vec::with_capacity(capacity),
..Default::default()
}
}
/// Creates a new [`BodyBuilder`] to start building a new `Body`.
#[inline]
pub fn builder() -> BodyBuilder {
BodyBuilder::default()
}
/// Returns `true` if the body contains no structures.
#[inline]
pub fn is_empty(&self) -> bool {
self.structures.is_empty()
}
/// Returns the number of structures in the body, also referred to as its 'length'.
#[inline]
pub fn len(&self) -> usize {
self.structures.len()
}
/// Clears the body, removing all structures.
#[inline]
pub fn clear(&mut self) {
self.structures.clear();
}
/// Returns a reference to the structure at the given index, or `None` if the index is out of
/// bounds.
#[inline]
pub fn get(&self, index: usize) -> Option<&Structure> {
self.structures.get(index)
}
/// Returns a mutable reference to the structure at the given index, or `None` if the index is
/// out of bounds.
#[inline]
pub fn get_mut(&mut self, index: usize) -> Option<&mut Structure> {
self.structures.get_mut(index)
}
/// Returns `true` if the body contains an attribute with given key.
///
/// # Example
///
/// ```
/// use hcl_edit::structure::{Attribute, Body};
/// use hcl_edit::Ident;
///
/// let body = Body::from_iter([Attribute::new(Ident::new("foo"), "bar")]);
/// assert!(body.has_attribute("foo"));
/// assert!(!body.has_attribute("bar"));
/// ```
#[inline]
pub fn has_attribute(&self, key: &str) -> bool {
self.get_attribute(key).is_some()
}
/// Returns `true` if the body contains blocks with given identifier.
///
/// # Example
///
/// ```
/// use hcl_edit::structure::{Block, Body};
/// use hcl_edit::Ident;
///
/// let body = Body::from_iter([Block::new(Ident::new("foo"))]);
/// assert!(body.has_blocks("foo"));
/// assert!(!body.has_blocks("bar"));
/// ```
#[inline]
pub fn has_blocks(&self, ident: &str) -> bool {
self.get_blocks(ident).next().is_some()
}
/// Returns a reference to the `Attribute` with given key if it exists, otherwise `None`.
///
/// # Example
///
/// ```
/// use hcl_edit::structure::{Attribute, Body};
/// use hcl_edit::Ident;
///
/// let mut body = Body::new();
///
/// assert!(body.get_attribute("foo").is_none());
///
/// let foo = Attribute::new(Ident::new("foo"), "bar");
///
/// body.push(foo.clone());
///
/// assert_eq!(body.get_attribute("foo"), Some(&foo));
/// ```
pub fn get_attribute(&self, key: &str) -> Option<&Attribute> {
self.structures
.iter()
.filter_map(Structure::as_attribute)
.find(|attr| attr.has_key(key))
}
/// Returns a mutable reference to the `Attribute` with given key if it exists, otherwise
/// `None`.
///
/// # Example
///
/// ```
/// use hcl_edit::expr::Expression;
/// use hcl_edit::structure::{Attribute, Body};
/// use hcl_edit::Ident;
///
/// let mut body = Body::new();
///
/// assert!(body.get_attribute("foo").is_none());
///
/// let foo = Attribute::new(Ident::new("foo"), "bar");
///
/// body.push(foo.clone());
///
/// if let Some(mut attr) = body.get_attribute_mut("foo") {
/// *attr.value_mut() = Expression::from("baz");
/// }
///
/// assert_eq!(body.get_attribute("foo"), Some(&Attribute::new(Ident::new("foo"), "baz")));
/// ```
pub fn get_attribute_mut(&mut self, key: &str) -> Option<AttributeMut<'_>> {
self.structures
.iter_mut()
.filter_map(Structure::as_attribute_mut)
.find(|attr| attr.has_key(key))
.map(AttributeMut::new)
}
/// Returns an iterator visiting all `Block`s with the given identifier. The iterator element
/// type is `&'a Block`.
