i_slint_core::items

Struct TouchArea

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#[repr(C)]
pub struct TouchArea {
Show 14 fields pub enabled: Property<bool>, pub pressed: Property<bool>, pub has_hover: Property<bool>, pub pressed_x: Property<LogicalLength>, pub pressed_y: Property<LogicalLength>, pub mouse_x: Property<LogicalLength>, pub mouse_y: Property<LogicalLength>, pub mouse_cursor: Property<MouseCursor>, pub clicked: Callback<VoidArg>, pub double_clicked: Callback<VoidArg>, pub moved: Callback<VoidArg>, pub pointer_event: Callback<(PointerEvent,)>, pub scroll_event: Callback<(PointerScrollEvent,), EventResult>, pub cached_rendering_data: CachedRenderingData, /* private fields */
}
Expand description

The implementation of the TouchArea element

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§enabled: Property<bool>§pressed: Property<bool>

FIXME: We should annotate this as an “output” property.

§has_hover: Property<bool>§pressed_x: Property<LogicalLength>

FIXME: there should be just one property for the point instead of two. Could even be merged with pressed in a Property<Option<Point>> (of course, in the implementation item only, for the compiler it would stay separate properties)

§pressed_y: Property<LogicalLength>§mouse_x: Property<LogicalLength>

FIXME: should maybe be as parameter to the mouse event instead. Or at least just one property

§mouse_y: Property<LogicalLength>§mouse_cursor: Property<MouseCursor>§clicked: Callback<VoidArg>§double_clicked: Callback<VoidArg>§moved: Callback<VoidArg>§pointer_event: Callback<(PointerEvent,)>§scroll_event: Callback<(PointerScrollEvent,), EventResult>§cached_rendering_data: CachedRenderingData

FIXME: remove this

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impl TouchArea

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pub const FIELD_OFFSETS: TouchAreaFieldsOffsets

Return a struct containing the offset of for the fields of this struct

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impl TouchArea

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pub fn enabled(self: Pin<&Self>) -> bool

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pub fn pressed(self: Pin<&Self>) -> bool

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pub fn has_hover(self: Pin<&Self>) -> bool

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pub fn pressed_x(self: Pin<&Self>) -> LogicalLength

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pub fn pressed_y(self: Pin<&Self>) -> LogicalLength

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pub fn mouse_x(self: Pin<&Self>) -> LogicalLength

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pub fn mouse_y(self: Pin<&Self>) -> LogicalLength

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pub fn mouse_cursor(self: Pin<&Self>) -> MouseCursor

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impl Default for TouchArea

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fn default() -> TouchArea

Returns the “default value” for a type. Read more
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impl HasStaticVTable<ItemVTable> for TouchArea

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fn static_vtable() -> &'static ItemVTable

Safety: must be a valid VTable for Self
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impl Item for TouchArea

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fn init(self: Pin<&Self>, _self_rc: &ItemRc)

This function is called by the run-time after the memory for the item has been allocated and initialized. It will be called before any user specified bindings are set.
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fn layout_info( self: Pin<&Self>, _orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo

We would need max/min/preferred size, and all layout info
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fn input_event_filter_before_children( self: Pin<&Self>, event: MouseEvent, window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult

Event handler for mouse and touch event. This function is called before being called on children. Then, depending on the return value, it is called for the children, and their children, then Self::input_event is called on the children, and finally Self::input_event is called on this item again.
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fn input_event( self: Pin<&Self>, event: MouseEvent, window_adapter: &Rc<dyn WindowAdapter>, self_rc: &ItemRc, ) -> InputEventResult

Handle input event for mouse and touch event
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fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult

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fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult

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fn render( self: Pin<&Self>, _backend: &mut &'_ mut dyn ItemRenderer, _self_rc: &ItemRc, _size: LogicalSize, ) -> RenderingResult

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impl ItemConsts for TouchArea

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const cached_rendering_data_offset: FieldOffset<TouchArea, CachedRenderingData>

offset in bytes from the *const ItemImpl. isize::MAX means None
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impl<'__dummy_lifetime> Unpin for TouchArea
where __MustNotImplUnpin<'__dummy_lifetime>: Unpin,

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.