jxl_render/
region.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
use jxl_image::ImageHeader;
use jxl_modular::ChannelShift;

#[derive(Debug, Copy, Clone, PartialEq, Eq, Default, Hash)]
pub struct Region {
    pub left: i32,
    pub top: i32,
    pub width: u32,
    pub height: u32,
}

impl Region {
    #[inline]
    pub fn empty() -> Self {
        Self::default()
    }

    #[inline]
    pub fn with_size(width: u32, height: u32) -> Self {
        Self {
            left: 0,
            top: 0,
            width,
            height,
        }
    }

    #[inline]
    pub fn is_empty(self) -> bool {
        self.width == 0 || self.height == 0
    }

    #[inline]
    pub fn right(self) -> i32 {
        self.left.saturating_add_unsigned(self.width)
    }

    #[inline]
    pub fn bottom(self) -> i32 {
        self.top.saturating_add_unsigned(self.height)
    }

    pub fn contains(self, target: Region) -> bool {
        if target.is_empty() {
            return true;
        }

        self.left <= target.left
            && self.top <= target.top
            && self.right() >= target.right()
            && self.bottom() >= target.bottom()
    }

    pub fn translate(self, x: i32, y: i32) -> Self {
        Self {
            left: self.left + x,
            top: self.top + y,
            ..self
        }
    }

    pub fn intersection(self, rhs: Region) -> Self {
        if self.width == 0 || rhs.width == 0 || self.height == 0 || rhs.height == 0 {
            return Self {
                left: 0,
                top: 0,
                width: 0,
                height: 0,
            };
        }

        let mut ax = (self.left, self.right());
        let mut ay = (self.top, self.bottom());
        let mut bx = (rhs.left, rhs.right());
        let mut by = (rhs.top, rhs.bottom());
        if ax.0 > bx.0 {
            std::mem::swap(&mut ax, &mut bx);
        }
        if ay.0 > by.0 {
            std::mem::swap(&mut ay, &mut by);
        }

        if ax.1 <= bx.0 || ay.1 <= by.0 {
            Self {
                left: 0,
                top: 0,
                width: 0,
                height: 0,
            }
        } else {
            Self {
                left: bx.0,
                top: by.0,
                width: std::cmp::min(ax.1, bx.1).abs_diff(bx.0),
                height: std::cmp::min(ay.1, by.1).abs_diff(by.0),
            }
        }
    }

    #[inline]
    pub fn merge(self, other: Self) -> Self {
        if other.is_empty() {
            return self;
        }
        if self.is_empty() {
            return other;
        }

        let left = self.left.min(other.left);
        let top = self.top.min(other.top);
        let right = self
            .left
            .wrapping_add_unsigned(self.width)
            .max(other.left.wrapping_add_unsigned(other.width));
        let bottom = self
            .top
            .wrapping_add_unsigned(self.height)
            .max(other.top.wrapping_add_unsigned(other.height));
        let width = right.abs_diff(left);
        let height = bottom.abs_diff(top);

        Self {
            left,
            top,
            width,
            height,
        }
    }

    #[inline]
    pub fn pad(self, size: u32) -> Self {
        Self {
            left: self.left.saturating_sub_unsigned(size),
            top: self.top.saturating_sub_unsigned(size),
            width: self.width + size * 2,
            height: self.height + size * 2,
        }
    }

    #[inline]
    pub fn downsample(self, factor: u32) -> Self {
        if factor == 0 {
            return self;
        }

        let add = (1u32 << factor) - 1;
        let new_left = self.left >> factor;
        let new_top = self.top >> factor;
        let adj_width = self.width + self.left.abs_diff(new_left << factor);
        let adj_height = self.height + self.top.abs_diff(new_top << factor);
        Self {
            left: new_left,
            top: new_top,
            width: (adj_width + add) >> factor,
            height: (adj_height + add) >> factor,
        }
    }

    #[inline]
    pub fn downsample_separate(self, factor_x: u32, factor_y: u32) -> Self {
        if factor_x == 0 && factor_y == 0 {
            return self;
        }

        let add_x = (1u32 << factor_x) - 1;
        let new_left = self.left >> factor_x;
        let adj_width = self.width + self.left.abs_diff(new_left << factor_x);
        let add_y = (1u32 << factor_y) - 1;
        let new_top = self.top >> factor_y;
        let adj_height = self.height + self.top.abs_diff(new_top << factor_y);
        Self {
            left: new_left,
            top: new_top,
            width: (adj_width + add_x) >> factor_x,
            height: (adj_height + add_y) >> factor_y,
        }
    }

    #[inline]
    pub fn downsample_with_shift(self, shift: ChannelShift) -> Self {
        let factor_x = shift.hshift();
        let factor_y = shift.vshift();

        let left = self.left >> factor_x;
        let top = self.top >> factor_y;
        let (width, height) = shift.shift_size((self.width, self.height));

        Self {
            left,
            top,
            width,
            height,
        }
    }

    #[inline]
    pub fn upsample(self, factor: u32) -> Self {
        self.upsample_separate(factor, factor)
    }

    #[inline]
    pub fn upsample_separate(self, factor_x: u32, factor_y: u32) -> Self {
        Self {
            left: self.left << factor_x,
            top: self.top << factor_y,
            width: self.width << factor_x,
            height: self.height << factor_y,
        }
    }

    pub(crate) fn container_aligned(self, grid_dim: u32) -> Self {
        debug_assert!(grid_dim.is_power_of_two());
        let add = grid_dim - 1;
        let mask = !add;
        let new_left = ((self.left as u32) & mask) as i32;
        let new_top = ((self.top as u32) & mask) as i32;
        let x_diff = self.left.abs_diff(new_left);
        let y_diff = self.top.abs_diff(new_top);
        Self {
            left: new_left,
            top: new_top,
            width: (self.width + x_diff + add) & mask,
            height: (self.height + y_diff + add) & mask,
        }
    }

    pub fn apply_orientation(self, image_header: &ImageHeader) -> Self {
        let image_width = image_header.width_with_orientation();
        let image_height = image_header.height_with_orientation();
        let (_, _, mut left, mut top) = image_header.metadata.apply_orientation(
            image_width,
            image_height,
            self.left,
            self.top,
            true,
        );
        let (_, _, mut right, mut bottom) = image_header.metadata.apply_orientation(
            image_width,
            image_height,
            self.left + self.width as i32 - 1,
            self.top + self.height as i32 - 1,
            true,
        );

        if left > right {
            std::mem::swap(&mut left, &mut right);
        }
        if top > bottom {
            std::mem::swap(&mut top, &mut bottom);
        }
        let width = right.abs_diff(left) + 1;
        let height = bottom.abs_diff(top) + 1;
        Self {
            left,
            top,
            width,
            height,
        }
    }
}