///
/// # Example
///
/// ```
/// # fn main() -> Result<(), Box<dyn std::error::Error>> {
/// use hcl_edit::structure::Body;
///
/// let input = r#"
/// resource "aws_s3_bucket" "bucket" {}
///
/// variable "name" {}
///
/// resource "aws_instance" "instance" {}
/// "#;
///
/// let body: Body = input.parse()?;
///
/// let resources: Body = body.get_blocks("resource").cloned().collect();
///
/// let expected = r#"
/// resource "aws_s3_bucket" "bucket" {}
///
/// resource "aws_instance" "instance" {}
/// "#;
///
/// assert_eq!(resources.to_string(), expected);
/// # Ok(())
/// # }
/// ```
pub fn get_blocks<'a>(&'a self, ident: &'a str) -> Blocks<'a> {
Box::new(
self.structures
.iter()
.filter_map(Structure::as_block)
.filter(|block| block.has_ident(ident)),
)
}
/// Returns an iterator visiting all `Block`s with the given identifier. The iterator element
/// type is `&'a mut Block`.
///
/// # Example
///
/// ```
/// # fn main() -> Result<(), Box<dyn std::error::Error>> {
/// use hcl_edit::expr::{Traversal, TraversalOperator};
/// use hcl_edit::structure::{Attribute, Body};
/// use hcl_edit::Ident;
///
/// let input = r#"
/// resource "aws_s3_bucket" "bucket" {}
///
/// variable "name" {}
///
/// resource "aws_db_instance" "db_instance" {}
/// "#;
///
/// let mut body: Body = input.parse()?;
///
/// for block in body.get_blocks_mut("resource") {
/// let operators = vec![TraversalOperator::GetAttr(Ident::new("name").into()).into()];
/// let value = Traversal::new(Ident::new("var"), operators);
/// block.body.push(Attribute::new(Ident::new("name"), value));
/// }
///
/// let expected = r#"
/// resource "aws_s3_bucket" "bucket" { name = var.name }
///
/// variable "name" {}
///
/// resource "aws_db_instance" "db_instance" { name = var.name }
/// "#;
///
/// assert_eq!(body.to_string(), expected);
/// # Ok(())
/// # }
/// ```
pub fn get_blocks_mut<'a>(&'a mut self, ident: &'a str) -> BlocksMut<'a> {
Box::new(
self.structures
.iter_mut()
.filter_map(Structure::as_block_mut)
.filter(|block| block.has_ident(ident)),
)
}
/// Inserts a structure at position `index` within the body, shifting all structures after it
/// to the right.
///
/// If it is attempted to insert an `Attribute` which already exists in the body, it is ignored
/// and not inserted. For a fallible variant of this function see [`Body::try_insert`].
///
/// # Panics
///
/// Panics if `index > len`.
#[inline]
pub fn insert(&mut self, index: usize, structure: impl Into<Structure>) {
_ = self.try_insert(index, structure);
}
/// Inserts a structure at position `index` within the body, shifting all structures after it
/// to the right.
///
/// # Errors
///
/// If it is attempted to insert an `Attribute` which already exists in the body, it is not
/// inserted and returned as the `Result`'s `Err` variant instead.
///
/// # Panics
///
/// Panics if `index > len`.
///
/// # Example
///
/// ```
/// use hcl_edit::structure::{Attribute, Body};
/// use hcl_edit::Ident;
///
/// let mut body = Body::new();
///
/// body.push(Attribute::new(Ident::new("foo"), "bar"));
/// assert!(body.try_insert(0, Attribute::new(Ident::new("bar"), "baz")).is_ok());
/// assert_eq!(body.len(), 2);
///
/// let duplicate_attr = Attribute::new(Ident::new("foo"), "baz");
///
/// assert_eq!(body.try_insert(0, duplicate_attr.clone()), Err(duplicate_attr));
/// ```
#[inline]
pub fn try_insert(
&mut self,
index: usize,
structure: impl Into<Structure>,
) -> Result<(), Attribute> {
match structure.into() {
Structure::Attribute(attr) if self.has_attribute(&attr.key) => Err(attr),
structure => {
self.structures.insert(index, structure);
Ok(())
}
}
}
/// Appends a structure to the back of the body.
///
/// If it is attempted to append an `Attribute` which already exists in the body, it is ignored
/// and not appended. For a fallible variant of this function see [`Body::try_push`].
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
#[inline]
pub fn push(&mut self, structure: impl Into<Structure>) {
_ = self.try_push(structure);
}
/// Appends a structure to the back of the body.
///
/// # Errors
///
/// If it is attempted to append an `Attribute` which already exists in the body, it is not
/// appended and returned as the `Result`'s `Err` variant instead.
