1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
use std::slice;

use crate::internal::{RawCast, RawWrapper};
use crate::math::MintVec2;
use crate::render::renderer::TextureId;
use crate::sys;

/// All draw data to render a Dear ImGui frame.
#[repr(C)]
pub struct DrawData {
    /// Only valid after render() is called and before the next new frame() is called.
    valid: bool,
    /// Number of DrawList to render.
    cmd_lists_count: i32,
    /// For convenience, sum of all draw list index buffer sizes.
    pub total_idx_count: i32,
    /// For convenience, sum of all draw list vertex buffer sizes.
    pub total_vtx_count: i32,
    // Array of DrawList.
    cmd_lists: *mut *mut DrawList,
    /// Upper-left position of the viewport to render.
    ///
    /// (= upper-left corner of the orthogonal projection matrix to use)
    pub display_pos: [f32; 2],
    /// Size of the viewport to render.
    ///
    /// (= display_pos + display_size == lower-right corner of the orthogonal matrix to use)
    pub display_size: [f32; 2],
    /// Amount of pixels for each unit of display_size.
    ///
    /// Based on io.display_frame_buffer_scale. Typically [1.0, 1.0] on normal displays, and
    /// [2.0, 2.0] on Retina displays, but fractional values are also possible.
    pub framebuffer_scale: [f32; 2],

    #[cfg(feature = "docking")]
    owner_viewport: *mut sys::ImGuiViewport,
}

unsafe impl RawCast<sys::ImDrawData> for DrawData {}

impl DrawData {
    /// Returns an iterator over the draw lists included in the draw data.
    #[inline]
    pub fn draw_lists(&self) -> DrawListIterator<'_> {
        unsafe {
            DrawListIterator {
                iter: self.cmd_lists().iter(),
            }
        }
    }
    /// Returns the number of draw lists included in the draw data.
    #[inline]
    pub fn draw_lists_count(&self) -> usize {
        use std::convert::TryInto;
        self.cmd_lists_count.try_into().unwrap()
    }
    #[inline]
    pub(crate) unsafe fn cmd_lists(&self) -> &[*const DrawList] {
        slice::from_raw_parts(
            self.cmd_lists as *const *const DrawList,
            self.cmd_lists_count as usize,
        )
    }
    /// Converts all buffers from indexed to non-indexed, in case you cannot render indexed
    /// buffers.
    ///
    /// **This is slow and most likely a waste of resources. Always prefer indexed rendering!**
    #[doc(alias = "DeIndexAllBuffers")]
    pub fn deindex_all_buffers(&mut self) {
        unsafe {
            sys::ImDrawData_DeIndexAllBuffers(self.raw_mut());
        }
    }
    /// Scales the clip rect of each draw command.
    ///
    /// Can be used if your final output buffer is at a different scale than imgui-rs expects, or
    /// if there is a difference between your window resolution and framebuffer resolution.
    #[doc(alias = "ScaleClipRects")]
    pub fn scale_clip_rects(&mut self, fb_scale: MintVec2) {
        unsafe {
            sys::ImDrawData_ScaleClipRects(self.raw_mut(), fb_scale.into());
        }
    }
}

/// Iterator over draw lists
pub struct DrawListIterator<'a> {
    iter: std::slice::Iter<'a, *const DrawList>,
}

impl<'a> Iterator for DrawListIterator<'a> {
    type Item = &'a DrawList;

    fn next(&mut self) -> Option<Self::Item> {
        self.iter.next().map(|&ptr| unsafe { &*ptr })
    }
}

#[test]
#[cfg(test)]
fn test_drawdata_memory_layout() {
    use std::mem;
    assert_eq!(
        mem::size_of::<DrawData>(),
        mem::size_of::<sys::ImDrawData>()
    );
    assert_eq!(
        mem::align_of::<DrawData>(),
        mem::align_of::<sys::ImDrawData>()
    );
    use sys::ImDrawData;
    macro_rules! assert_field_offset {
        ($l:ident, $r:ident) => {
            assert_eq!(
                memoffset::offset_of!(DrawData, $l),
                memoffset::offset_of!(ImDrawData, $r)
            );
        };
    }
    assert_field_offset!(valid, Valid);
    assert_field_offset!(cmd_lists, CmdLists);
    assert_field_offset!(cmd_lists_count, CmdListsCount);
    assert_field_offset!(total_idx_count, TotalIdxCount);
    assert_field_offset!(total_vtx_count, TotalVtxCount);
    assert_field_offset!(display_pos, DisplayPos);
    assert_field_offset!(display_size, DisplaySize);
    assert_field_offset!(framebuffer_scale, FramebufferScale);
}

