Module opengl

Source
Expand description

Constants associated with OpenGL.

Constantsยง

GL_2D
GL_2_BYTES
GL_3D
GL_3D_COLOR
GL_3D_COLOR_TEXTURE
GL_3_BYTES
GL_4D_COLOR_TEXTURE
GL_4_BYTES
GL_ACCUM
GL_ACCUM_ALPHA_BITS
GL_ACCUM_BLUE_BITS
GL_ACCUM_BUFFER_BIT
GL_ACCUM_CLEAR_VALUE
GL_ACCUM_GREEN_BITS
GL_ACCUM_RED_BITS
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS
GL_ACTIVE_ATTRIBUTES
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
GL_ACTIVE_PROGRAM
GL_ACTIVE_RESOURCES
GL_ACTIVE_SUBROUTINES
GL_ACTIVE_SUBROUTINE_MAX_LENGTH
GL_ACTIVE_SUBROUTINE_UNIFORMS
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH
GL_ACTIVE_TEXTURE
GL_ACTIVE_UNIFORMS
GL_ACTIVE_UNIFORM_BLOCKS
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
GL_ACTIVE_UNIFORM_MAX_LENGTH
GL_ACTIVE_VARIABLES
GL_ADD
GL_ALIASED_LINE_WIDTH_RANGE
GL_ALL_ATTRIB_BITS
GL_ALPHA
GL_ALPHA4
GL_ALPHA8
GL_ALPHA12
GL_ALPHA16
GL_ALPHA_BIAS
GL_ALPHA_BITS
GL_ALPHA_SCALE
GL_ALPHA_TEST
GL_ALPHA_TEST_FUNC
GL_ALPHA_TEST_REF
GL_ALREADY_SIGNALED
GL_ALWAYS
GL_AMBIENT
GL_AMBIENT_AND_DIFFUSE
GL_AND
GL_AND_INVERTED
GL_AND_REVERSE
GL_ANY_SAMPLES_PASSED
GL_ANY_SAMPLES_PASSED_CONSERVATIVE
GL_ARRAY_BUFFER
GL_ARRAY_BUFFER_BINDING
GL_ARRAY_SIZE
GL_ARRAY_STRIDE
GL_ATOMIC_COUNTER_BARRIER_BIT
GL_ATOMIC_COUNTER_BUFFER
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES
GL_ATOMIC_COUNTER_BUFFER_BINDING
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE
GL_ATOMIC_COUNTER_BUFFER_INDEX
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER
GL_ATOMIC_COUNTER_BUFFER_SIZE
GL_ATOMIC_COUNTER_BUFFER_START
GL_ATTACHED_SHADERS
GL_ATTRIB_STACK_DEPTH
GL_AUTO_GENERATE_MIPMAP
GL_AUTO_NORMAL
GL_AUX0
GL_AUX1
GL_AUX2
GL_AUX3
GL_AUX_BUFFERS
GL_BACK
GL_BACK_LEFT
GL_BACK_RIGHT
GL_BGR
GL_BGRA
GL_BGRA_EXT
GL_BGRA_INTEGER
GL_BGR_EXT
GL_BGR_INTEGER
GL_BITMAP
GL_BITMAP_TOKEN
GL_BLEND
GL_BLEND_COLOR
GL_BLEND_DST
GL_BLEND_DST_ALPHA
GL_BLEND_DST_RGB
GL_BLEND_EQUATION
GL_BLEND_EQUATION_ALPHA
GL_BLEND_EQUATION_RGB
GL_BLEND_SRC
GL_BLEND_SRC_ALPHA
GL_BLEND_SRC_RGB
GL_BLOCK_INDEX
GL_BLUE
GL_BLUE_BIAS
GL_BLUE_BITS
GL_BLUE_INTEGER
GL_BLUE_SCALE
GL_BOOL
GL_BOOL_VEC2
GL_BOOL_VEC3
