lz4_sys/lib.rs
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#![no_std]
extern crate libc;
#[cfg(not(all(
target_arch = "wasm32",
not(any(target_env = "wasi", target_os = "wasi"))
)))]
pub use libc::{c_char, c_int, c_uint, c_ulonglong, c_void, size_t};
#[cfg(all(
target_arch = "wasm32",
not(any(target_env = "wasi", target_os = "wasi"))
))]
extern crate alloc;
#[cfg(all(
target_arch = "wasm32",
not(any(target_env = "wasi", target_os = "wasi"))
))]
mod wasm_shim;
#[cfg(all(
target_arch = "wasm32",
not(any(target_env = "wasi", target_os = "wasi"))
))]
extern crate std;
#[cfg(all(
target_arch = "wasm32",
not(any(target_env = "wasi", target_os = "wasi"))
))]
pub use std::os::raw::{c_char, c_int, c_uint, c_ulonglong, c_void};
#[cfg(all(
target_arch = "wasm32",
not(any(target_env = "wasi", target_os = "wasi"))
))]
#[allow(non_camel_case_types)]
pub type size_t = usize;
#[derive(Clone, Copy, Debug)]
#[repr(C)]
pub struct LZ4FCompressionContext(pub *mut c_void);
unsafe impl Send for LZ4FCompressionContext {}
#[derive(Clone, Copy, Debug)]
#[repr(C)]
pub struct LZ4FDecompressionContext(pub *mut c_void);
unsafe impl Send for LZ4FDecompressionContext {}
pub type LZ4FErrorCode = size_t;
#[derive(Clone, Debug)]
#[repr(u32)]
pub enum BlockSize {
Default = 0, // Default - 64KB
Max64KB = 4,
Max256KB = 5,
Max1MB = 6,
Max4MB = 7,
}
impl BlockSize {
pub fn get_size(&self) -> usize {
match self {
&BlockSize::Default |
&BlockSize::Max64KB => 64 * 1024,
&BlockSize::Max256KB => 256 * 1024,
&BlockSize::Max1MB => 1 * 1024 * 1024,
&BlockSize::Max4MB => 4 * 1024 * 1024,
}
}
}
#[derive(Clone, Debug)]
#[repr(u32)]
pub enum BlockMode {
Linked = 0,
Independent,
}
#[derive(Clone, Debug)]
#[repr(u32)]
pub enum ContentChecksum {
NoChecksum = 0,
ChecksumEnabled,
}
#[derive(Clone, Debug)]
#[repr(u32)]
pub enum FrameType {
Frame = 0,
SkippableFrame,
}
#[derive(Clone, Debug)]
#[repr(u32)]
pub enum BlockChecksum {
NoBlockChecksum = 0,
BlockChecksumEnabled,
}
#[derive(Debug)]
#[repr(C)]
pub struct LZ4FFrameInfo {
pub block_size_id: BlockSize,
pub block_mode: BlockMode,
pub content_checksum_flag: ContentChecksum,
pub frame_type: FrameType,
pub content_size: c_ulonglong,
pub dict_id: c_uint,
pub block_checksum_flag: BlockChecksum,
}
#[derive(Debug)]
#[repr(C)]
pub struct LZ4FPreferences {
pub frame_info: LZ4FFrameInfo,
pub compression_level: c_uint, // 0 == default (fast mode); values above 16 count as 16
pub auto_flush: c_uint, // 1 == always flush : reduce need for tmp buffer
pub favor_dec_speed: c_uint, // 1 == favor decompression speed over ratio, requires level 10+
pub reserved: [c_uint; 3],
}
#[derive(Debug)]
#[repr(C)]
pub struct LZ4FCompressOptions {
pub stable_src: c_uint, /* 1 == src content will remain available on future calls
* to LZ4F_compress(); avoid saving src content within tmp
* buffer as future dictionary */
pub reserved: [c_uint; 3],
}
#[derive(Debug)]
#[repr(C)]
pub struct LZ4FDecompressOptions {
pub stable_dst: c_uint, /* guarantee that decompressed data will still be there on next
* function calls (avoid storage into tmp buffers) */
pub reserved: [c_uint; 3],
}
#[derive(Debug)]
#[repr(C)]
pub struct LZ4StreamEncode(c_void);
#[derive(Debug)]
#[repr(C)]
pub struct LZ4StreamDecode(c_void);
pub const LZ4F_VERSION: c_uint = 100;
extern "C" {
// int LZ4_compress_default(const char* source, char* dest, int sourceSize, int maxDestSize);
#[allow(non_snake_case)]
pub fn LZ4_compress_default (source: *const c_char, dest: *mut c_char, sourceSize: c_int, maxDestSize: c_int) -> c_int;
// int LZ4_compress_fast (const char* source, char* dest, int sourceSize, int maxDestSize, int acceleration);
#[allow(non_snake_case)]
pub fn LZ4_compress_fast (source: *const c_char, dest: *mut c_char, sourceSize: c_int, maxDestSize: c_int, acceleration: c_int) -> c_int;
