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//! Oneshot borrowed from tokio.
//!
//! A one-shot channel is used for sending a single message between
//! asynchronous tasks. The [`channel`] function is used to create a
//! [`Sender`] and [`Receiver`] handle pair that form the channel.
//!
//! The `Sender` handle is used by the producer to send the value.
//! The `Receiver` handle is used by the consumer to receive the value.
//!
//! Each handle can be used on separate tasks.
//!
//! # Examples
//!
//! ```
//! use local_sync::oneshot;
//!
//! #[monoio::main]
//! async fn main() {
//! let (tx, rx) = oneshot::channel();
//!
//! monoio::spawn(async move {
//! if let Err(_) = tx.send(3) {
//! println!("the receiver dropped");
//! }
//! });
//!
//! match rx.await {
//! Ok(v) => println!("got = {:?}", v),
//! Err(_) => println!("the sender dropped"),
//! }
//! }
//! ```
//!
//! If the sender is dropped without sending, the receiver will fail with
//! [`error::RecvError`]:
//!
//! ```
//! use local_sync::oneshot;
//!
//! #[monoio::main]
//! async fn main() {
//! let (tx, rx) = oneshot::channel::<u32>();
//!
//! monoio::spawn(async move {
//! drop(tx);
//! });
//!
//! match rx.await {
//! Ok(_) => panic!("This doesn't happen"),
//! Err(_) => println!("the sender dropped"),
//! }
//! }
//! ```
use std::cell::{RefCell, UnsafeCell};
use std::fmt;
use std::future::Future;
use std::mem::MaybeUninit;
use std::pin::Pin;
use std::rc::Rc;
use std::task::Poll::{Pending, Ready};
use std::task::{Context, Poll, Waker};
/// Sends a value to the associated [`Receiver`].
///
/// A pair of both a [`Sender`] and a [`Receiver`] are created by the
/// [`channel`](fn@channel) function.
#[derive(Debug)]
pub struct Sender<T> {
inner: Option<Rc<Inner<T>>>,
}
/// Receive a value from the associated [`Sender`].
///
/// A pair of both a [`Sender`] and a [`Receiver`] are created by the
/// [`channel`](fn@channel) function.
///
/// # Examples
///
/// ```
/// use local_sync::oneshot;
///
/// #[monoio::main]
/// async fn main() {
/// let (tx, rx) = oneshot::channel();
///
/// monoio::spawn(async move {
/// if let Err(_) = tx.send(3) {
/// println!("the receiver dropped");
/// }
/// });
///
/// match rx.await {
/// Ok(v) => println!("got = {:?}", v),
/// Err(_) => println!("the sender dropped"),
/// }
/// }
/// ```
///
/// If the sender is dropped without sending, the receiver will fail with
/// [`error::RecvError`]:
///
/// ```
/// use local_sync::oneshot;
///
/// #[monoio::main]
/// async fn main() {
/// let (tx, rx) = oneshot::channel::<u32>();
///
/// monoio::spawn(async move {
/// drop(tx);
/// });
///
/// match rx.await {
/// Ok(_) => panic!("This doesn't happen"),
/// Err(_) => println!("the sender dropped"),
/// }
/// }
/// ```
#[derive(Debug)]
pub struct Receiver<T> {
inner: Option<Rc<Inner<T>>>,
}
pub mod error {
//! Oneshot error types
use std::fmt;
/// Error returned by the `Future` implementation for `Receiver`.
#[derive(Debug, Eq, PartialEq)]
pub struct RecvError(pub(super) ());
/// Error returned by the `try_recv` function on `Receiver`.
#[derive(Debug, Eq, PartialEq)]
pub enum TryRecvError {
/// The send half of the channel has not yet sent a value.
Empty,
/// The send half of the channel was dropped without sending a value.
Closed,
}
// ===== impl RecvError =====
impl fmt::Display for RecvError {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(fmt, "channel closed")
}
}
impl std::error::Error for RecvError {}
// ===== impl TryRecvError =====
impl fmt::Display for TryRecvError {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
TryRecvError::Empty => write!(fmt, "channel empty"),
TryRecvError::Closed => write!(fmt, "channel closed"),
}
}
}
impl std::error::Error for TryRecvError {}
}
use futures_core::ready;
use self::error::*;
struct Inner<T> {
/// Manages the state of the inner cell
state: RefCell<usize>,
/// The value. This is set by `Sender` and read by `Receiver`. The state of
/// the cell is tracked by `state`.
value: UnsafeCell<Option<T>>,
/// The task to notify when the receiver drops without consuming the value.
