pub struct ShaderEnum {
pub enum_name: LiveId,
pub variants: Vec<LiveId>,
}
Fields§
§enum_name: LiveId
§variants: Vec<LiveId>
Auto Trait Implementations§
impl RefUnwindSafe for ShaderEnum
impl Send for ShaderEnum
impl Sync for ShaderEnum
impl Unpin for ShaderEnum
impl UnwindSafe for ShaderEnum
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more