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// Copyright 2015-2016 Benjamin Fry <benjaminfry@me.com>
//
// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
// https://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
// https://opensource.org/licenses/MIT>, at your option. This file may not be
// copied, modified, or distributed except according to those terms.
//! This module contains all the TCP structures for demuxing TCP into streams of DNS packets.
use std::io;
use std::mem;
use std::net::SocketAddr;
use std::pin::Pin;
use std::task::{Context, Poll};
use std::time::Duration;
use async_trait::async_trait;
use futures_io::{AsyncRead, AsyncWrite};
use futures_util::stream::Stream;
use futures_util::{self, future::Future, ready, FutureExt};
use tracing::debug;
use crate::xfer::{SerialMessage, StreamReceiver};
use crate::BufDnsStreamHandle;
use crate::Time;
/// Trait for TCP connection
pub trait DnsTcpStream: AsyncRead + AsyncWrite + Unpin + Send + Sync + Sized + 'static {
/// Timer type to use with this TCP stream type
type Time: Time;
}
/// Trait for TCP connection
#[async_trait]
pub trait Connect: DnsTcpStream {
/// connect to tcp
async fn connect(addr: SocketAddr) -> io::Result<Self> {
Self::connect_with_bind(addr, None).await
}
/// connect to tcp with address to connect from
async fn connect_with_bind(addr: SocketAddr, bind_addr: Option<SocketAddr>)
-> io::Result<Self>;
}
/// Current state while writing to the remote of the TCP connection
enum WriteTcpState {
/// Currently writing the length of bytes to of the buffer.
LenBytes {
/// Current position in the length buffer being written
pos: usize,
/// Length of the buffer
length: [u8; 2],
/// Buffer to write after the length
bytes: Vec<u8>,
},
/// Currently writing the buffer to the remote
Bytes {
/// Current position in the buffer written
pos: usize,
/// Buffer to write to the remote
bytes: Vec<u8>,
},
/// Currently flushing the bytes to the remote
Flushing,
}
/// Current state of a TCP stream as it's being read.
pub(crate) enum ReadTcpState {
/// Currently reading the length of the TCP packet
LenBytes {
/// Current position in the buffer
pos: usize,
/// Buffer of the length to read
bytes: [u8; 2],
},
/// Currently reading the bytes of the DNS packet
Bytes {
/// Current position while reading the buffer
pos: usize,
/// buffer being read into
bytes: Vec<u8>,
},
}
/// A Stream used for sending data to and from a remote DNS endpoint (client or server).
#[must_use = "futures do nothing unless polled"]
pub struct TcpStream<S: DnsTcpStream> {
socket: S,
outbound_messages: StreamReceiver,
send_state: Option<WriteTcpState>,
read_state: ReadTcpState,
peer_addr: SocketAddr,
}
impl<S: Connect> TcpStream<S> {
/// Creates a new future of the eventually establish a IO stream connection or fail trying.
///
/// Defaults to a 5 second timeout
///
/// # Arguments
///
/// * `name_server` - the IP and Port of the DNS server to connect to
#[allow(clippy::new_ret_no_self, clippy::type_complexity)]
pub fn new(
name_server: SocketAddr,
) -> (
impl Future<Output = Result<Self, io::Error>> + Send,
BufDnsStreamHandle,
) {
Self::with_timeout(name_server, Duration::from_secs(5))
}
/// Creates a new future of the eventually establish a IO stream connection or fail trying
///
/// # Arguments
///
/// * `name_server` - the IP and Port of the DNS server to connect to
/// * `timeout` - connection timeout
#[allow(clippy::type_complexity)]
pub fn with_timeout(
name_server: SocketAddr,
timeout: Duration,
) -> (
impl Future<Output = Result<Self, io::Error>> + Send,
BufDnsStreamHandle,
) {
let (message_sender, outbound_messages) = BufDnsStreamHandle::new(name_server);
// This set of futures collapses the next tcp socket into a stream which can be used for
// sending and receiving tcp packets.