// int LZ4_compress_HC (const char* src, char* dst, int srcSize, int dstCapacity, int compressionLevel);
#[allow(non_snake_case)]
pub fn LZ4_compress_HC (src: *const c_char, dst: *mut c_char, srcSize: c_int, dstCapacity: c_int, compressionLevel: c_int) -> c_int;
// int LZ4_decompress_safe (const char* source, char* dest, int compressedSize, int maxDecompressedSize);
#[allow(non_snake_case)]
pub fn LZ4_decompress_safe (source: *const c_char, dest: *mut c_char, compressedSize: c_int, maxDecompressedSize: c_int) -> c_int;
// unsigned LZ4F_isError(LZ4F_errorCode_t code);
pub fn LZ4F_isError(code: size_t) -> c_uint;
// const char* LZ4F_getErrorName(LZ4F_errorCode_t code);
pub fn LZ4F_getErrorName(code: size_t) -> *const c_char;
// LZ4F_createCompressionContext() :
// The first thing to do is to create a compressionContext object, which will be used in all
// compression operations.
// This is achieved using LZ4F_createCompressionContext(), which takes as argument a version
// and an LZ4F_preferences_t structure.
// The version provided MUST be LZ4F_VERSION. It is intended to track potential version
// differences between different binaries.
// The function will provide a pointer to a fully allocated LZ4F_compressionContext_t object.
// If the result LZ4F_errorCode_t is not zero, there was an error during context creation.
// Object can release its memory using LZ4F_freeCompressionContext();
//
// LZ4F_errorCode_t LZ4F_createCompressionContext(
// LZ4F_compressionContext_t* LZ4F_compressionContextPtr,
// unsigned version);
pub fn LZ4F_createCompressionContext(ctx: &mut LZ4FCompressionContext,
version: c_uint)
-> LZ4FErrorCode;
// LZ4F_errorCode_t LZ4F_freeCompressionContext(
// LZ4F_compressionContext_t LZ4F_compressionContext);
pub fn LZ4F_freeCompressionContext(ctx: LZ4FCompressionContext) -> LZ4FErrorCode;
// LZ4F_compressBegin() :
// will write the frame header into dstBuffer.
// dstBuffer must be large enough to accommodate a header (dstMaxSize). Maximum header
// size is 19 bytes.
// The LZ4F_preferences_t structure is optional : you can provide NULL as argument, all
// preferences will then be set to default.
// The result of the function is the number of bytes written into dstBuffer for the header
// or an error code (can be tested using LZ4F_isError())
//
// size_t LZ4F_compressBegin(LZ4F_compressionContext_t compressionContext,
// void* dstBuffer,
// size_t dstMaxSize,
// const LZ4F_preferences_t* preferencesPtr);
pub fn LZ4F_compressBegin(ctx: LZ4FCompressionContext,
dstBuffer: *mut u8,
dstMaxSize: size_t,
preferencesPtr: *const LZ4FPreferences)
-> LZ4FErrorCode;
// LZ4F_compressBound() :
// Provides the minimum size of Dst buffer given srcSize to handle worst case situations.
// preferencesPtr is optional : you can provide NULL as argument, all preferences will then
// be set to default.
// Note that different preferences will produce in different results.
//
// size_t LZ4F_compressBound(size_t srcSize, const LZ4F_preferences_t* preferencesPtr);
pub fn LZ4F_compressBound(srcSize: size_t,
preferencesPtr: *const LZ4FPreferences)
-> LZ4FErrorCode;
// LZ4F_compressUpdate()
// LZ4F_compressUpdate() can be called repetitively to compress as much data as necessary.
// The most important rule is that dstBuffer MUST be large enough (dstMaxSize) to ensure
// compression completion even in worst case.
// If this condition is not respected, LZ4F_compress() will fail (result is an errorCode)
// You can get the minimum value of dstMaxSize by using LZ4F_compressBound()
// The LZ4F_compressOptions_t structure is optional : you can provide NULL as argument.
// The result of the function is the number of bytes written into dstBuffer : it can be zero,
// meaning input data was just buffered.
