leptos_use/use_idle.rs
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use crate::core::now;
use crate::filter_builder_methods;
use crate::utils::{DebounceOptions, FilterOptions, ThrottleOptions};
use cfg_if::cfg_if;
use default_struct_builder::DefaultBuilder;
use leptos::*;
///
///
/// ## Demo
///
/// [Link to Demo](https://github.com/Synphonyte/leptos-use/tree/main/examples/use_idle)
///
/// ## Usage
///
/// ```
/// # use leptos::*;
/// # use leptos::logging::log;
/// # use leptos_use::{use_idle, UseIdleReturn};
/// #
/// # #[component]
/// # fn Demo() -> impl IntoView {
/// let UseIdleReturn {
/// idle, last_active, ..
/// } = use_idle(5 * 60 * 1000); // 5 minutes
///
/// log!("{}", idle.get()); // true or false
/// #
/// # view! { }
/// # }
/// ```
///
/// Programatically resetting:
///
/// ```
/// # use std::time::Duration;
/// use leptos::*;
/// # use leptos::logging::log;
/// # use leptos_use::{use_idle, UseIdleReturn};
/// #
/// # #[component]
/// # fn Demo() -> impl IntoView {
/// let UseIdleReturn {
/// idle, last_active, reset
/// } = use_idle(5 * 60 * 1000); // 5 minutes
///
/// reset(); // restarts the idle timer. Does not change the `last_active` value.
/// #
/// # view! { }
/// # }
/// ```
///
/// ## Server-Side Rendering
///
/// On the server this will always return static signals
///
/// ```ignore
/// UseIdleReturn{
/// idle: Signal(initial_state),
/// last_active: Signal(now),
/// reset: || {}
/// }
/// ```
pub fn use_idle(timeout: u64) -> UseIdleReturn<impl Fn() + Clone> {
use_idle_with_options(timeout, UseIdleOptions::default())
}
/// Version of [`use_idle`] that takes a `UseIdleOptions`. See [`use_idle`] for how to use.
pub fn use_idle_with_options(
timeout: u64,
options: UseIdleOptions,
) -> UseIdleReturn<impl Fn() + Clone> {
let UseIdleOptions {
events,
listen_for_visibility_change,
initial_state,
filter,
} = options;
let (idle, set_idle) = create_signal(initial_state);
let (last_active, set_last_active) = create_signal(now());
cfg_if! { if #[cfg(feature = "ssr")] {
let reset = || ();
let _ = timeout;
let _ = events;
let _ = listen_for_visibility_change;
let _ = filter;
let _ = set_last_active;
let _ = set_idle;
} else {
use crate::utils::create_filter_wrapper;
use crate::{
use_document, use_event_listener, use_event_listener_with_options, UseEventListenerOptions,
};
use leptos::ev::{visibilitychange, Custom};
use leptos::leptos_dom::helpers::TimeoutHandle;
use std::cell::Cell;
use std::rc::Rc;
use std::time::Duration;
let timer = Rc::new(Cell::new(None::<TimeoutHandle>));
let reset = {
let timer = Rc::clone(&timer);
move || {
set_idle.set(false);
if let Some(timer) = timer.replace(
set_timeout_with_handle(move || set_idle.set(true), Duration::from_millis(timeout))
.ok(),
) {
timer.clear();
}
}
};
let on_event = {
let reset = reset.clone();
let filtered_callback = create_filter_wrapper(filter.filter_fn(), move || {
set_last_active.set(js_sys::Date::now());
reset();
});
move |_: web_sys::Event| {
filtered_callback();
}
};
let listener_options = UseEventListenerOptions::default().passive(true);
for event in events {
let _ = use_event_listener_with_options(
use_document(),
Custom::new(event),
on_event.clone(),
listener_options,
);
}
if listen_for_visibility_change {
let on_event = on_event.clone();
let _ = use_event_listener(use_document(), visibilitychange, move |evt| {
if !document().hidden() {
on_event(evt);
}
});
}
reset.clone()();
}}
UseIdleReturn {
idle: idle.into(),
last_active: last_active.into(),
reset,
}
}
/// Options for [`use_idle_with_options`].
#[derive(DefaultBuilder)]
pub struct UseIdleOptions {
/// Event names to listen to for detected user activity.
/// Default: `vec!["mousemove", "mousedown", "resize", "keydown", "touchstart", "wheel"]`.
events: Vec<String>,
/// Whether to listen for document visibility change.
/// Defaults to `true`.
listen_for_visibility_change: bool,
/// Initial state of the returned `idle`.
/// Defaults to `false`.
initial_state: bool,
/// Allows to debounce or throttle the event listener that is called for
/// every event (from `events`). Defaults to a throttle by 50ms.
filter: FilterOptions,
}
impl Default for UseIdleOptions {
fn default() -> Self {
Self {
events: vec![
"mousemove".to_string(),
"mousedown".to_string(),
"resize".to_string(),
"keydown".to_string(),
"touchstart".to_string(),
"wheel".to_string(),
],
listen_for_visibility_change: true,
initial_state: false,
filter: FilterOptions::throttle(50.0),
}
}
}
impl UseIdleOptions {
filter_builder_methods!(
/// the event listener
filter
);
}
/// Return type of [`use_idle`].
pub struct UseIdleReturn<F>
where
F: Fn() + Clone,
{
/// Wether the use has been inactive for at least `timeout` milliseconds.
pub idle: Signal<bool>,
/// Timestamp of last user activity.
pub last_active: Signal<f64>,
/// Reset function. Sets the idle state to `false`.
pub reset: F,
}