let stream_fut = Self::connect(name_server, None, timeout, outbound_messages);
(stream_fut, message_sender)
}
/// Creates a new future of the eventually establish a IO stream connection or fail trying
///
/// # Arguments
///
/// * `name_server` - the IP and Port of the DNS server to connect to
/// * `bind_addr` - the IP and port to connect from
/// * `timeout` - connection timeout
#[allow(clippy::type_complexity)]
pub fn with_bind_addr_and_timeout(
name_server: SocketAddr,
bind_addr: Option<SocketAddr>,
timeout: Duration,
) -> (
impl Future<Output = Result<Self, io::Error>> + Send,
BufDnsStreamHandle,
) {
let (message_sender, outbound_messages) = BufDnsStreamHandle::new(name_server);
let stream_fut = Self::connect(name_server, bind_addr, timeout, outbound_messages);
(stream_fut, message_sender)
}
async fn connect(
name_server: SocketAddr,
bind_addr: Option<SocketAddr>,
timeout: Duration,
outbound_messages: StreamReceiver,
) -> Result<Self, io::Error> {
let tcp = S::connect_with_bind(name_server, bind_addr);
Self::connect_with_future(tcp, name_server, timeout, outbound_messages).await
}
}
impl<S: DnsTcpStream> TcpStream<S> {
/// Returns the address of the peer connection.
pub fn peer_addr(&self) -> SocketAddr {
self.peer_addr
}
fn pollable_split(
&mut self,
) -> (
&mut S,
&mut StreamReceiver,
&mut Option<WriteTcpState>,
&mut ReadTcpState,
) {
(
&mut self.socket,
&mut self.outbound_messages,
&mut self.send_state,
&mut self.read_state,
)
}
/// Initializes a TcpStream.
///
/// This is intended for use with a TcpListener and Incoming.
///
/// # Arguments
///
/// * `stream` - the established IO stream for communication
/// * `peer_addr` - sources address of the stream
pub fn from_stream(stream: S, peer_addr: SocketAddr) -> (Self, BufDnsStreamHandle) {
let (message_sender, outbound_messages) = BufDnsStreamHandle::new(peer_addr);
let stream = Self::from_stream_with_receiver(stream, peer_addr, outbound_messages);
(stream, message_sender)
}
/// Wraps a stream where a sender and receiver have already been established
pub fn from_stream_with_receiver(
socket: S,
peer_addr: SocketAddr,
outbound_messages: StreamReceiver,
) -> Self {
Self {
socket,
outbound_messages,
send_state: None,
read_state: ReadTcpState::LenBytes {
pos: 0,
bytes: [0u8; 2],
},
peer_addr,
}
}
/// Creates a new future of the eventually establish a IO stream connection or fail trying
///
/// # Arguments
///
/// * `future` - underlying stream future which this tcp stream relies on
/// * `name_server` - the IP and Port of the DNS server to connect to
/// * `timeout` - connection timeout
#[allow(clippy::type_complexity)]
pub fn with_future<F: Future<Output = Result<S, io::Error>> + Send + 'static>(
future: F,
name_server: SocketAddr,
timeout: Duration,
) -> (
impl Future<Output = Result<Self, io::Error>> + Send,
BufDnsStreamHandle,
) {
let (message_sender, outbound_messages) = BufDnsStreamHandle::new(name_server);
let stream_fut = Self::connect_with_future(future, name_server, timeout, outbound_messages);
(stream_fut, message_sender)
}
async fn connect_with_future<F: Future<Output = Result<S, io::Error>> + Send + 'static>(
future: F,
name_server: SocketAddr,
timeout: Duration,
outbound_messages: StreamReceiver,
) -> Result<Self, io::Error> {
S::Time::timeout(timeout, future)
.map(move |tcp_stream: Result<Result<S, io::Error>, _>| {
tcp_stream
.and_then(|tcp_stream| tcp_stream)
.map(|tcp_stream| {
debug!("TCP connection established to: {}", name_server);
Self {
socket: tcp_stream,
outbound_messages,
send_state: None,
read_state: ReadTcpState::LenBytes {
pos: 0,
bytes: [0u8; 2],
},
peer_addr: name_server,
}
})
})
.await
}
}
impl<S: DnsTcpStream> Stream for TcpStream<S> {
type Item = io::Result<SerialMessage>;
#[allow(clippy::cognitive_complexity)]
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<Self::Item>> {
let peer = self.peer_addr;
let (socket, outbound_messages, send_state, read_state) = self.pollable_split();
let mut socket = Pin::new(socket);
let mut outbound_messages = Pin::new(outbound_messages);
// this will not accept incoming data while there is data to send
// makes this self throttling.
