i_slint_core/items/
flickable.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
// Copyright © SixtyFPS GmbH <info@slint.dev>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0

//! The implementation details behind the Flickable

//! The `Flickable` item

use super::{
    Item, ItemConsts, ItemRc, ItemRendererRef, KeyEventResult, PointerEventButton, RenderingResult,
    VoidArg,
};
use crate::animations::{EasingCurve, Instant};
use crate::input::{
    FocusEvent, FocusEventResult, InputEventFilterResult, InputEventResult, KeyEvent, MouseEvent,
};
use crate::item_rendering::CachedRenderingData;
use crate::items::PropertyAnimation;
use crate::layout::{LayoutInfo, Orientation};
use crate::lengths::{
    LogicalBorderRadius, LogicalLength, LogicalPoint, LogicalRect, LogicalSize, LogicalVector,
    PointLengths, RectLengths,
};
#[cfg(feature = "rtti")]
use crate::rtti::*;
use crate::window::WindowAdapter;
use crate::Callback;
use crate::Property;
#[cfg(not(feature = "std"))]
use alloc::boxed::Box;
use alloc::rc::Rc;
use const_field_offset::FieldOffsets;
use core::cell::RefCell;
use core::pin::Pin;
use core::time::Duration;
#[allow(unused)]
use euclid::num::Ceil;
use euclid::num::Zero;
use i_slint_core_macros::*;
#[cfg(not(feature = "std"))]
#[allow(unused)]
use num_traits::Float;

/// The implementation of the `Flickable` element
#[repr(C)]
#[derive(FieldOffsets, Default, SlintElement)]
#[pin]
pub struct Flickable {
    pub viewport_x: Property<LogicalLength>,
    pub viewport_y: Property<LogicalLength>,
    pub viewport_width: Property<LogicalLength>,
    pub viewport_height: Property<LogicalLength>,

    pub interactive: Property<bool>,

    pub flicked: Callback<VoidArg>,

    data: FlickableDataBox,

    /// FIXME: remove this
    pub cached_rendering_data: CachedRenderingData,
}

impl Item for Flickable {
    fn init(self: Pin<&Self>, _self_rc: &ItemRc) {}

    fn layout_info(
        self: Pin<&Self>,
        _orientation: Orientation,
        _window_adapter: &Rc<dyn WindowAdapter>,
    ) -> LayoutInfo {
        LayoutInfo { stretch: 1., ..LayoutInfo::default() }
    }

    fn input_event_filter_before_children(
        self: Pin<&Self>,
        event: MouseEvent,
        _window_adapter: &Rc<dyn WindowAdapter>,
        self_rc: &ItemRc,
    ) -> InputEventFilterResult {
        if let Some(pos) = event.position() {
            let geometry = self_rc.geometry();
            if pos.x < 0 as _
                || pos.y < 0 as _
                || pos.x_length() > geometry.width_length()
                || pos.y_length() > geometry.height_length()
            {
                return InputEventFilterResult::Intercept;
            }
        }
        if !self.interactive() && !matches!(event, MouseEvent::Wheel { .. }) {
            return InputEventFilterResult::ForwardAndIgnore;
        }
        self.data.handle_mouse_filter(self, event, self_rc)
    }

    fn input_event(
        self: Pin<&Self>,
        event: MouseEvent,
        window_adapter: &Rc<dyn WindowAdapter>,
        self_rc: &ItemRc,
    ) -> InputEventResult {
        if !self.interactive() && !matches!(event, MouseEvent::Wheel { .. }) {
            return InputEventResult::EventIgnored;
        }
        if let Some(pos) = event.position() {
            let geometry = self_rc.geometry();
            if matches!(event, MouseEvent::Wheel { .. } | MouseEvent::Pressed { .. })
                && (pos.x < 0 as _
                    || pos.y < 0 as _
                    || pos.x_length() > geometry.width_length()
                    || pos.y_length() > geometry.height_length())
            {
                return InputEventResult::EventIgnored;
            }
        }

        self.data.handle_mouse(self, event, window_adapter, self_rc)
    }

    fn key_event(
        self: Pin<&Self>,
        _: &KeyEvent,
        _window_adapter: &Rc<dyn WindowAdapter>,
        _self_rc: &ItemRc,
    ) -> KeyEventResult {
        KeyEventResult::EventIgnored
    }