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
///
/// # Example
///
/// ```
/// use hcl_edit::structure::{Attribute, Body};
/// use hcl_edit::Ident;
///
/// let mut body = Body::new();
///
/// assert!(body.try_push(Attribute::new(Ident::new("foo"), "bar")).is_ok());
/// assert!(body.try_push(Attribute::new(Ident::new("bar"), "baz")).is_ok());
/// assert_eq!(body.len(), 2);
///
/// let duplicate_attr = Attribute::new(Ident::new("foo"), "baz");
///
/// assert_eq!(body.try_push(duplicate_attr.clone()), Err(duplicate_attr));
/// ```
#[inline]
pub fn try_push(&mut self, structure: impl Into<Structure>) -> Result<(), Attribute> {
match structure.into() {
Structure::Attribute(attr) if self.has_attribute(&attr.key) => Err(attr),
structure => {
self.structures.push(structure);
Ok(())
}
}
}
/// Removes the last structure from the body and returns it, or [`None`] if it is empty.
#[inline]
pub fn pop(&mut self) -> Option<Structure> {
self.structures.pop()
}
/// Removes and returns the structure at position `index` within the body, shifting all
/// elements after it to the left.
///
/// Like `Vec::remove`, the structure is removed by shifting all of the structures that follow
/// it, preserving their relative order. **This perturbs the index of all of those elements!**
///
/// # Panics
///
/// Panics if `index` is out of bounds.
#[inline]
pub fn remove(&mut self, index: usize) -> Structure {
self.structures.remove(index)
}
/// Removes and returns the attribute with given `key`.
///
/// # Example
///
/// ```
/// use hcl_edit::structure::{Attribute, Block, Body};
/// use hcl_edit::Ident;
///
/// let mut body = Body::new();
/// body.push(Block::new(Ident::new("block")));
///
/// assert!(body.remove_attribute("foo").is_none());
///
/// let foo = Attribute::new(Ident::new("foo"), "bar");
///
/// body.push(foo.clone());
///
/// assert_eq!(body.len(), 2);
/// assert_eq!(body.remove_attribute("foo"), Some(foo));
/// assert_eq!(body.len(), 1);
/// ```
pub fn remove_attribute(&mut self, key: &str) -> Option<Attribute> {
self.structures
.iter()
.position(|structure| {
structure
.as_attribute()
.map_or(false, |attr| attr.has_key(key))
})
.and_then(|index| self.remove(index).into_attribute().ok())
}
/// Removes and returns all blocks with given `ident`.
///
/// # Example
///
/// ```
/// use hcl_edit::structure::{Attribute, Block, Body};
/// use hcl_edit::Ident;
///
/// let mut body = Body::builder()
/// .attribute(Attribute::new(Ident::new("foo"), "bar"))
/// .block(
/// Block::builder(Ident::new("resource"))
/// .labels(["aws_s3_bucket", "bucket"])
/// )
/// .block(Block::builder(Ident::new("variable")).label("name"))
/// .block(
/// Block::builder(Ident::new("resource"))
/// .labels(["aws_db_instance", "db_instance"])
/// )
/// .build();
///
/// let resources = body.remove_blocks("resource");
///
/// assert_eq!(
/// resources,
/// vec![
/// Block::builder(Ident::new("resource"))
/// .labels(["aws_s3_bucket", "bucket"])
/// .build(),
/// Block::builder(Ident::new("resource"))
/// .labels(["aws_db_instance", "db_instance"])
/// .build()
/// ]
/// );
///
/// assert_eq!(
/// body,
/// Body::builder()
/// .attribute(Attribute::new(Ident::new("foo"), "bar"))
/// .block(Block::builder(Ident::new("variable")).label("name"))
/// .build()
/// );
/// ```
pub fn remove_blocks(&mut self, ident: &str) -> Vec<Block> {
let mut removed = Vec::new();
while let Some(block) = self.remove_block(ident) {
removed.push(block);
}
removed
}
fn remove_block(&mut self, ident: &str) -> Option<Block> {
self.structures
.iter()
.position(|structure| {
structure
.as_block()
.map_or(false, |block| block.has_ident(ident))
})
.and_then(|index| self.remove(index).into_block().ok())
}
/// An iterator visiting all body structures in insertion order. The iterator element type is
/// `&'a Structure`.
#[inline]
pub fn iter(&self) -> Iter<'_> {
Box::new(self.structures.iter())
}
/// An iterator visiting all body structures in insertion order, with mutable references to the
/// values. The iterator element type is `StructureMut<'a>`.
