#[repr(C)]pub struct SimpleText {
pub width: Property<LogicalLength>,
pub height: Property<LogicalLength>,
pub text: Property<SharedString>,
pub font_size: Property<LogicalLength>,
pub font_weight: Property<i32>,
pub color: Property<Brush>,
pub horizontal_alignment: Property<TextHorizontalAlignment>,
pub vertical_alignment: Property<TextVerticalAlignment>,
pub cached_rendering_data: CachedRenderingData,
}
Expand description
The implementation of the Text
element
Fields§
§width: Property<LogicalLength>
§height: Property<LogicalLength>
§text: Property<SharedString>
§font_size: Property<LogicalLength>
§font_weight: Property<i32>
§color: Property<Brush>
§horizontal_alignment: Property<TextHorizontalAlignment>
§vertical_alignment: Property<TextVerticalAlignment>
§cached_rendering_data: CachedRenderingData
Implementations§
Source§impl SimpleText
impl SimpleText
Sourcepub const FIELD_OFFSETS: SimpleTextFieldsOffsets
pub const FIELD_OFFSETS: SimpleTextFieldsOffsets
Return a struct containing the offset of for the fields of this struct
Source§impl SimpleText
impl SimpleText
pub fn width(self: Pin<&Self>) -> LogicalLength
pub fn height(self: Pin<&Self>) -> LogicalLength
pub fn text(self: Pin<&Self>) -> SharedString
pub fn font_size(self: Pin<&Self>) -> LogicalLength
pub fn font_weight(self: Pin<&Self>) -> i32
pub fn color(self: Pin<&Self>) -> Brush
pub fn horizontal_alignment(self: Pin<&Self>) -> TextHorizontalAlignment
pub fn vertical_alignment(self: Pin<&Self>) -> TextVerticalAlignment
Source§impl SimpleText
impl SimpleText
pub fn font_metrics( self: Pin<&Self>, window_adapter: &Rc<dyn WindowAdapter>, ) -> FontMetrics
Trait Implementations§
Source§impl Default for SimpleText
impl Default for SimpleText
Source§fn default() -> SimpleText
fn default() -> SimpleText
Returns the “default value” for a type. Read more
Source§impl HasStaticVTable<ItemVTable> for SimpleText
impl HasStaticVTable<ItemVTable> for SimpleText
Source§fn static_vtable() -> &'static ItemVTable
fn static_vtable() -> &'static ItemVTable
Safety: must be a valid VTable for Self
Source§impl Item for SimpleText
impl Item for SimpleText
Source§fn init(self: Pin<&Self>, _self_rc: &ItemRc)
fn init(self: Pin<&Self>, _self_rc: &ItemRc)
This function is called by the run-time after the memory for the item
has been allocated and initialized. It will be called before any user specified
bindings are set.
Source§fn layout_info(
self: Pin<&Self>,
orientation: Orientation,
window_adapter: &Rc<dyn WindowAdapter>,
) -> LayoutInfo
fn layout_info( self: Pin<&Self>, orientation: Orientation, window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo
We would need max/min/preferred size, and all layout info
Source§fn input_event_filter_before_children(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult
fn input_event_filter_before_children( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult
Event handler for mouse and touch event. This function is called before being called on children.
Then, depending on the return value, it is called for the children, and their children, then
Self::input_event
is called on the children, and finally Self::input_event
is called
on this item again.Source§fn input_event(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventResult
fn input_event( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventResult
Handle input event for mouse and touch event
fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult
fn render( self: Pin<&Self>, backend: &mut &mut dyn ItemRenderer, self_rc: &ItemRc, size: LogicalSize, ) -> RenderingResult
Source§impl ItemConsts for SimpleText
impl ItemConsts for SimpleText
Source§const cached_rendering_data_offset: FieldOffset<SimpleText, CachedRenderingData>
const cached_rendering_data_offset: FieldOffset<SimpleText, CachedRenderingData>
offset in bytes from the *const ItemImpl.
isize::MAX means None
Source§impl RenderText for SimpleText
impl RenderText for SimpleText
fn target_size(self: Pin<&Self>) -> LogicalSize
fn text(self: Pin<&Self>) -> SharedString
fn font_request(self: Pin<&Self>, window: &WindowInner) -> FontRequest
fn color(self: Pin<&Self>) -> Brush
fn alignment( self: Pin<&Self>, ) -> (TextHorizontalAlignment, TextVerticalAlignment)
fn wrap(self: Pin<&Self>) -> TextWrap
fn overflow(self: Pin<&Self>) -> TextOverflow
fn letter_spacing(self: Pin<&Self>) -> LogicalLength
fn stroke(self: Pin<&Self>) -> (Brush, LogicalLength, TextStrokeStyle)
impl<'__dummy_lifetime> Unpin for SimpleTextwhere
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
impl !Freeze for SimpleText
impl !RefUnwindSafe for SimpleText
impl Send for SimpleText
impl !Sync for SimpleText
impl UnwindSafe for SimpleText
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more