tx_task: Task,
/// The task to notify when the value is sent.
rx_task: Task,
}
struct Task(UnsafeCell<MaybeUninit<Waker>>);
impl Task {
unsafe fn will_wake(&self, cx: &mut Context<'_>) -> bool {
self.with_task(|w| w.will_wake(cx.waker()))
}
unsafe fn with_task<F, R>(&self, f: F) -> R
where
F: FnOnce(&Waker) -> R,
{
let ptr = self.0.get();
let waker: *const Waker = (&*ptr).as_ptr();
f(&*waker)
}
unsafe fn drop_task(&self) {
let ptr: *mut Waker = (&mut *self.0.get()).as_mut_ptr();
ptr.drop_in_place();
}
unsafe fn set_task(&self, cx: &mut Context<'_>) {
let ptr: *mut Waker = (&mut *self.0.get()).as_mut_ptr();
ptr.write(cx.waker().clone());
}
}
#[derive(Clone, Copy)]
struct State(usize);
/// Create a new one-shot channel for sending single values across asynchronous
/// tasks.
///
/// The function returns separate "send" and "receive" handles. The `Sender`
/// handle is used by the producer to send the value. The `Receiver` handle is
/// used by the consumer to receive the value.
///
/// Each handle can be used on separate tasks.
///
/// # Examples
///
/// ```
/// use local_sync::oneshot;
///
/// #[monoio::main]
/// async fn main() {
/// let (tx, rx) = oneshot::channel();
///
/// monoio::spawn(async move {
/// if let Err(_) = tx.send(3) {
/// println!("the receiver dropped");
/// }
/// });
///
/// match rx.await {
/// Ok(v) => println!("got = {:?}", v),
/// Err(_) => println!("the sender dropped"),
/// }
/// }
/// ```
pub fn channel<T>() -> (Sender<T>, Receiver<T>) {
let inner = Rc::new(Inner {
state: RefCell::new(State::new().as_usize()),
value: UnsafeCell::new(None),
tx_task: Task(UnsafeCell::new(MaybeUninit::uninit())),
rx_task: Task(UnsafeCell::new(MaybeUninit::uninit())),
});
let tx = Sender {
inner: Some(inner.clone()),
};
let rx = Receiver { inner: Some(inner) };
(tx, rx)
}
impl<T> Sender<T> {
/// Attempts to send a value on this channel, returning it back if it could
/// not be sent.
///
/// This method consumes `self` as only one value may ever be sent on a oneshot
/// channel. It is not marked async because sending a message to an oneshot
/// channel never requires any form of waiting. Because of this, the `send`
/// method can be used in both synchronous and asynchronous code without
/// problems.
///
/// A successful send occurs when it is determined that the other end of the
/// channel has not hung up already. An unsuccessful send would be one where
/// the corresponding receiver has already been deallocated. Note that a
/// return value of `Err` means that the data will never be received, but
/// a return value of `Ok` does *not* mean that the data will be received.
/// It is possible for the corresponding receiver to hang up immediately
/// after this function returns `Ok`.
///
/// # Examples
///
/// Send a value to another task
///
/// ```
/// use local_sync::oneshot;
///
/// #[monoio::main]
/// async fn main() {
/// let (tx, rx) = oneshot::channel();
///
/// monoio::spawn(async move {
/// if let Err(_) = tx.send(3) {
/// println!("the receiver dropped");
/// }
/// });
///
/// match rx.await {
/// Ok(v) => println!("got = {:?}", v),
/// Err(_) => println!("the sender dropped"),
/// }
/// }
/// ```
pub fn send(mut self, t: T) -> Result<(), T> {
let inner = self.inner.take().unwrap();
let ptr = inner.value.get();
unsafe {
*ptr = Some(t);
}
if !inner.complete() {
unsafe {
return Err(inner.consume_value().unwrap());
}
}
Ok(())
}
/// Waits for the associated [`Receiver`] handle to close.
///
/// A [`Receiver`] is closed by either calling [`close`] explicitly or the
/// [`Receiver`] value is dropped.
///
/// This function is useful when paired with `select!` to abort a
/// computation when the receiver is no longer interested in the result.
///
/// # Return
///
/// Returns a `Future` which must be awaited on.