#[inline]
pub fn iter_mut(&mut self) -> IterMut<'_> {
Box::new(self.structures.iter_mut().map(StructureMut::new))
}
/// An owning iterator visiting all `Attribute`s within the body in insertion order. The
/// iterator element type is `Attribute`.
#[inline]
pub fn into_attributes(self) -> IntoAttributes {
Box::new(
self.structures
.into_iter()
.filter_map(|s| s.into_attribute().ok()),
)
}
/// An iterator visiting all `Attribute`s within the body in insertion order. The iterator
/// element type is `&'a Attribute`.
#[inline]
pub fn attributes(&self) -> Attributes<'_> {
Box::new(self.structures.iter().filter_map(Structure::as_attribute))
}
/// An iterator visiting all `Attribute`s within the body in insertion order, with mutable
/// references to the values. The iterator element type is `AttributeMut<'a>`.
#[inline]
pub fn attributes_mut(&mut self) -> AttributesMut<'_> {
Box::new(
self.structures
.iter_mut()
.filter_map(Structure::as_attribute_mut)
.map(AttributeMut::new),
)
}
/// An owning iterator visiting all `Block`s within the body in insertion order. The iterator
/// element type is `Block`.
#[inline]
pub fn into_blocks(self) -> IntoBlocks {
Box::new(
self.structures
.into_iter()
.filter_map(|s| s.into_block().ok()),
)
}
/// An iterator visiting all `Block`s within the body in insertion order. The iterator element
/// type is `&'a Block`.
#[inline]
pub fn blocks(&self) -> Blocks<'_> {
Box::new(self.structures.iter().filter_map(Structure::as_block))
}
/// An iterator visiting all `Block`s within the body in insertion order, with mutable
/// references to the values. The iterator element type is `&'a mut Block`.
#[inline]
pub fn blocks_mut(&mut self) -> BlocksMut<'_> {
Box::new(
self.structures
.iter_mut()
.filter_map(Structure::as_block_mut),
)
}
/// Configures whether the body should be displayed on a single line.
///
/// This is only a hint which will be applied if the `Body` is part of a `Block` (that is: not
/// the document root) and only if either of these conditions meet:
///
/// - The body is empty. In this case, the opening (`{`) and closing (`}`) braces will be
/// places on the same line.
/// - The body only consist of a single `Attribute`, which will be placed on the same
/// line as the opening and closing braces.
///
/// In all other cases this hint is ignored.
#[inline]
pub fn set_prefer_oneline(&mut self, yes: bool) {
self.prefer_oneline = yes;
}
/// Returns `true` if the body should be displayed on a single line.
///
/// See the documentation of [`Body::set_prefer_oneline`] for more.
#[inline]
pub fn prefer_oneline(&self) -> bool {
self.prefer_oneline
}
/// Configures whether the trailing newline after the last structure in the body should be
/// omitted.
///
/// This is only a hint which will be applied if this is the top-level `Body` of a HCL
/// document and is ignored if the `Body` is part of a [`Block`].
///
/// The default is to always emit a trailing newline after the last body structure.
#[inline]
pub fn set_prefer_omit_trailing_newline(&mut self, yes: bool) {
self.prefer_omit_trailing_newline = yes;
}
/// Returns `true` if the trailing newline after the last structure in the body should be
/// omitted.
///
/// See the documentation of [`Body::set_prefer_omit_trailing_newline`] for more.
#[inline]
pub fn prefer_omit_trailing_newline(&self) -> bool {
self.prefer_omit_trailing_newline
}
/// Returns `true` if the body only consist of a single `Attribute`.