GL_BOOL_VEC4
GL_BUFFER
GL_BUFFER_ACCESS
GL_BUFFER_ACCESS_FLAGS
GL_BUFFER_BINDING
GL_BUFFER_DATA_SIZE
GL_BUFFER_IMMUTABLE_STORAGE
GL_BUFFER_MAPPED
GL_BUFFER_MAP_LENGTH
GL_BUFFER_MAP_OFFSET
GL_BUFFER_MAP_POINTER
GL_BUFFER_SIZE
GL_BUFFER_STORAGE_FLAGS
GL_BUFFER_UPDATE_BARRIER_BIT
GL_BUFFER_USAGE
GL_BUFFER_VARIABLE
GL_BYTE
GL_C3F_V3F
GL_C4F_N3F_V3F
GL_C4UB_V2F
GL_C4UB_V3F
GL_CAVEAT_SUPPORT
GL_CCW
GL_CLAMP
GL_CLAMP_READ_COLOR
GL_CLAMP_TO_BORDER
GL_CLAMP_TO_EDGE
GL_CLEAR
GL_CLEAR_BUFFER
GL_CLEAR_TEXTURE
GL_CLIENT_ATTRIB_STACK_DEPTH
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT
GL_CLIENT_PIXEL_STORE_BIT
GL_CLIENT_STORAGE_BIT
GL_CLIENT_VERTEX_ARRAY_BIT
GL_CLIPPING_INPUT_PRIMITIVES_ARB
GL_CLIPPING_OUTPUT_PRIMITIVES_ARB
GL_CLIP_DEPTH_MODE
GL_CLIP_DISTANCE0
GL_CLIP_DISTANCE1
GL_CLIP_DISTANCE2
GL_CLIP_DISTANCE3
GL_CLIP_DISTANCE4
GL_CLIP_DISTANCE5
GL_CLIP_DISTANCE6
GL_CLIP_DISTANCE7
GL_CLIP_ORIGIN
GL_CLIP_PLANE0
GL_CLIP_PLANE1
GL_CLIP_PLANE2
GL_CLIP_PLANE3
GL_CLIP_PLANE4
GL_CLIP_PLANE5
GL_COEFF
GL_COLOR
GL_COLOR_ARRAY
GL_COLOR_ARRAY_COUNT_EXT
GL_COLOR_ARRAY_EXT
GL_COLOR_ARRAY_POINTER
GL_COLOR_ARRAY_POINTER_EXT
GL_COLOR_ARRAY_SIZE
GL_COLOR_ARRAY_SIZE_EXT
GL_COLOR_ARRAY_STRIDE
GL_COLOR_ARRAY_STRIDE_EXT
GL_COLOR_ARRAY_TYPE
GL_COLOR_ARRAY_TYPE_EXT
GL_COLOR_ATTACHMENT0
GL_COLOR_ATTACHMENT1
GL_COLOR_ATTACHMENT2
GL_COLOR_ATTACHMENT3
GL_COLOR_ATTACHMENT4
GL_COLOR_ATTACHMENT5
GL_COLOR_ATTACHMENT6
GL_COLOR_ATTACHMENT7
GL_COLOR_ATTACHMENT8
GL_COLOR_ATTACHMENT9
GL_COLOR_ATTACHMENT10
GL_COLOR_ATTACHMENT11
GL_COLOR_ATTACHMENT12
GL_COLOR_ATTACHMENT13
GL_COLOR_ATTACHMENT14
GL_COLOR_ATTACHMENT15
GL_COLOR_ATTACHMENT16
GL_COLOR_ATTACHMENT17
GL_COLOR_ATTACHMENT18
GL_COLOR_ATTACHMENT19
GL_COLOR_ATTACHMENT20
GL_COLOR_ATTACHMENT21
GL_COLOR_ATTACHMENT22
GL_COLOR_ATTACHMENT23
GL_COLOR_ATTACHMENT24
GL_COLOR_ATTACHMENT25
GL_COLOR_ATTACHMENT26
GL_COLOR_ATTACHMENT27
GL_COLOR_ATTACHMENT28
GL_COLOR_ATTACHMENT29
GL_COLOR_ATTACHMENT30
GL_COLOR_ATTACHMENT31
GL_COLOR_BUFFER_BIT
GL_COLOR_CLEAR_VALUE
GL_COLOR_COMPONENTS
GL_COLOR_ENCODING
GL_COLOR_INDEX
GL_COLOR_INDEX1_EXT
GL_COLOR_INDEX2_EXT
GL_COLOR_INDEX4_EXT
