irox_units/units/compass.rs
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// SPDX-License-Identifier: MIT
// Copyright 2023 IROX Contributors
//!
//! Contains [`Compass`] and [`CompassReference`], ways of measuring physical angles on a Sphere or
//! Ellipse.
//!
use core::fmt::{Display, Formatter};
use core::marker::PhantomData;
use crate::units::angle::Angle;
use crate::units::FromUnits;
///
/// The direction that a compass needle moves for "positive" increases
#[derive(Debug, Copy, Clone, Default, Eq, PartialEq)]
pub enum RotationDirection {
/// Positive-Clockwise is the standard direction a compass needle moves, positive in a
/// clockwise direction, towards the right, usually with the zero point at 'North'
#[default]
PositiveClockwise,
/// Positive-Counter-Clockwise is the standard direction of rotation on a cartesian
/// coordinate plane - mostly used for trigonometric convenience (sin/cos/tan/etc) where the
/// needle moves towards the left when positive, usually with the zero point at 'East'
PositiveCounterClockwise,
}
impl FromUnits<Angle> for RotationDirection {
fn from(&self, value: Angle, units: Self) -> Angle {
value
* match self {
RotationDirection::PositiveClockwise => match units {
RotationDirection::PositiveClockwise => 1.0,
RotationDirection::PositiveCounterClockwise => -1.0,
},
RotationDirection::PositiveCounterClockwise => match units {
RotationDirection::PositiveClockwise => -1.0,
RotationDirection::PositiveCounterClockwise => 1.0,
},
}
}
}
///
/// The "zero" reference point for a compass needle
#[derive(Debug, Copy, Clone, Default, Eq, PartialEq)]
pub enum CompassReference {
/// 0 is True North - the geometric north pole (axis of rotation)
#[default]
TrueNorth,
/// 0 is Magnetic North - the direction that a compass needle points
MagneticNorth,
/// 0 is East - Used mostly for X/Y cartesian planes where angles are 0 to the right
East,
}
impl FromUnits<Angle> for CompassReference {
fn from(&self, value: Angle, units: Self) -> Angle {
match self {
CompassReference::TrueNorth => match units {
CompassReference::TrueNorth => value,
_ => todo!(),
},
CompassReference::MagneticNorth => match units {
CompassReference::MagneticNorth => value,
_ => todo!(),
},
CompassReference::East => match units {
CompassReference::East => value,
_ => todo!(),
},
}
}
}
/// Represents a heading - the compass direction that the entity is pointing
pub type Heading = Compass<HeadingType>;
/// `HeadingType` is used as a compile-time check for [`Heading`] = [`Compass<HeadingType>`]
#[derive(Debug, Copy, Clone, Default, Eq, PartialEq)]
pub struct HeadingType;
/// Represents a track - the compass direction that the entity is travelling
pub type Track = Compass<TrackType>;
/// `TrackType` is used as a compile-time check for [`Track`] = [`Compass<TrackType>`]
#[derive(Debug, Copy, Clone, Default, Eq, PartialEq)]
pub struct TrackType;
/// Represents a bearing - the compass direction of your desired destination
pub type Bearing = Compass<BearingType>;
/// `BearingType` is used as a compile-time check for [`Bearing`] = [`Compass<BearingType>`]
#[derive(Debug, Copy, Clone, Default, Eq, PartialEq)]
pub struct BearingType;
/// Represents a course - the compass direction of your desired track
pub type Course = Compass<CourseType>;
/// `CourseType` is used as a compile-time check for [`Course`] = [`Compass<CourseType>`]
#[derive(Debug, Copy, Clone, Default, Eq, PartialEq)]
pub struct CourseType;
/// Represents a azimuth - the compass direction of a generic pointing angle
pub type Azimuth = Compass<AzimuthType>;
/// `AzimuthType` is used as a compile-time check for [`Azimuth`] = [`Compass<AzimuthType>`]
#[derive(Debug, Copy, Clone, Default, Eq, PartialEq)]
pub struct AzimuthType;
/// Represents a compass needle and the direction that it's pointing
#[derive(Debug, Copy, Clone, Default, PartialEq)]
pub struct Compass<T> {
angle: Angle,
direction: RotationDirection,
reference: CompassReference,
_ign: PhantomData<T>,
}
impl<T> Display for Compass<T> {
fn fmt(&self, f: &mut Formatter<'_>) -> core::fmt::Result {
write!(
f,
"{} {:?} {:?}",
self.angle, self.direction, self.reference
)
}
}
impl<T> Compass<T> {
///
/// Creates a new heading type - see [`HeadingType`] for details.