#[inline]
pub(crate) fn has_single_attribute(&self) -> bool {
self.len() == 1 && self.get(0).map_or(false, Structure::is_attribute)
}
pub(crate) fn from_vec_unchecked(structures: Vec<Structure>) -> Self {
Body {
structures,
..Default::default()
}
}
pub(crate) fn despan(&mut self, input: &str) {
self.decor.despan(input);
for structure in &mut self.structures {
structure.despan(input);
}
}
}
impl PartialEq for Body {
fn eq(&self, other: &Self) -> bool {
self.structures == other.structures
}
}
impl fmt::Display for Body {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let mut state = EncodeState::new(f);
self.encode_decorated(&mut state, NO_DECOR)
}
}
impl FromStr for Body {
type Err = parser::Error;
fn from_str(s: &str) -> Result<Self, Self::Err> {
parser::parse_body(s)
}
}
impl From<Vec<Structure>> for Body {
fn from(structures: Vec<Structure>) -> Self {
Body::from_iter(structures)
}
}
impl<T> Extend<T> for Body
where
T: Into<Structure>,
{
fn extend<I>(&mut self, iterable: I)
where
I: IntoIterator<Item = T>,
{
let iter = iterable.into_iter();
let reserve = if self.is_empty() {
iter.size_hint().0
} else {
(iter.size_hint().0 + 1) / 2
};
self.structures.reserve(reserve);
iter.for_each(|v| self.push(v));
}
}
impl<T> FromIterator<T> for Body
where
T: Into<Structure>,
{
fn from_iter<I>(iterable: I) -> Self
where
I: IntoIterator<Item = T>,
{
let iter = iterable.into_iter();
let lower = iter.size_hint().0;
let mut body = Body::with_capacity(lower);
body.extend(iter);
body
}
}
impl IntoIterator for Body {
type Item = Structure;
type IntoIter = IntoIter;
fn into_iter(self) -> Self::IntoIter {
Box::new(self.structures.into_iter())
}
}
impl<'a> IntoIterator for &'a Body {
type Item = &'a Structure;
type IntoIter = Iter<'a>;
fn into_iter(self) -> Self::IntoIter {
self.iter()
}
}
impl<'a> IntoIterator for &'a mut Body {
type Item = StructureMut<'a>;
type IntoIter = IterMut<'a>;
fn into_iter(self) -> Self::IntoIter {
self.iter_mut()
}
}
decorate_impl!(Body);
span_impl!(Body);
/// `BodyBuilder` builds a HCL [`Body`].
///
/// The builder allows to build the `Body` by adding attributes and other nested blocks via chained
/// method calls. A call to [`.build()`](BodyBuilder::build) produces the final `Body`.
///
/// ## Example
///
/// ```
/// use hcl_edit::structure::{Attribute, Block, Body};
/// use hcl_edit::Ident;
///
/// let body = Body::builder()
/// .block(
/// Block::builder(Ident::new("resource"))
/// .labels(["aws_s3_bucket", "mybucket"])
/// .attribute(Attribute::new(Ident::new("name"), "mybucket"))
/// )
/// .build();
/// ```
#[derive(Debug, Default)]
pub struct BodyBuilder {
body: Body,
}
impl BodyBuilder {
/// Adds an `Attribute` to the body.
///
/// Consumes `self` and returns a new `BodyBuilder`.
#[inline]
pub fn attribute(self, attr: impl Into<Attribute>) -> BodyBuilder {
self.structure(attr.into())
}
/// Adds `Attribute`s to the body from an iterator.
///
/// Consumes `self` and returns a new `BodyBuilder`.
#[inline]
pub fn attributes<I>(self, iter: I) -> BodyBuilder
where
I: IntoIterator,
I::Item: Into<Attribute>,
{
self.structures(iter.into_iter().map(Into::into))
}
/// Adds a `Block` to the body.
///
/// Consumes `self` and returns a new `BodyBuilder`.
#[inline]
pub fn block(self, block: impl Into<Block>) -> BodyBuilder {
self.structure(block.into())
}
/// Adds `Block`s to the body from an iterator.
///
/// Consumes `self` and returns a new `BodyBuilder`.
#[inline]
pub fn blocks<I>(self, iter: I) -> BodyBuilder
where
I: IntoIterator,
I::Item: Into<Block>,
{
self.structures(iter.into_iter().map(Into::into))
}
/// Adds a `Structure` to the body.
///
/// Consumes `self` and returns a new `BodyBuilder`.
#[inline]
pub fn structure(mut self, structure: impl Into<Structure>) -> BodyBuilder {
self.body.push(structure.into());
self
}
/// Adds `Structure`s to the body from an iterator.
///
/// Consumes `self` and returns a new `BodyBuilder`.
#[inline]
pub fn structures<I>(mut self, iter: I) -> BodyBuilder
where
I: IntoIterator,
I::Item: Into<Structure>,
{
self.body.extend(iter);
self
}
/// Consumes `self` and builds the [`Body`] from the structures added via the builder methods.
#[inline]
pub fn build(self) -> Body {
self.body
}
}
impl From<BodyBuilder> for Body {
#[inline]
fn from(builder: BodyBuilder) -> Self {
builder.build()
}
}