#[repr(C)]pub struct NativeButton {Show 14 fields
pub text: Property<SharedString>,
pub icon: Property<Image>,
pub pressed: Property<bool>,
pub has_hover: Property<bool>,
pub checkable: Property<bool>,
pub checked: Property<bool>,
pub primary: Property<bool>,
pub has_focus: Property<bool>,
pub clicked: Callback<VoidArg>,
pub enabled: Property<bool>,
pub colorize_icon: Property<bool>,
pub standard_button_kind: Property<StandardButtonKind>,
pub is_standard_button: Property<bool>,
pub cached_rendering_data: CachedRenderingData,
/* private fields */
}
Fields§
§text: Property<SharedString>
§icon: Property<Image>
§pressed: Property<bool>
§has_hover: Property<bool>
§checkable: Property<bool>
§checked: Property<bool>
§primary: Property<bool>
§has_focus: Property<bool>
§clicked: Callback<VoidArg>
§enabled: Property<bool>
§colorize_icon: Property<bool>
§cached_rendering_data: CachedRenderingData
Implementations§
Source§impl NativeButton
impl NativeButton
Sourcepub const FIELD_OFFSETS: NativeButtonFieldsOffsets
pub const FIELD_OFFSETS: NativeButtonFieldsOffsets
Return a struct containing the offset of for the fields of this struct
Source§impl NativeButton
impl NativeButton
pub fn text(self: Pin<&Self>) -> SharedString
pub fn icon(self: Pin<&Self>) -> Image
pub fn pressed(self: Pin<&Self>) -> bool
pub fn has_hover(self: Pin<&Self>) -> bool
pub fn checkable(self: Pin<&Self>) -> bool
pub fn checked(self: Pin<&Self>) -> bool
pub fn primary(self: Pin<&Self>) -> bool
pub fn has_focus(self: Pin<&Self>) -> bool
pub fn enabled(self: Pin<&Self>) -> bool
pub fn colorize_icon(self: Pin<&Self>) -> bool
Trait Implementations§
Source§impl Default for NativeButton
impl Default for NativeButton
Source§fn default() -> NativeButton
fn default() -> NativeButton
Returns the “default value” for a type. Read more
Source§impl HasStaticVTable<ItemVTable> for NativeButton
impl HasStaticVTable<ItemVTable> for NativeButton
Source§fn static_vtable() -> &'static ItemVTable
fn static_vtable() -> &'static ItemVTable
Safety: must be a valid VTable for Self
Source§impl Item for NativeButton
impl Item for NativeButton
Source§fn init(self: Pin<&Self>, _self_rc: &ItemRc)
fn init(self: Pin<&Self>, _self_rc: &ItemRc)
This function is called by the run-time after the memory for the item
has been allocated and initialized. It will be called before any user specified
bindings are set.
Source§fn layout_info(
self: Pin<&Self>,
orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
) -> LayoutInfo
fn layout_info( self: Pin<&Self>, orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo
We would need max/min/preferred size, and all layout info
Source§fn input_event_filter_before_children(
self: Pin<&Self>,
event: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult
fn input_event_filter_before_children( self: Pin<&Self>, event: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult
Event handler for mouse and touch event. This function is called before being called on children.
Then, depending on the return value, it is called for the children, and their children, then
Self::input_event
is called on the children, and finally Self::input_event
is called
on this item again.Source§fn input_event(
self: Pin<&Self>,
event: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
self_rc: &ItemRc,
) -> InputEventResult
fn input_event( self: Pin<&Self>, event: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, self_rc: &ItemRc, ) -> InputEventResult
Handle input event for mouse and touch event
fn key_event( self: Pin<&Self>, event: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
fn focus_event( self: Pin<&Self>, event: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult
fn render( self: Pin<&Self>, backend: &mut &mut dyn ItemRenderer, item_rc: &ItemRc, size: LogicalSize, ) -> RenderingResult
Source§impl ItemConsts for NativeButton
impl ItemConsts for NativeButton
Source§const cached_rendering_data_offset: FieldOffset<Self, CachedRenderingData>
const cached_rendering_data_offset: FieldOffset<Self, CachedRenderingData>
offset in bytes from the *const ItemImpl.
isize::MAX means None
impl<'__dummy_lifetime> Unpin for NativeButtonwhere
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
impl !Freeze for NativeButton
impl !RefUnwindSafe for NativeButton
impl !Send for NativeButton
impl !Sync for NativeButton
impl !UnwindSafe for NativeButton
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more