pub struct GamepadManager { /* private fields */ }
Implementations§
Source§impl GamepadManager
impl GamepadManager
pub fn is_supported(&self) -> bool
pub fn request_gamepad(&self) -> Option<GamepadInput>
pub fn maintain(&mut self)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for GamepadManager
impl !RefUnwindSafe for GamepadManager
impl !Send for GamepadManager
impl !Sync for GamepadManager
impl Unpin for GamepadManager
impl !UnwindSafe for GamepadManager
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