// TODO: it might be interesting to try and split the sending and receiving futures.
loop {
// in the case we are sending, send it all?
if send_state.is_some() {
// sending...
match send_state {
Some(WriteTcpState::LenBytes {
ref mut pos,
ref length,
..
}) => {
let wrote = ready!(socket.as_mut().poll_write(cx, &length[*pos..]))?;
*pos += wrote;
}
Some(WriteTcpState::Bytes {
ref mut pos,
ref bytes,
}) => {
let wrote = ready!(socket.as_mut().poll_write(cx, &bytes[*pos..]))?;
*pos += wrote;
}
Some(WriteTcpState::Flushing) => {
ready!(socket.as_mut().poll_flush(cx))?;
}
_ => (),
}
// get current state
let current_state = send_state.take();
// switch states
match current_state {
Some(WriteTcpState::LenBytes { pos, length, bytes }) => {
if pos < length.len() {
*send_state = Some(WriteTcpState::LenBytes { pos, length, bytes });
} else {
*send_state = Some(WriteTcpState::Bytes { pos: 0, bytes });
}
}
Some(WriteTcpState::Bytes { pos, bytes }) => {
if pos < bytes.len() {
*send_state = Some(WriteTcpState::Bytes { pos, bytes });
} else {
// At this point we successfully delivered the entire message.
// flush
*send_state = Some(WriteTcpState::Flushing);
}
}
Some(WriteTcpState::Flushing) => {
// At this point we successfully delivered the entire message.
send_state.take();
}
None => (),
};
} else {
// then see if there is more to send
match outbound_messages.as_mut().poll_next(cx)
// .map_err(|()| io::Error::new(io::ErrorKind::Other, "unknown"))?
{
// already handled above, here to make sure the poll() pops the next message
Poll::Ready(Some(message)) => {
// if there is no peer, this connection should die...
let (buffer, dst) = message.into();
// This is an error if the destination is not our peer (this is TCP after all)
// This will kill the connection...
if peer != dst {
return Poll::Ready(Some(Err(io::Error::new(
io::ErrorKind::InvalidData,
format!("mismatched peer: {peer} and dst: {dst}"),
))));
}
// will return if the socket will block
// the length is 16 bits
let len = u16::to_be_bytes(buffer.len() as u16);
debug!("sending message len: {} to: {}", buffer.len(), dst);
*send_state = Some(WriteTcpState::LenBytes {
pos: 0,
length: len,
bytes: buffer,
});
}
// now we get to drop through to the receives...
// TODO: should we also return None if there are no more messages to send?