// The function outputs an error code if it fails (can be tested using LZ4F_isError())
//
// size_t LZ4F_compressUpdate(LZ4F_compressionContext_t compressionContext,
// void* dstBuffer,
// size_t dstMaxSize,
// const void* srcBuffer,
// size_t srcSize,
// const LZ4F_compressOptions_t* compressOptionsPtr);
pub fn LZ4F_compressUpdate(ctx: LZ4FCompressionContext,
dstBuffer: *mut u8,
dstMaxSize: size_t,
srcBuffer: *const u8,
srcSize: size_t,
compressOptionsPtr: *const LZ4FCompressOptions)
-> size_t;
// LZ4F_flush()
// Should you need to create compressed data immediately, without waiting for a block
// to be be filled, you can call LZ4_flush(), which will immediately compress any remaining
// data buffered within compressionContext.
// The LZ4F_compressOptions_t structure is optional : you can provide NULL as argument.
// The result of the function is the number of bytes written into dstBuffer
// (it can be zero, this means there was no data left within compressionContext)
// The function outputs an error code if it fails (can be tested using LZ4F_isError())
//
// size_t LZ4F_flush(LZ4F_compressionContext_t compressionContext,
// void* dstBuffer,
// size_t dstMaxSize,
// const LZ4F_compressOptions_t* compressOptionsPtr);
pub fn LZ4F_flush(ctx: LZ4FCompressionContext,
dstBuffer: *mut u8,
dstMaxSize: size_t,
compressOptionsPtr: *const LZ4FCompressOptions)
-> LZ4FErrorCode;
// LZ4F_compressEnd()
// When you want to properly finish the compressed frame, just call LZ4F_compressEnd().
// It will flush whatever data remained within compressionContext (like LZ4_flush())
// but also properly finalize the frame, with an endMark and a checksum.
// The result of the function is the number of bytes written into dstBuffer
// (necessarily >= 4 (endMark size))
// The function outputs an error code if it fails (can be tested using LZ4F_isError())
// The LZ4F_compressOptions_t structure is optional : you can provide NULL as argument.
// compressionContext can then be used again, starting with LZ4F_compressBegin().
//
// size_t LZ4F_compressEnd(LZ4F_compressionContext_t compressionContext,
// void* dstBuffer,
// size_t dstMaxSize,
// const LZ4F_compressOptions_t* compressOptionsPtr);
pub fn LZ4F_compressEnd(ctx: LZ4FCompressionContext,
dstBuffer: *mut u8,
dstMaxSize: size_t,
compressOptionsPtr: *const LZ4FCompressOptions)
-> LZ4FErrorCode;
// LZ4F_createDecompressionContext() :
// The first thing to do is to create a decompressionContext object, which will be used
// in all decompression operations.
// This is achieved using LZ4F_createDecompressionContext().
// The version provided MUST be LZ4F_VERSION. It is intended to track potential version
// differences between different binaries.
// The function will provide a pointer to a fully allocated and initialized
// LZ4F_decompressionContext_t object.
// If the result LZ4F_errorCode_t is not OK_NoError, there was an error during
// context creation.
// Object can release its memory using LZ4F_freeDecompressionContext();
//
// LZ4F_errorCode_t LZ4F_createDecompressionContext(LZ4F_decompressionContext_t* ctxPtr,
// unsigned version);
pub fn LZ4F_createDecompressionContext(ctx: &mut LZ4FDecompressionContext,
version: c_uint)
-> LZ4FErrorCode;
// LZ4F_errorCode_t LZ4F_freeDecompressionContext(LZ4F_decompressionContext_t ctx);
pub fn LZ4F_freeDecompressionContext(ctx: LZ4FDecompressionContext) -> LZ4FErrorCode;
// LZ4F_getFrameInfo()
// This function decodes frame header information, such as blockSize.
// It is optional : you could start by calling directly LZ4F_decompress() instead.
// The objective is to extract header information without starting decompression, typically
// for allocation purposes.
// LZ4F_getFrameInfo() can also be used *after* starting decompression, on a
// valid LZ4F_decompressionContext_t.
// The number of bytes read from srcBuffer will be provided within *srcSizePtr
// (necessarily <= original value).
// You are expected to resume decompression from where it stopped (srcBuffer + *srcSizePtr)
// The function result is an hint of how many srcSize bytes LZ4F_decompress() expects for
// next call, or an error code which can be tested using LZ4F_isError().
//
// size_t LZ4F_getFrameInfo(LZ4F_decompressionContext_t ctx,
// LZ4F_frameInfo_t* frameInfoPtr,
// const void* srcBuffer, size_t* srcSizePtr);
pub fn LZ4F_getFrameInfo(ctx: LZ4FDecompressionContext,
frameInfoPtr: &mut LZ4FFrameInfo,
srcBuffer: *const u8,
srcSizePtr: &mut size_t)
-> LZ4FErrorCode;
// LZ4F_decompress()
// Call this function repetitively to regenerate data compressed within srcBuffer.
