Struct makepad_shader_compiler::generate::BlockGenerator
source · [−]pub struct BlockGenerator<'a> {
pub fn_def: &'a FnDef,
pub closure_site_info: Option<ClosureSiteInfo<'a>>,
pub shader_registry: &'a ShaderRegistry,
pub backend_writer: &'a dyn BackendWriter,
pub const_table_offset: Option<usize>,
pub indent_level: usize,
pub string: &'a mut String,
}
Fields
fn_def: &'a FnDef
closure_site_info: Option<ClosureSiteInfo<'a>>
shader_registry: &'a ShaderRegistry
backend_writer: &'a dyn BackendWriter
const_table_offset: Option<usize>
indent_level: usize
string: &'a mut String
Implementations
sourceimpl<'a> BlockGenerator<'a>
impl<'a> BlockGenerator<'a>
pub fn generate_block(&mut self, block: &Block)
Auto Trait Implementations
impl<'a> !RefUnwindSafe for BlockGenerator<'a>
impl<'a> !Send for BlockGenerator<'a>
impl<'a> !Sync for BlockGenerator<'a>
impl<'a> Unpin for BlockGenerator<'a>
impl<'a> !UnwindSafe for BlockGenerator<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more