Poll::Pending => break,
Poll::Ready(None) => {
debug!("no messages to send");
break;
}
}
}
}
let mut ret_buf: Option<Vec<u8>> = None;
// this will loop while there is data to read, or the data has been read, or an IO
// event would block
while ret_buf.is_none() {
// Evaluates the next state. If None is the result, then no state change occurs,
// if Some(_) is returned, then that will be used as the next state.
let new_state: Option<ReadTcpState> = match read_state {
ReadTcpState::LenBytes {
ref mut pos,
ref mut bytes,
} => {
// debug!("reading length {}", bytes.len());
let read = ready!(socket.as_mut().poll_read(cx, &mut bytes[*pos..]))?;
if read == 0 {
// the Stream was closed!
debug!("zero bytes read, stream closed?");
//try!(self.socket.shutdown(Shutdown::Both)); // TODO: add generic shutdown function
if *pos == 0 {
// Since this is the start of the next message, we have a clean end
return Poll::Ready(None);
} else {
return Poll::Ready(Some(Err(io::Error::new(
io::ErrorKind::BrokenPipe,
"closed while reading length",
))));
}
}
debug!("in ReadTcpState::LenBytes: {}", pos);
*pos += read;
if *pos < bytes.len() {
debug!("remain ReadTcpState::LenBytes: {}", pos);
None
} else {
let length = u16::from_be_bytes(*bytes);
debug!("got length: {}", length);
let mut bytes = vec![0; length as usize];
bytes.resize(length as usize, 0);
debug!("move ReadTcpState::Bytes: {}", bytes.len());
Some(ReadTcpState::Bytes { pos: 0, bytes })
}
}
ReadTcpState::Bytes {
ref mut pos,
ref mut bytes,
} => {
let read = ready!(socket.as_mut().poll_read(cx, &mut bytes[*pos..]))?;
if read == 0 {
// the Stream was closed!
debug!("zero bytes read for message, stream closed?");
// Since this is the start of the next message, we have a clean end
// try!(self.socket.shutdown(Shutdown::Both)); // TODO: add generic shutdown function
return Poll::Ready(Some(Err(io::Error::new(
io::ErrorKind::BrokenPipe,
"closed while reading message",
))));
}
debug!("in ReadTcpState::Bytes: {}", bytes.len());
*pos += read;
if *pos < bytes.len() {
debug!("remain ReadTcpState::Bytes: {}", bytes.len());
None
} else {
debug!("reset ReadTcpState::LenBytes: {}", 0);
Some(ReadTcpState::LenBytes {
pos: 0,
bytes: [0u8; 2],
})
}
}
};
// this will move to the next state,
// if it was a completed receipt of bytes, then it will move out the bytes
if let Some(state) = new_state {
if let ReadTcpState::Bytes { pos, bytes } = mem::replace(read_state, state) {
debug!("returning bytes");
assert_eq!(pos, bytes.len());
ret_buf = Some(bytes);
}
}
}
// if the buffer is ready, return it, if not we're Pending
if let Some(buffer) = ret_buf {
debug!("returning buffer");
let src_addr = self.peer_addr;
Poll::Ready(Some(Ok(SerialMessage::new(buffer, src_addr))))
} else {
debug!("bottomed out");
// at a minimum the outbound_messages should have been polled,
// which will wake this future up later...
Poll::Pending
}
}
}
#[cfg(test)]
#[cfg(feature = "tokio-runtime")]
mod tests {
use std::net::{IpAddr, Ipv4Addr, Ipv6Addr};
use tokio::net::TcpStream as TokioTcpStream;
use tokio::runtime::Runtime;
use crate::iocompat::AsyncIoTokioAsStd;
use crate::tests::tcp_stream_test;
#[test]
fn test_tcp_stream_ipv4() {
let io_loop = Runtime::new().expect("failed to create tokio runtime");
tcp_stream_test::<AsyncIoTokioAsStd<TokioTcpStream>, Runtime>(
IpAddr::V4(Ipv4Addr::new(127, 0, 0, 1)),
io_loop,
)
}
#[test]
fn test_tcp_stream_ipv6() {
let io_loop = Runtime::new().expect("failed to create tokio runtime");
tcp_stream_test::<AsyncIoTokioAsStd<TokioTcpStream>, Runtime>(
IpAddr::V6(Ipv6Addr::new(0, 0, 0, 0, 0, 0, 0, 1)),
io_loop,
)
}
}