irox_egui_extras/
frame_history.rsuse egui::util::History;
pub struct FrameHistory {
frame_times: History<f32>,
}
impl Default for FrameHistory {
fn default() -> Self {
let max_age: f32 = 1.0;
let max_len = (max_age * 300.0).round() as usize;
Self {
frame_times: History::new(0..max_len, max_age),
}
}
}
impl FrameHistory {
pub fn on_new_frame(&mut self, now: f64, previous_frame_time: Option<f32>) {
let previous_frame_time = previous_frame_time.unwrap_or_default();
if let Some(latest) = self.frame_times.latest_mut() {
*latest = previous_frame_time; }
self.frame_times.add(now, previous_frame_time); }
#[must_use]
pub fn mean_frame_time(&self) -> f32 {
self.frame_times.average().unwrap_or_default()
}
#[must_use]
pub fn mean_time_interval(&self) -> f32 {
self.frame_times.mean_time_interval().unwrap_or_default()
}
#[must_use]
pub fn fps(&self) -> f32 {
1.0 / self.mean_time_interval()
}
#[must_use]
pub fn max_fps(&self) -> f32 {
1.0 / self.mean_frame_time()
}
pub fn ui(&mut self, ui: &mut egui::Ui) {
let mean_frame_time = 1e3 * self.mean_frame_time();
let mean_frame_interval = 1e3 * self.mean_time_interval();
let avg_fps = self.fps();
let utilization =
(1.0 - (mean_frame_interval - mean_frame_time).max(0.0) / mean_frame_interval) * 100.0;
ui.label("Frame Stats:");
ui.label(format!("Count {}", ui.ctx().cumulative_pass_nr()))
.on_hover_text("Total number of frames rendered");
ui.label(format!("Duration {mean_frame_time:.2} ms / frame"))
.on_hover_text(
"Single-thread CPU time for a single frame, excluding some GPU transfer times",
);
ui.label(format!("Avg FPS {avg_fps:.1}")).on_hover_text("Average frames per second. With VSync, will max out at the monitor's refresh rate, usually about 60 FPS");
ui.label(format!("Util: {utilization:.2}%"))
.on_hover_text("Single-thread CPU Render thread utilization, lower is better");
}
pub fn graph(&mut self, ui: &mut egui::Ui) -> egui::Response {
use egui::{
emath, epaint, pos2, vec2, Align2, Pos2, Rect, Sense, Shape, Stroke, TextStyle,
};
ui.label("CPU usage history");
let history = &self.frame_times;
let height = ui.spacing().slider_width;
let size = vec2(ui.available_size_before_wrap().x, height);
let (rect, response) = ui.allocate_at_least(size, Sense::hover());
let style = ui.style().noninteractive();
let graph_top_cpu_usage = 0.010;
let graph_rect = Rect::from_x_y_ranges(history.max_age()..=0.0, graph_top_cpu_usage..=0.0);
let to_screen = emath::RectTransform::from_to(graph_rect, rect);
let mut shapes = Vec::with_capacity(3 + 2 * history.len());
shapes.push(Shape::Rect(epaint::RectShape {
rect,
rounding: style.rounding,
fill: ui.visuals().extreme_bg_color,
stroke: ui.style().noninteractive().bg_stroke,
fill_texture_id: Default::default(),
uv: Rect::ZERO,
blur_width: 0.0f32,
}));
let rect = rect.shrink(4.0);
let color = ui.visuals().text_color();
let line_stroke = Stroke::new(1.0, color);
if let Some(pointer_pos) = response.hover_pos() {
let y = pointer_pos.y;
shapes.push(Shape::line_segment(
[pos2(rect.left(), y), pos2(rect.right(), y)],
line_stroke,
));
let cpu_usage = to_screen.inverse().transform_pos(pointer_pos).y;
let text = format!("{:.1} ms", 1e3 * cpu_usage);
shapes.push(ui.fonts(|f| {
Shape::text(
f,
pos2(rect.left(), y),
Align2::LEFT_BOTTOM,
text,
TextStyle::Monospace.resolve(ui.style()),
color,
)
}));
}
let circle_color = color;
let radius = 2.0;
let right_side_time = ui.input(|i| i.time); for (time, cpu_usage) in history.iter() {
let age = (right_side_time - time) as f32;
let pos = to_screen.transform_pos_clamped(Pos2::new(age, cpu_usage));
shapes.push(Shape::line_segment(
[pos2(pos.x, rect.bottom()), pos],
line_stroke,
));
if cpu_usage < graph_top_cpu_usage {
shapes.push(Shape::circle_filled(pos, radius, circle_color));
}
}
ui.painter().extend(shapes);
response
}
}