iai_callgrind/client_requests/callgrind.rs
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// Copyright (C) 2003-2017 Josef Weidendorfer. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of conditions
// and the following disclaimer.
//
// 2. The origin of this software must not be misrepresented; you must not claim that you wrote the
// original software. If you use this software in a product, an acknowledgment in the product
// documentation would be appreciated but is not required.
//
// 3. Altered source versions must be plainly marked as such, and must not be misrepresented as
// being the original software.
//
// 4. The name of the author may not be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS`` AND ANY EXPRESS
// OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
// GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// ----------------------------------------------------------------
//
// We're using a lot of the original documentation from the `callgrind.h` header file with some
// small adjustments, so above is the original license from `callgrind.h` file.
//
// This file is distributed under the same License as the rest of `iai-callgrind`.
//
// ----------------------------------------------------------------
//
//! All client requests from the `callgrind.h` header file
//!
//! See also [Callgrind specific client
//! requests](https://valgrind.org/docs/manual/cl-manual.html#cl-manual.clientrequests)
use std::ffi::CStr;
use super::{bindings, fatal_error, valgrind_do_client_request_stmt};
/// Dump current state of cost centers, and zero them afterward
///
/// Force generation of a profile dump at specified position in code, for the current thread only.
/// Written counters will be reset to zero.
#[inline(always)]
pub fn dump_stats() {
do_client_request!(
"callgrind::dump_stats",
bindings::IC_CallgrindClientRequest::IC_DUMP_STATS,
0,
0,
0,
0,
0
);
}
/// Dump current state of cost centers, and zero them afterward stating a reason
///
/// Same as [`dump_stats`], but allows to specify a string to be able to distinguish profile dumps.
///
/// The argument is appended to a string stating the reason which triggered the dump. This string is
/// written as a description field into the profile data dump.
#[inline(always)]
pub fn dump_stats_at<T>(c_str: T)
where
T: AsRef<CStr>,
{
do_client_request!(
"callgrind::dump_stats_at",
bindings::IC_CallgrindClientRequest::IC_DUMP_STATS_AT,
c_str.as_ref().as_ptr() as usize,
0,
0,
0,
0
);
}
/// Zero cost centers
///
/// Reset the profile counters for the current thread to zero.
#[inline(always)]
pub fn zero_stats() {
do_client_request!(
"callgrind::zero_stats",
bindings::IC_CallgrindClientRequest::IC_ZERO_STATS,
0,
0,
0,
0,
0
);
}
/// Toggles collection state.
///
/// The collection state specifies whether the happening of events should be noted or if they are to
/// be ignored. Events are noted by increment of counters in a cost center
///
/// This allows to ignore events with regard to profile counters. See also valgrind command line
/// options `--collect-atstart` and `--toggle-collect`.
#[inline(always)]
pub fn toggle_collect() {
do_client_request!(
"callgrind::toggle_collect",
bindings::IC_CallgrindClientRequest::IC_TOGGLE_COLLECT,
0,
0,
0,
0,
0
);
}
/// Start full callgrind instrumentation if not already switched on
///
/// When cache simulation is done, it will flush the simulated cache; this will lead to an
/// artificial cache warmup phase afterward with cache misses which would not have happened in
/// reality.
#[inline(always)]
pub fn start_instrumentation() {
do_client_request!(
"callgrind::start_instrumentation",
bindings::IC_CallgrindClientRequest::IC_START_INSTRUMENTATION,
0,
0,
0,
0,
0
);
}
/// Stop full callgrind instrumentation if not already switched off
///
/// This flushes Valgrind's translation cache, and does no additional instrumentation afterward,
/// which effectively will run at the same speed as the "none" tool (i.e. at minimal slowdown). Use
/// this to bypass Callgrind aggregation for uninteresting code parts. To start Callgrind in this
/// mode to ignore the setup phase, use the valgrind command line option `--instr-atstart=no`.
#[inline(always)]
pub fn stop_instrumentation() {
do_client_request!(
"callgrind::stop_instrumentation",
bindings::IC_CallgrindClientRequest::IC_STOP_INSTRUMENTATION,
0,
0,
0,
0,
0
);
}