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use crate::protocol::{IdentifySender, IdentifyProtocolConfig};
use futures::prelude::*;
use libp2p_core::upgrade::{DeniedUpgrade, InboundUpgrade, OutboundUpgrade, Negotiated};
use libp2p_swarm::{
KeepAlive,
SubstreamProtocol,
ProtocolsHandler,
ProtocolsHandlerEvent,
ProtocolsHandlerUpgrErr
};
use smallvec::SmallVec;
use tokio_io::{AsyncRead, AsyncWrite};
use void::{Void, unreachable};
pub struct IdentifyListenHandler<TSubstream> {
config: IdentifyProtocolConfig,
pending_result: SmallVec<[IdentifySender<Negotiated<TSubstream>>; 4]>,
}
impl<TSubstream> IdentifyListenHandler<TSubstream> {
#[inline]
pub fn new() -> Self {
IdentifyListenHandler {
config: IdentifyProtocolConfig,
pending_result: SmallVec::new(),
}
}
}
impl<TSubstream> ProtocolsHandler for IdentifyListenHandler<TSubstream>
where
TSubstream: AsyncRead + AsyncWrite,
{
type InEvent = Void;
type OutEvent = IdentifySender<Negotiated<TSubstream>>;
type Error = Void;
type Substream = TSubstream;
type InboundProtocol = IdentifyProtocolConfig;
type OutboundProtocol = DeniedUpgrade;
type OutboundOpenInfo = ();
#[inline]
fn listen_protocol(&self) -> SubstreamProtocol<Self::InboundProtocol> {
SubstreamProtocol::new(self.config.clone())
}
fn inject_fully_negotiated_inbound(
&mut self,
protocol: <Self::InboundProtocol as InboundUpgrade<TSubstream>>::Output
) {
self.pending_result.push(protocol)
}
fn inject_fully_negotiated_outbound(&mut self, protocol: Void, _: Self::OutboundOpenInfo) {
unreachable(protocol)
}
#[inline]
fn inject_event(&mut self, _: Self::InEvent) {}
#[inline]
fn inject_dial_upgrade_error(&mut self, _: Self::OutboundOpenInfo, _: ProtocolsHandlerUpgrErr<<Self::OutboundProtocol as OutboundUpgrade<Self::Substream>>::Error>) {}
#[inline]
fn connection_keep_alive(&self) -> KeepAlive {
KeepAlive::No
}
fn poll(
&mut self,
) -> Poll<
ProtocolsHandlerEvent<
Self::OutboundProtocol,
Self::OutboundOpenInfo,
Self::OutEvent,
>,
Self::Error,
> {
if !self.pending_result.is_empty() {
return Ok(Async::Ready(ProtocolsHandlerEvent::Custom(
self.pending_result.remove(0),
)));
}
Ok(Async::NotReady)
}
}