/// Draw command list
#[repr(transparent)]
pub struct DrawList(sys::ImDrawList);

impl RawWrapper for DrawList {
    type Raw = sys::ImDrawList;
    #[inline]
    unsafe fn raw(&self) -> &sys::ImDrawList {
        &self.0
    }
    #[inline]
    unsafe fn raw_mut(&mut self) -> &mut sys::ImDrawList {
        &mut self.0
    }
}

impl DrawList {
    #[inline]
    pub(crate) unsafe fn cmd_buffer(&self) -> &[sys::ImDrawCmd] {
        slice::from_raw_parts(
            self.0.CmdBuffer.Data as *const sys::ImDrawCmd,
            self.0.CmdBuffer.Size as usize,
        )
    }
    #[inline]
    pub fn idx_buffer(&self) -> &[DrawIdx] {
        unsafe {
            slice::from_raw_parts(
                self.0.IdxBuffer.Data as *const DrawIdx,
                self.0.IdxBuffer.Size as usize,
            )
        }
    }
    #[inline]
    pub fn vtx_buffer(&self) -> &[DrawVert] {
        unsafe {
            slice::from_raw_parts(
                self.0.VtxBuffer.Data as *const DrawVert,
                self.0.VtxBuffer.Size as usize,
            )
        }
    }

    /// # Safety
    /// This is equivalent to `transmute(self.vtx_buffer())` with a little more
    /// checking, and thus inherits the safety considerations of `transmute`ing
    /// slices.
    pub unsafe fn transmute_vtx_buffer<VTy: Copy>(&self) -> &[VTy] {
        // these checks are constant and thus are removed from release builds
        assert_eq!(
            core::mem::size_of::<VTy>(),
            core::mem::size_of::<DrawVert>(),
        );
        assert!(core::mem::align_of::<VTy>() <= core::mem::align_of::<DrawVert>());
        slice::from_raw_parts(self.0.VtxBuffer.Data.cast(), self.0.VtxBuffer.Size as usize)
    }

    #[inline]
    pub fn commands(&self) -> DrawCmdIterator<'_> {
        unsafe {
            DrawCmdIterator {
                iter: self.cmd_buffer().iter(),
            }
        }
    }
}

pub struct DrawCmdIterator<'a> {
    iter: std::slice::Iter<'a, sys::ImDrawCmd>,
}

impl<'a> Iterator for DrawCmdIterator<'a> {
    type Item = DrawCmd;

    #[inline]
    fn next(&mut self) -> Option<Self::Item> {
        self.iter.next().map(|cmd| {
            let cmd_params = DrawCmdParams {
                clip_rect: cmd.ClipRect.into(),
                texture_id: TextureId::from(cmd.TextureId),
                vtx_offset: cmd.VtxOffset as usize,
                idx_offset: cmd.IdxOffset as usize,
            };
            match cmd.UserCallback {
                Some(raw_callback) if raw_callback as usize == -1isize as usize => {
                    DrawCmd::ResetRenderState
                }
                Some(raw_callback) => DrawCmd::RawCallback {
                    callback: raw_callback,
                    raw_cmd: cmd,
                },
                None => DrawCmd::Elements {
                    count: cmd.ElemCount as usize,
                    cmd_params,
                },
            }
        })
    }
}

/// A vertex index
pub type DrawIdx = sys::ImDrawIdx;

#[derive(Copy, Clone, Debug, PartialEq)]
pub struct DrawCmdParams {
    /// left, up, right, down
    pub clip_rect: [f32; 4],
    pub texture_id: TextureId,
    pub vtx_offset: usize,
    pub idx_offset: usize,
}

/// A draw command
pub enum DrawCmd {
    Elements {
        /// The number of indices used for this draw command
        count: usize,
        cmd_params: DrawCmdParams,
    },
    ResetRenderState,
    RawCallback {
        callback: unsafe extern "C" fn(*const sys::ImDrawList, cmd: *const sys::ImDrawCmd),
        raw_cmd: *const sys::ImDrawCmd,
    },
}

/// A single vertex
#[repr(C)]
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct DrawVert {
    pub pos: [f32; 2],
    pub uv: [f32; 2],
    pub col: [u8; 4],
}

#[test]
#[cfg(test)]
fn test_drawvert_memory_layout() {
    use std::mem;
    assert_eq!(
        mem::size_of::<DrawVert>(),
        mem::size_of::<sys::ImDrawVert>()
    );
    assert_eq!(
        mem::align_of::<DrawVert>(),
        mem::align_of::<sys::ImDrawVert>()
    );
    use sys::ImDrawVert;
    macro_rules! assert_field_offset {
        ($l:ident, $r:ident) => {
            assert_eq!(
                memoffset::offset_of!(DrawVert, $l),
                memoffset::offset_of!(ImDrawVert, $r)
            );
        };
    }
    assert_field_offset!(pos, pos);
    assert_field_offset!(uv, uv);
    assert_field_offset!(col, col);
}