Crate keyvalues_serde

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§keyvalues-serde

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keyvalues-serde is a (de)serialization library for VDF text v1 built on the serde framework. This library leverages keyvalues-parser for parsing and rendering the keyvalues text. This makes it easy to deal with VDF text files using strongly typed Rust structures.

§Installation

Just add the following to your Cargo.toml

[dependencies]
keyvalues-serde = "0.1.0"
serde = { version = "1.0.0", features = ["derive"] }

§Quickstart

use serde::Deserialize;

// Contents take from my ~/.data/Steam/steam/games/PlatformMenu.vdf
const VDF_TEXT: &str = r##"
// this file defines the contents of the platform menu
"Platform"
{
    "Menu"
    {
        "Games"
        {
            "dll"       "steamui"
            "interface" "SteamUIGames001"
            "MenuName"  "#Steam_Games"
            "SteamApp"  "1"
        }
        "Friends"
        {
            "dll"       "bin/friendsui"
            "interface" "VGuiModuleTracker001"
            "MenuName"  "#App_Friends"
        }
        "Servers"
        {
            "dll"       "bin/serverbrowser"
            "interface" "VGuiModuleServerBrowser001"
            "MenuName"  "#App_Servers"
        }
        "Settings"
        {
            "dll"       "steamui"
            "interface" "VGuiModuleSettings001"
            "MenuName"  "#App_Settings"
            "SteamApp"  "1"
        }
    }
}
"##;

#[derive(Deserialize, Debug)]
struct Platform {
    #[serde(rename = "Menu")]
    menu: Menu,
}

#[derive(Deserialize, Debug)]
#[serde(rename_all = "PascalCase")]
struct Menu {
    games: MenuModule,
    friends: MenuModule,
    servers: MenuModule,
    settings: MenuModule,
}

#[derive(Deserialize, Debug)]
struct MenuModule {
    dll: String,
    interface: String,
    #[serde(rename = "MenuName")]
    menu_name: String,
    #[serde(rename = "SteamApp")]
    steam_app: Option<bool>,
}

fn main() -> keyvalues_serde::Result<()> {
    let platform: Platform = keyvalues_serde::from_str(VDF_TEXT)?;
    println!("{:#?}", platform);

    Ok(())
}

§Datatypes

§Supported

  • Primitive Types
    • bool
    • i8, i16, i32, i64, i128
    • u8, u16, u32, u64, u128
    • f32, f64
    • char
  • String
  • Option
    • VDF doesn’t have the concept of a null type, so an optional value is considered Some if present and None if missing
  • Unit Variant Enum
    • Represented as text matching the variant name
  • Newtype Struct
    • Considered just a wrapper over the contained data type
  • Homogeneous Sequences (Vec-like types)
    • Represented as several pairs with the same key
  • Heterogeneous Sequences (tuple-like types)
    • Represented as several pairs with the same key
  • TupleStruct
    • Considered a wrapper over the contained tuple
  • Map (HashMap-like types)
    • Represented by a list of pairs contained within curly-braces {}
  • Struct
    • The same as Map. The name of the struct is ignored unless it’s the used for the top-level key

§Unsupported

TypeReasoning
Byte ArrayNo clear VDF representation
UnitNo clear VDF representation
Unit StructNo clear VDF representation
Enum-containers (newtype, tuple, and struct variants)The only clear usage would be the untagged representation in which case the ambiguity of types (everything is essentially just strings or objects) allows for too many footguns for me to be comfortable supporting

§Potential Pitfalls

  • Any sequence types containing Options may lead to unexpected ordering issues since a None is just omitted
    • For instance a tuple containing an Option in the middle will be very problematic
  • Empty Vecs and Options with None are both omitted when serializing.
  • Nested sequences are impossible to represent due to the limited nature of sequences in VDF (AFAIK)

§License

Licensed under either of

at your option.

§Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

Re-exports§

pub use keyvalues_parser as parser;

Modules§

de
Deserialize VDF text to Rust types
error
Contains error information for keyvalues-serde
ser
Serialize Rust types to VDF text

Structs§

Deserializer
The struct that handles deserializing VDF into Rust structs
Serializer
The struct for serializing Rust values into VDF text

Enums§

Error
All the possible errors that can be encountered when (de)serializing VDF text

Functions§

from_reader
from_reader_with_key
from_str
Attempts to deserialize a string of VDF text to some type T
from_str_with_key
The same as from_str(), but also returns the top level VDF key
from_vdf
from_vdf_with_key
to_string
Attempts to serialize some input to VDF text
to_string_with_key
Attempts to serialize some input to VDF text with a custom top level VDF key
to_writer
Serialize the value into an IO stream of VDF text
to_writer_with_key
Serialize the value into an IO stream of VDF text with a custom top level VDF key

Type Aliases§

Result
Alias for the result with Error as the error type