    fn focus_event(
        self: Pin<&Self>,
        _: &FocusEvent,
        _window_adapter: &Rc<dyn WindowAdapter>,
        _self_rc: &ItemRc,
    ) -> FocusEventResult {
        FocusEventResult::FocusIgnored
    }

    fn render(
        self: Pin<&Self>,
        backend: &mut ItemRendererRef,
        _self_rc: &ItemRc,
        size: LogicalSize,
    ) -> RenderingResult {
        (*backend).combine_clip(
            LogicalRect::new(LogicalPoint::default(), size),
            LogicalBorderRadius::zero(),
            LogicalLength::zero(),
        );
        RenderingResult::ContinueRenderingChildren
    }
}

impl ItemConsts for Flickable {
    const cached_rendering_data_offset: const_field_offset::FieldOffset<Self, CachedRenderingData> =
        Self::FIELD_OFFSETS.cached_rendering_data.as_unpinned_projection();
}

#[repr(C)]
/// Wraps the internal data structure for the Flickable
pub struct FlickableDataBox(core::ptr::NonNull<FlickableData>);

impl Default for FlickableDataBox {
    fn default() -> Self {
        FlickableDataBox(Box::leak(Box::<FlickableData>::default()).into())
    }
}
impl Drop for FlickableDataBox {
    fn drop(&mut self) {
        // Safety: the self.0 was constructed from a Box::leak in FlickableDataBox::default
        drop(unsafe { Box::from_raw(self.0.as_ptr()) });
    }
}

impl core::ops::Deref for FlickableDataBox {
    type Target = FlickableData;
    fn deref(&self) -> &Self::Target {
        // Safety: initialized in FlickableDataBox::default
        unsafe { self.0.as_ref() }
    }
}

/// The distance required before it starts flicking if there is another item intercepting the mouse.
pub(super) const DISTANCE_THRESHOLD: LogicalLength = LogicalLength::new(8 as _);
/// Time required before we stop caring about child event if the mouse hasn't been moved
pub(super) const DURATION_THRESHOLD: Duration = Duration::from_millis(500);
/// The delay to which press are forwarded to the inner item
pub(super) const FORWARD_DELAY: Duration = Duration::from_millis(100);

#[derive(Default, Debug)]
struct FlickableDataInner {
    /// The position in which the press was made
    pressed_pos: LogicalPoint,
    pressed_time: Option<Instant>,
    pressed_viewport_pos: LogicalPoint,
    /// Set to true if the flickable is flicking and capturing all mouse event, not forwarding back to the children
    capture_events: bool,
}

#[derive(Default, Debug)]
pub struct FlickableData {
    inner: RefCell<FlickableDataInner>,
}

impl FlickableData {
    fn handle_mouse_filter(
        &self,
        flick: Pin<&Flickable>,
        event: MouseEvent,
        flick_rc: &ItemRc,
    ) -> InputEventFilterResult {
        let mut inner = self.inner.borrow_mut();
        match event {
            MouseEvent::Pressed { position, button: PointerEventButton::Left, .. } => {
                inner.pressed_pos = position;
                inner.pressed_time = Some(crate::animations::current_tick());
                inner.pressed_viewport_pos = LogicalPoint::from_lengths(
                    (Flickable::FIELD_OFFSETS.viewport_x).apply_pin(flick).get(),
                    (Flickable::FIELD_OFFSETS.viewport_y).apply_pin(flick).get(),
                );
                if inner.capture_events {
                    InputEventFilterResult::Intercept
                } else {
                    InputEventFilterResult::DelayForwarding(FORWARD_DELAY.as_millis() as _)
                }
            }
            MouseEvent::Exit | MouseEvent::Released { button: PointerEventButton::Left, .. } => {
                let was_capturing = inner.capture_events;
                Self::mouse_released(&mut inner, flick, event, flick_rc);
                if was_capturing {
                    InputEventFilterResult::Intercept
                } else {
                    InputEventFilterResult::ForwardEvent
                }
            }
            MouseEvent::Moved { position } => {
                let do_intercept = inner.capture_events
                    || inner.pressed_time.map_or(false, |pressed_time| {
                        if crate::animations::current_tick() - pressed_time > DURATION_THRESHOLD {
                            return false;
                        }
                        // Check if the mouse was moved more than the DISTANCE_THRESHOLD in a
                        // direction in which the flickable can flick
                        let diff = position - inner.pressed_pos;
                        let geo = flick_rc.geometry();
                        let w = geo.width_length();
                        let h = geo.height_length();
                        let vw = (Flickable::FIELD_OFFSETS.viewport_width).apply_pin(flick).get();
                        let vh = (Flickable::FIELD_OFFSETS.viewport_height).apply_pin(flick).get();
                        let x = (Flickable::FIELD_OFFSETS.viewport_x).apply_pin(flick).get();
                        let y = (Flickable::FIELD_OFFSETS.viewport_y).apply_pin(flick).get();
                        let zero = LogicalLength::zero();
                        ((vw > w || x != zero) && abs(diff.x_length()) > DISTANCE_THRESHOLD)
                            || ((vh > h || y != zero) && abs(diff.y_length()) > DISTANCE_THRESHOLD)
                    });
                if do_intercept {
                    InputEventFilterResult::Intercept
                } else if inner.pressed_time.is_some() {
                    InputEventFilterResult::ForwardAndInterceptGrab
                } else {
                    InputEventFilterResult::ForwardEvent
                }
            }
            MouseEvent::Wheel { .. } => InputEventFilterResult::ForwardEvent,
            // Not the left button
            MouseEvent::Pressed { .. } | MouseEvent::Released { .. } => {
                InputEventFilterResult::ForwardAndIgnore
            }
        }
    }