///
/// [`Receiver`]: Receiver
/// [`close`]: Receiver::close
///
/// # Examples
///
/// Basic usage
///
/// ```
/// use local_sync::oneshot;
///
/// #[monoio::main]
/// async fn main() {
/// let (mut tx, rx) = oneshot::channel::<()>();
///
/// monoio::spawn(async move {
/// drop(rx);
/// });
///
/// tx.closed().await;
/// println!("the receiver dropped");
/// }
/// ```
///
/// Paired with select
///
/// ```
/// use local_sync::oneshot;
/// use monoio::time::{self, Duration};
///
/// async fn compute() -> String {
/// // Complex computation returning a `String`
/// # "hello".to_string()
/// }
///
/// #[monoio::main]
/// async fn main() {
/// let (mut tx, rx) = oneshot::channel();
///
/// monoio::spawn(async move {
/// monoio::select! {
/// _ = tx.closed() => {
/// // The receiver dropped, no need to do any further work
/// }
/// value = compute() => {
/// // The send can fail if the channel was closed at the exact same
/// // time as when compute() finished, so just ignore the failure.
/// let _ = tx.send(value);
/// }
/// }
/// });
///
/// // Wait for up to 10 seconds
/// let _ = time::timeout(Duration::from_secs(10), rx).await;
/// }
/// ```
pub async fn closed(&mut self) {
use futures_util::future::poll_fn;
poll_fn(|cx| self.poll_closed(cx)).await
}
/// Returns `true` if the associated [`Receiver`] handle has been dropped.
///
/// A [`Receiver`] is closed by either calling [`close`] explicitly or the
/// [`Receiver`] value is dropped.
///
/// If `true` is returned, a call to `send` will always result in an error.
///
/// [`Receiver`]: Receiver
/// [`close`]: Receiver::close
///
/// # Examples
///
/// ```
/// use local_sync::oneshot;
///
/// #[monoio::main]
/// async fn main() {
/// let (tx, rx) = oneshot::channel();
///
/// assert!(!tx.is_closed());
///
/// drop(rx);
///
/// assert!(tx.is_closed());
/// assert!(tx.send("never received").is_err());
/// }
/// ```
pub fn is_closed(&self) -> bool {
let inner = self.inner.as_ref().unwrap();
let state = State(*inner.state.borrow());
state.is_closed()
}
/// Check whether the oneshot channel has been closed, and if not, schedules the
/// `Waker` in the provided `Context` to receive a notification when the channel is
/// closed.
///
/// A [`Receiver`] is closed by either calling [`close`] explicitly, or when the
/// [`Receiver`] value is dropped.
///
/// Note that on multiple calls to poll, only the `Waker` from the `Context` passed
/// to the most recent call will be scheduled to receive a wakeup.
///
/// [`Receiver`]: struct@crate::sync::oneshot::Receiver
/// [`close`]: fn@crate::sync::oneshot::Receiver::close
///
/// # Return value
///
/// This function returns:
///
/// * `Poll::Pending` if the channel is still open.
/// * `Poll::Ready(())` if the channel is closed.
///
/// # Examples
///
/// ```
/// use local_sync::oneshot;
///
/// use futures_util::future::poll_fn;
///
/// #[monoio::main]
/// async fn main() {
/// let (mut tx, mut rx) = oneshot::channel::<()>();
///
/// monoio::spawn(async move {
/// rx.close();
/// });
///
/// poll_fn(|cx| tx.poll_closed(cx)).await;
///
/// println!("the receiver dropped");
/// }
/// ```
pub fn poll_closed(&mut self, cx: &mut Context<'_>) -> Poll<()> {
let inner = self.inner.as_ref().unwrap();
let mut state = State(*inner.state.borrow());
if state.is_closed() {
return Poll::Ready(());
}
if state.is_tx_task_set() {
let will_notify = unsafe { inner.tx_task.will_wake(cx) };
if !will_notify {
state = State::unset_tx_task(&inner.state);
if state.is_closed() {
// Set the flag again so that the waker is released in drop
State::set_tx_task(&inner.state);
return Ready(());
} else {
unsafe { inner.tx_task.drop_task() };
}
}
}
if !state.is_tx_task_set() {
// Attempt to set the task
unsafe {
inner.tx_task.set_task(cx);
}
// Update the state
state = State::set_tx_task(&inner.state);
if state.is_closed() {
return Ready(());
}
}
Pending
}
}
impl<T> Drop for Sender<T> {
fn drop(&mut self) {
if let Some(inner) = self.inner.as_ref() {
inner.complete();
}
}
}
impl<T> Receiver<T> {
/// Prevents the associated [`Sender`] handle from sending a value.
///
/// Any `send` operation which happens after calling `close` is guaranteed
/// to fail. After calling `close`, [`try_recv`] should be called to
/// receive a value if one was sent **before** the call to `close`
/// completed.