#[must_use]
pub const fn new_heading(
angle: Angle,
direction: RotationDirection,
reference: CompassReference,
) -> Compass<HeadingType> {
Compass {
angle,
direction,
reference,
_ign: PhantomData,
}
}
///
/// Creates a new track type - see [`Track`] for details.
#[must_use]
pub const fn new_track(
angle: Angle,
direction: RotationDirection,
reference: CompassReference,
) -> Compass<TrackType> {
Compass {
angle,
direction,
reference,
_ign: PhantomData,
}
}
///
/// Creates a new bearing type - see [`Bearing`] for details.
#[must_use]
pub const fn new_bearing(
angle: Angle,
direction: RotationDirection,
reference: CompassReference,
) -> Compass<BearingType> {
Compass {
angle,
direction,
reference,
_ign: PhantomData,
}
}
///
/// Creates a new course type - see [`Course`] for details.
#[must_use]
pub const fn new_course(
angle: Angle,
direction: RotationDirection,
reference: CompassReference,
) -> Compass<CourseType> {
Compass {
angle,
direction,
reference,
_ign: PhantomData,
}
}
///
/// Creates a new azimuth type - see [`Azimuth`] for details.
#[must_use]
pub const fn new_azimuth(
angle: Angle,
direction: RotationDirection,
reference: CompassReference,
) -> Compass<AzimuthType> {
Compass {
angle,
direction,
reference,
_ign: PhantomData,
}
}
#[must_use]
pub const fn angle(&self) -> &Angle {
&self.angle
}
#[must_use]
pub const fn direction(&self) -> &RotationDirection {
&self.direction
}
#[must_use]
pub const fn reference(&self) -> &CompassReference {
&self.reference
}
#[must_use]
pub fn as_direction_reference(
&self,
direction: RotationDirection,
reference: CompassReference,
) -> Compass<T> {
let angle = direction.from(self.angle, self.direction);
let angle = reference.from(angle, self.reference);
Compass {
angle,
direction,
reference,
_ign: PhantomData,
}
}
}
///
/// Represents a relative angle from a particular zero point that's not a standard reference like
/// North or East. Used for "relative bearings" and the like where the angle is referenced to the
/// heading of an entity (like, 10 degrees to the right)
#[derive(Debug, Clone, PartialEq)]
pub struct CompassOffset<T, B> {
compass: Compass<T>,
offset: Angle,
direction: RotationDirection,
_ign: PhantomData<B>,
}
impl<T, B> CompassOffset<T, B> {
#[must_use]
pub fn compass(&self) -> &Compass<T> {
&self.compass
}
#[must_use]
pub fn offset(&self) -> &Angle {
&self.offset
}
#[must_use]
pub fn direction(&self) -> &RotationDirection {
&self.direction
}
}
/// Represents the relative angle from a particular entities heading
pub type RelativeBearing = CompassOffset<HeadingType, BearingType>;
impl Compass<HeadingType> {
///
/// Converts this heading into a relative bearing using the specified offset and direction
#[must_use]
pub fn relative_bearing(self, direction: RotationDirection, offset: Angle) -> RelativeBearing {
CompassOffset {
compass: self,
offset,
direction,
_ign: PhantomData,
}
}
}
///
/// Represents a generic compass direction, any one of [`Heading`], [`Track`], [`Bearing`],
/// [`Course`] or [`Azimuth`]
#[derive(Debug, Copy, Clone, PartialEq)]
pub enum CompassDirection {
Heading(Heading),
Track(Track),
Bearing(Bearing),
Course(Course),
Azimuth(Azimuth),
}
impl Display for CompassDirection {
fn fmt(&self, f: &mut Formatter<'_>) -> core::fmt::Result {
match self {
CompassDirection::Heading(h) => {
write!(f, "Heading({h})")
}
CompassDirection::Track(t) => {
write!(f, "Track({t})")
}
CompassDirection::Bearing(b) => {
write!(f, "Bearing({b})")
}
CompassDirection::Course(c) => {
write!(f, "Course({c})")
}
CompassDirection::Azimuth(a) => {
write!(f, "Azimuth({a})")
}
}
}
}