    fn handle_mouse(
        &self,
        flick: Pin<&Flickable>,
        event: MouseEvent,
        window_adapter: &Rc<dyn WindowAdapter>,
        flick_rc: &ItemRc,
    ) -> InputEventResult {
        let mut inner = self.inner.borrow_mut();
        match event {
            MouseEvent::Pressed { .. } => {
                inner.capture_events = true;
                InputEventResult::GrabMouse
            }
            MouseEvent::Exit | MouseEvent::Released { .. } => {
                let was_capturing = inner.capture_events;
                Self::mouse_released(&mut inner, flick, event, flick_rc);
                if was_capturing {
                    InputEventResult::EventAccepted
                } else {
                    InputEventResult::EventIgnored
                }
            }
            MouseEvent::Moved { position } => {
                if inner.pressed_time.is_some() {
                    let new_pos = inner.pressed_viewport_pos + (position - inner.pressed_pos);
                    let x = (Flickable::FIELD_OFFSETS.viewport_x).apply_pin(flick);
                    let y = (Flickable::FIELD_OFFSETS.viewport_y).apply_pin(flick);
                    let should_capture = || {
                        let geo = flick_rc.geometry();
                        let w = geo.width_length();
                        let h = geo.height_length();
                        let vw = (Flickable::FIELD_OFFSETS.viewport_width).apply_pin(flick).get();
                        let vh = (Flickable::FIELD_OFFSETS.viewport_height).apply_pin(flick).get();
                        let zero = LogicalLength::zero();
                        ((vw > w || x.get() != zero)
                            && abs(x.get() - new_pos.x_length()) > DISTANCE_THRESHOLD)
                            || ((vh > h || y.get() != zero)
                                && abs(y.get() - new_pos.y_length()) > DISTANCE_THRESHOLD)
                    };

                    if inner.capture_events || should_capture() {
                        let new_pos = ensure_in_bound(flick, new_pos, flick_rc);

                        let old_pos = (x.get(), y.get());
                        x.set(new_pos.x_length());
                        y.set(new_pos.y_length());
                        if old_pos.0 != new_pos.x_length() || old_pos.1 != new_pos.y_length() {
                            (Flickable::FIELD_OFFSETS.flicked).apply_pin(flick).call(&());
                        }