///
/// This function is useful to perform a graceful shutdown and ensure that a
/// value will not be sent into the channel and never received.
///
/// `close` is no-op if a message is already received or the channel
/// is already closed.
///
/// [`Sender`]: Sender
/// [`try_recv`]: Receiver::try_recv
///
/// # Examples
///
/// Prevent a value from being sent
///
/// ```
/// use local_sync::oneshot;
/// use local_sync::oneshot::error::TryRecvError;
///
/// #[monoio::main]
/// async fn main() {
/// let (tx, mut rx) = oneshot::channel();
///
/// assert!(!tx.is_closed());
///
/// rx.close();
///
/// assert!(tx.is_closed());
/// assert!(tx.send("never received").is_err());
///
/// match rx.try_recv() {
/// Err(TryRecvError::Closed) => {}
/// _ => unreachable!(),
/// }
/// }
/// ```
///
/// Receive a value sent **before** calling `close`
///
/// ```
/// use local_sync::oneshot;
///
/// #[monoio::main]
/// async fn main() {
/// let (tx, mut rx) = oneshot::channel();
///
/// assert!(tx.send("will receive").is_ok());
///
/// rx.close();
///
/// let msg = rx.try_recv().unwrap();
/// assert_eq!(msg, "will receive");
/// }
/// ```
pub fn close(&mut self) {
if let Some(inner) = self.inner.as_ref() {
inner.close();
}
}
/// Attempts to receive a value.
///
/// If a pending value exists in the channel, it is returned. If no value
/// has been sent, the current task **will not** be registered for
/// future notification.
///
/// This function is useful to call from outside the context of an
/// asynchronous task.
///
/// # Return
///
/// - `Ok(T)` if a value is pending in the channel.
/// - `Err(TryRecvError::Empty)` if no value has been sent yet.
/// - `Err(TryRecvError::Closed)` if the sender has dropped without sending
/// a value.
///
/// # Examples
///
/// `try_recv` before a value is sent, then after.
///
/// ```
/// use local_sync::oneshot;
/// use local_sync::oneshot::error::TryRecvError;
///
/// #[monoio::main]
/// async fn main() {
/// let (tx, mut rx) = oneshot::channel();
///
/// match rx.try_recv() {
/// // The channel is currently empty
/// Err(TryRecvError::Empty) => {}
/// _ => unreachable!(),
/// }
///
/// // Send a value
/// tx.send("hello").unwrap();
///
/// match rx.try_recv() {
/// Ok(value) => assert_eq!(value, "hello"),
/// _ => unreachable!(),
/// }
/// }
/// ```
///
/// `try_recv` when the sender dropped before sending a value
///
/// ```
/// use local_sync::oneshot;
/// use local_sync::oneshot::error::TryRecvError;
///
/// #[monoio::main]
/// async fn main() {
/// let (tx, mut rx) = oneshot::channel::<()>();
///
/// drop(tx);
///
/// match rx.try_recv() {
/// // The channel will never receive a value.
/// Err(TryRecvError::Closed) => {}
/// _ => unreachable!(),
/// }
/// }
/// ```
pub fn try_recv(&mut self) -> Result<T, TryRecvError> {
let result = if let Some(inner) = self.inner.as_ref() {
let state = State(*inner.state.borrow());
if state.is_complete() {
match unsafe { inner.consume_value() } {
Some(value) => Ok(value),
None => Err(TryRecvError::Closed),
}
} else if state.is_closed() {
Err(TryRecvError::Closed)
} else {
// Not ready, this does not clear `inner`
return Err(TryRecvError::Empty);
}
} else {
Err(TryRecvError::Closed)
};
self.inner = None;
result
}
}
impl<T> Drop for Receiver<T> {
fn drop(&mut self) {
if let Some(inner) = self.inner.as_ref() {
inner.close();
}
}
}
impl<T> Future for Receiver<T> {
type Output = Result<T, RecvError>;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
// If `inner` is `None`, then `poll()` has already completed.
let ret = if let Some(inner) = self.as_ref().get_ref().inner.as_ref() {
ready!(inner.poll_recv(cx))?
