Crate jack

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Rust bindings for JACK, a real-time audio and midi library.

§Server

JACK provides a high priority server to manipulate audio and midi across applications. The rust jack crate does not provide server creation functionality, so a server has to be set up with the jackd commandline tool, qjackctl the gui tool, or another method.

§Client

Typically, applications connect clients to the server. For the rust jack crate, a connection can be made with client::Client::new, which returns a client::Client.

The Client can query the server for information, register ports, and manage connections for ports.

To commence processing audio/midi and other information in real-time, rust jack provides the Client::activate_async, which consumes the Client, an object that implements NotificationHandler and an object that implements ProcessHandler and returns a AsyncClient. AsyncClient processes the data in real-time with the provided handlers.

§Port

A Client may obtain port information through the Client::port_by_id and Client::port_by_name methods. These ports can be used to manage connections or to obtain port metadata, though their port data (audio buffers and midi buffers) cannot be accessed safely.

Ports can be registered with the Client::register_port method. This requires a PortSpec. The jack crate comes with common specs such as AudioIn, AudioOut, MidiIn, and MidiOut.

To access the data of registered ports, use their specialized methods within a ProcessHandler callback. For example, Port<AudioIn>::as_mut_slice returns a audio buffer that can be written to.

Re-exports§

pub use crate::client::CLIENT_NAME_SIZE;
pub use crate::client::CLIENT_NAME_SIZE;
pub use crate::port::PORT_NAME_SIZE;
pub use crate::port::PORT_NAME_SIZE;
pub use crate::port::PORT_TYPE_SIZE;
pub use crate::port::PORT_TYPE_SIZE;
pub use jack_sys;

Modules§

contrib
A collection of useful but optional functionality.

Structs§

AsyncClient
A JACK client that is processing data asynchronously, in real-time.
AudioIn
AudioIn implements the PortSpec trait which, defines an endpoint for JACK. In this case, it is a readable 32 bit floating point buffer for audio.
AudioOut
AudioOut implements the PortSpec trait, which defines an endpoint for JACK. In this case, it is a mutable 32 bit floating point buffer for audio.
CLIENT_NAME_SIZE
The maximum string length for port names.
Client
ClientOptions
Option flags for opening a JACK client.
ClientStatus
Status flags for JACK clients.
ClosurePropertyChangeHandler
Wrap a closure that chan handle a property_changed callback. This is called for every property that changes.
CycleTimes
Internal cycle timing information.
MidiIn
MidiIn implements the PortSpec trait, which defines an endpoint for JACK. In this case, it defines midi input.
MidiIter
Iterate through Midi Messages within a Port<MidiIn>.
MidiOut
MidiOut implements the PortSpec trait, which defines an endpoint for JACK. In this case, it defines a midi output.
MidiWriter
Write midi events to an output midi port.
PORT_NAME_SIZE
The maximum string length for port names.
PORT_TYPE_SIZE
The maximum string length for jack type names.
Port
An endpoint to interact with JACK data streams, for audio, midi, etc…
PortFlags
Flags for specifying port options.
ProcessScope
ProcessScope provides information on the client and frame time information within a process callback.
Property
A piece of Metadata on a Jack subject: either a port or a client.
RawMidi
Contains 8bit raw midi information along with a timestamp relative to the process cycle.
RingBuffer
A lock-free ringbuffer. The key attribute of a ringbuffer is that it can be safely accessed by two threads simultaneously, one reading from the buffer and the other writing to it - without using any synchronization or mutual exclusion primitives. For this to work correctly, there can only be a single reader and a single writer thread. Their identities cannot be interchanged.
RingBufferReader
Read end of the ring buffer. Can only be used from one thread (can be different from the write thread).
RingBufferWriter
Write end of the ring buffer. Can only be used from one thread (can be a different from the read thread).
Transport
A structure for querying and manipulating the JACK transport.
TransportBBT
Transport Bar Beat Tick data.
TransportPosition
A structure representing the transport position.
TransportStatePosition
A helper struct encapsulating both TransportState and TransportPosition.
Unowned
PortSpec for a port that holds has no readable or writeable data from JACK on the created client. It can be used to connect ports or to obtain metadata.

Enums§

Control
Specify an option, either to continue processing, or to stop.
Error
An error that can occur in JACK.
LatencyType
LoggerType
Describes how JACK should log info and error messages.
PropertyChange
A description of a Metadata change describint a creation, change or deletion, its owner subject and key.
PropertyChangeOwned
A helper enum, allowing for sending changes between threads.
TransportBBTValidationError
An error validating a TransportBBT
TransportState
A representation of transport state.

Traits§

NotificationHandler
Specifies callbacks for JACK.
PortSpec
Defines the configuration for a certain port to JACK, ie 32 bit floating audio input, 8 bit raw midi output, etc…
ProcessHandler
Specifies real-time processing.
PropertyChangeHandler
A trait for reacting to property changes.

Functions§

get_timeDeprecated
Return JACK’s current system time in microseconds, using the JACK clock source.
set_logger
Set the logger.

Type Aliases§

ClosureProcessHandlerDeprecated
Wrap a closure that can handle the process callback. This is called every time data from ports is available from JACK.
Frames
Type used to represent sample frame counts.
InternalClientID
A client to interact with a JACK server.
PortId
Ports have unique ids. A port registration callback is the only place you ever need to know their value.
PropertyMap
A map of Metadata keys, URI Strings, to Propertys, value and optional type Strings, for a given subject.
Time
Type used to represent the value of free running monotonic clock with units of microseconds.