                        inner.capture_events = true;
                        InputEventResult::GrabMouse
                    } else {
                        InputEventResult::EventIgnored
                    }
                } else {
                    inner.capture_events = false;
                    InputEventResult::EventIgnored
                }
            }
            MouseEvent::Wheel { delta_x, delta_y, .. } => {
                let old_pos = LogicalPoint::from_lengths(
                    (Flickable::FIELD_OFFSETS.viewport_x).apply_pin(flick).get(),
                    (Flickable::FIELD_OFFSETS.viewport_y).apply_pin(flick).get(),
                );
                let delta = if window_adapter.window().0.modifiers.get().shift()
                    && !cfg!(target_os = "macos")
                {
                    // Shift invert coordinate for the purpose of scrolling. But not on macOs because there the OS already take care of the change
                    LogicalVector::new(delta_y, delta_x)
                } else {
                    LogicalVector::new(delta_x, delta_y)
                };
                let new_pos = ensure_in_bound(flick, old_pos + delta, flick_rc);

                let viewport_x = (Flickable::FIELD_OFFSETS.viewport_x).apply_pin(flick);
                let viewport_y = (Flickable::FIELD_OFFSETS.viewport_y).apply_pin(flick);
                let old_pos = (viewport_x.get(), viewport_y.get());
                viewport_x.set(new_pos.x_length());
                viewport_y.set(new_pos.y_length());
                if old_pos.0 != new_pos.x_length() || old_pos.1 != new_pos.y_length() {
                    (Flickable::FIELD_OFFSETS.flicked).apply_pin(flick).call(&());
                }
                InputEventResult::EventAccepted
            }
        }
    }

    fn mouse_released(
        inner: &mut FlickableDataInner,
        flick: Pin<&Flickable>,
        event: MouseEvent,
        flick_rc: &ItemRc,
    ) {
        if let (Some(pressed_time), Some(pos)) = (inner.pressed_time, event.position()) {
            let dist = (pos - inner.pressed_pos).cast::<f32>();

            let millis = (crate::animations::current_tick() - pressed_time).as_millis();
            if inner.capture_events
                && dist.square_length() > (DISTANCE_THRESHOLD.get() * DISTANCE_THRESHOLD.get()) as _
                && millis > 1
            {
                let speed = dist / (millis as f32);

                let duration = 250;
                let final_pos = ensure_in_bound(
                    flick,
                    (inner.pressed_viewport_pos.cast() + dist + speed * (duration as f32)).cast(),
                    flick_rc,
                );
                let anim = PropertyAnimation {
                    duration,
                    easing: EasingCurve::CubicBezier([0.0, 0.0, 0.58, 1.0]),
                    ..PropertyAnimation::default()
                };

                let viewport_x = (Flickable::FIELD_OFFSETS.viewport_x).apply_pin(flick);
                let viewport_y = (Flickable::FIELD_OFFSETS.viewport_y).apply_pin(flick);
                let old_pos = (viewport_x.get(), viewport_y.get());
                viewport_x.set_animated_value(final_pos.x_length(), anim.clone());
                viewport_y.set_animated_value(final_pos.y_length(), anim);
                if old_pos.0 != final_pos.x_length() || old_pos.1 != final_pos.y_length() {
                    (Flickable::FIELD_OFFSETS.flicked).apply_pin(flick).call(&());
                }
            }
        }
        inner.capture_events = false; // FIXME: should only be set to false once the flick animation is over
        inner.pressed_time = None;
    }
}

fn abs(l: LogicalLength) -> LogicalLength {
    LogicalLength::new(l.get().abs())
}

/// Make sure that the point is within the bounds
fn ensure_in_bound(flick: Pin<&Flickable>, p: LogicalPoint, flick_rc: &ItemRc) -> LogicalPoint {
    let geo = flick_rc.geometry();
    let w = geo.width_length();
    let h = geo.height_length();
    let vw = (Flickable::FIELD_OFFSETS.viewport_width).apply_pin(flick).get();
    let vh = (Flickable::FIELD_OFFSETS.viewport_height).apply_pin(flick).get();

    let min = LogicalPoint::from_lengths(w - vw, h - vh);
    let max = LogicalPoint::default();
    p.max(min).min(max)
}

/// # Safety
/// This must be called using a non-null pointer pointing to a chunk of memory big enough to
/// hold a FlickableDataBox
#[cfg(feature = "ffi")]
#[no_mangle]
pub unsafe extern "C" fn slint_flickable_data_init(data: *mut FlickableDataBox) {
    core::ptr::write(data, FlickableDataBox::default());
}

/// # Safety
/// This must be called using a non-null pointer pointing to an initialized FlickableDataBox
#[cfg(feature = "ffi")]
#[no_mangle]
pub unsafe extern "C" fn slint_flickable_data_free(data: *mut FlickableDataBox) {
    core::ptr::drop_in_place(data);
}