} else {
panic!("called after complete");
};
self.inner = None;
Ready(Ok(ret))
}
}
impl<T> Inner<T> {
fn complete(&self) -> bool {
let prev = State::set_complete(&self.state);
if prev.is_closed() {
return false;
}
if prev.is_rx_task_set() {
// TODO: Consume waker?
unsafe {
self.rx_task.with_task(Waker::wake_by_ref);
}
}
true
}
fn poll_recv(&self, cx: &mut Context<'_>) -> Poll<Result<T, RecvError>> {
// Load the state
let mut state = State(*self.state.borrow());
if state.is_complete() {
match unsafe { self.consume_value() } {
Some(value) => Ready(Ok(value)),
None => Ready(Err(RecvError(()))),
}
} else if state.is_closed() {
Ready(Err(RecvError(())))
} else {
if state.is_rx_task_set() {
let will_notify = unsafe { self.rx_task.will_wake(cx) };
// Check if the task is still the same
if !will_notify {
// Unset the task
state = State::unset_rx_task(&self.state);
if state.is_complete() {
// Set the flag again so that the waker is released in drop
State::set_rx_task(&self.state);
return match unsafe { self.consume_value() } {
Some(value) => Ready(Ok(value)),
None => Ready(Err(RecvError(()))),
};
} else {
unsafe { self.rx_task.drop_task() };
}
}
}
if !state.is_rx_task_set() {
// Attempt to set the task
unsafe {
self.rx_task.set_task(cx);
}
// Update the state
state = State::set_rx_task(&self.state);
if state.is_complete() {
match unsafe { self.consume_value() } {
Some(value) => Ready(Ok(value)),
None => Ready(Err(RecvError(()))),
}
} else {
Pending
}
} else {
Pending
}
}
}
/// Called by `Receiver` to indicate that the value will never be received.
fn close(&self) {
let prev = State::set_closed(&self.state);
if prev.is_tx_task_set() && !prev.is_complete() {
unsafe {
self.tx_task.with_task(Waker::wake_by_ref);
}
}
}
/// Consumes the value. This function does not check `state`.
unsafe fn consume_value(&self) -> Option<T> {
let ptr = self.value.get();
(*ptr).take()
}
}
impl<T> Drop for Inner<T> {
fn drop(&mut self) {
let state = State(*self.state.borrow());
if state.is_rx_task_set() {
unsafe {
self.rx_task.drop_task();
}
}
if state.is_tx_task_set() {
unsafe {
self.tx_task.drop_task();
}
}
}
}
impl<T: fmt::Debug> fmt::Debug for Inner<T> {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_struct("Inner")
.field("state", &self.state.borrow())
.finish()
}
}
const RX_TASK_SET: usize = 0b00001;
const VALUE_SENT: usize = 0b00010;
const CLOSED: usize = 0b00100;
const TX_TASK_SET: usize = 0b01000;
impl State {
fn new() -> State {
State(0)
}
fn is_complete(self) -> bool {
self.0 & VALUE_SENT == VALUE_SENT
}
fn set_complete(cell: &RefCell<usize>) -> State {
let mut val = cell.borrow_mut();
*val |= VALUE_SENT;
State(*val)
}
fn is_rx_task_set(self) -> bool {
self.0 & RX_TASK_SET == RX_TASK_SET
}
fn set_rx_task(cell: &RefCell<usize>) -> State {
let mut val = cell.borrow_mut();
*val |= RX_TASK_SET;
State(*val)
}
fn unset_rx_task(cell: &RefCell<usize>) -> State {
let mut val = cell.borrow_mut();
*val &= !RX_TASK_SET;
State(*val)
}
fn is_closed(self) -> bool {
self.0 & CLOSED == CLOSED
}
fn set_closed(cell: &RefCell<usize>) -> State {
// Acquire because we want all later writes (attempting to poll) to be
// ordered after this.
let mut val = cell.borrow_mut();
*val |= CLOSED;
State(*val)
}
fn set_tx_task(cell: &RefCell<usize>) -> State {
let mut val = cell.borrow_mut();
*val |= TX_TASK_SET;
State(*val)
}
fn unset_tx_task(cell: &RefCell<usize>) -> State {
let mut val = cell.borrow_mut();
*val &= !TX_TASK_SET;
State(*val)
}
fn is_tx_task_set(self) -> bool {
self.0 & TX_TASK_SET == TX_TASK_SET
}
fn as_usize(self) -> usize {
self.0
}
}
impl fmt::Debug for State {
fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt.debug_struct("State")
.field("is_complete", &self.is_complete())
.field("is_closed", &self.is_closed())
.field("is_rx_task_set", &self.is_rx_task_set())
.field("is_tx_task_set", &self.is_tx_task_set())
.finish()
}
}
#[cfg(test)]
mod tests {
use super::channel;
#[monoio::test]
async fn it_works() {
let (tx, rx) = channel();
let join = monoio::spawn(async move { rx.await });
tx.send(1).unwrap();
assert_eq!(join.await.unwrap(), 1);
}
}