// The function will attempt to decode *srcSizePtr bytes from srcBuffer, into dstBuffer of
// maximum size *dstSizePtr.
//
// The number of bytes regenerated into dstBuffer will be provided within *dstSizePtr
// (necessarily <= original value).
//
// The number of bytes read from srcBuffer will be provided within *srcSizePtr
// (necessarily <= original value).
// If number of bytes read is < number of bytes provided, then decompression operation
// is not completed. It typically happens when dstBuffer is not large enough to contain
// all decoded data.
// LZ4F_decompress() must be called again, starting from where it stopped
// (srcBuffer + *srcSizePtr)
// The function will check this condition, and refuse to continue if it is not respected.
//
// dstBuffer is supposed to be flushed between each call to the function, since its content
// will be overwritten.
// dst arguments can be changed at will with each consecutive call to the function.
//
// The function result is an hint of how many srcSize bytes LZ4F_decompress() expects for
// next call.
// Schematically, it's the size of the current (or remaining) compressed block + header of
// next block.
// Respecting the hint provides some boost to performance, since it does skip intermediate
// buffers.
// This is just a hint, you can always provide any srcSize you want.
// When a frame is fully decoded, the function result will be 0. (no more data expected)
// If decompression failed, function result is an error code, which can be tested
// using LZ4F_isError().
//
// size_t LZ4F_decompress(LZ4F_decompressionContext_t ctx,
// void* dstBuffer, size_t* dstSizePtr,
// const void* srcBuffer, size_t* srcSizePtr,
// const LZ4F_decompressOptions_t* optionsPtr);
pub fn LZ4F_decompress(ctx: LZ4FDecompressionContext,
dstBuffer: *mut u8,
dstSizePtr: &mut size_t,
srcBuffer: *const u8,
srcSizePtr: &mut size_t,
optionsPtr: *const LZ4FDecompressOptions)
-> LZ4FErrorCode;
// int LZ4_versionNumber(void)
pub fn LZ4_versionNumber() -> c_int;
// int LZ4_compressBound(int isize)
pub fn LZ4_compressBound(size: c_int) -> c_int;
// LZ4_stream_t* LZ4_createStream(void)
pub fn LZ4_createStream() -> *mut LZ4StreamEncode;
// int LZ4_compress_continue(LZ4_stream_t* LZ4_streamPtr,
// const char* source,
// char* dest,
// int inputSize)
pub fn LZ4_compress_continue(LZ4_stream: *mut LZ4StreamEncode,
source: *const u8,
dest: *mut u8,
input_size: c_int)
-> c_int;
// int LZ4_freeStream(LZ4_stream_t* LZ4_streamPtr)
pub fn LZ4_freeStream(LZ4_stream: *mut LZ4StreamEncode) -> c_int;
// int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode,
// const char* dictionary,
// int dictSize)
pub fn LZ4_setStreamDecode(LZ4_stream: *mut LZ4StreamDecode,
dictionary: *const u8,
dict_size: c_int)
-> c_int;
// LZ4_streamDecode_t* LZ4_createStreamDecode(void)
pub fn LZ4_createStreamDecode() -> *mut LZ4StreamDecode;
// int LZ4_decompress_safe_continue(LZ4_streamDecode_t* LZ4_streamDecode,
// const char* source,
// char* dest,
// int compressedSize,
// int maxDecompressedSize)
pub fn LZ4_decompress_safe_continue(LZ4_stream: *mut LZ4StreamDecode,
source: *const u8,
dest: *mut u8,
compressed_size: c_int,
max_decompressed_size: c_int)
-> c_int;
// int LZ4_freeStreamDecode(LZ4_streamDecode_t* LZ4_stream)
pub fn LZ4_freeStreamDecode(LZ4_stream: *mut LZ4StreamDecode) -> c_int;
// LZ4F_resetDecompressionContext()
// In case of an error, the context is left in "undefined" state.
// In which case, it's necessary to reset it, before re-using it.
// This method can also be used to abruptly stop any unfinished decompression,
// and start a new one using same context resources.
pub fn LZ4F_resetDecompressionContext(ctx: LZ4FDecompressionContext);
}
#[test]
fn test_version_number() {
unsafe { LZ4_versionNumber(); }
}
#[test]
fn test_frame_info_size() {
assert_eq!(core::mem::size_of::<LZ4FFrameInfo>(), 32);
}