GL_COLOR_INDEX8_EXT
GL_COLOR_INDEX12_EXT
GL_COLOR_INDEX16_EXT
GL_COLOR_INDEXES
GL_COLOR_LOGIC_OP
GL_COLOR_MATERIAL
GL_COLOR_MATERIAL_FACE
GL_COLOR_MATERIAL_PARAMETER
GL_COLOR_RENDERABLE
GL_COLOR_TABLE_ALPHA_SIZE_EXT
GL_COLOR_TABLE_BLUE_SIZE_EXT
GL_COLOR_TABLE_FORMAT_EXT
GL_COLOR_TABLE_GREEN_SIZE_EXT
GL_COLOR_TABLE_INTENSITY_SIZE_EXT
GL_COLOR_TABLE_LUMINANCE_SIZE_EXT
GL_COLOR_TABLE_RED_SIZE_EXT
GL_COLOR_TABLE_WIDTH_EXT
GL_COLOR_WRITEMASK
GL_COMMAND_BARRIER_BIT
GL_COMPARE_REF_TO_TEXTURE
GL_COMPATIBLE_SUBROUTINES
GL_COMPILE
GL_COMPILE_AND_EXECUTE
GL_COMPILE_STATUS
GL_COMPRESSED_R11_EAC
GL_COMPRESSED_RED
GL_COMPRESSED_RED_RGTC1
GL_COMPRESSED_RG
GL_COMPRESSED_RG11_EAC
GL_COMPRESSED_RGB
GL_COMPRESSED_RGB8_ETC2
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
GL_COMPRESSED_RGBA
GL_COMPRESSED_RGBA8_ETC2_EAC
GL_COMPRESSED_RGBA_BPTC_UNORM
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB
GL_COMPRESSED_RG_RGTC2
GL_COMPRESSED_SIGNED_R11_EAC
GL_COMPRESSED_SIGNED_RED_RGTC1
GL_COMPRESSED_SIGNED_RG11_EAC
GL_COMPRESSED_SIGNED_RG_RGTC2
GL_COMPRESSED_SRGB
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
GL_COMPRESSED_SRGB8_ETC2
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
GL_COMPRESSED_SRGB_ALPHA
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB
GL_COMPRESSED_TEXTURE_FORMATS
GL_COMPUTE_SHADER
GL_COMPUTE_SHADER_BIT
GL_COMPUTE_SHADER_INVOCATIONS_ARB
GL_COMPUTE_SUBROUTINE
GL_COMPUTE_SUBROUTINE_UNIFORM
GL_COMPUTE_TEXTURE
GL_COMPUTE_WORK_GROUP_SIZE
GL_CONDITION_SATISFIED
GL_CONSTANT_ALPHA
GL_CONSTANT_ATTENUATION
GL_CONSTANT_COLOR
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT
GL_CONTEXT_CORE_PROFILE_BIT
GL_CONTEXT_FLAGS
GL_CONTEXT_FLAG_DEBUG_BIT
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB
GL_CONTEXT_LOST
GL_CONTEXT_PROFILE_MASK
GL_CONTEXT_RELEASE_BEHAVIOR
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH
GL_CONTEXT_ROBUST_ACCESS
GL_COPY
GL_COPY_INVERTED
GL_COPY_PIXEL_TOKEN
GL_COPY_READ_BUFFER
GL_COPY_READ_BUFFER_BINDING
GL_COPY_WRITE_BUFFER
GL_COPY_WRITE_BUFFER_BINDING
GL_CULL_FACE
GL_CULL_FACE_MODE
GL_CURRENT_BIT
GL_CURRENT_COLOR
GL_CURRENT_INDEX
GL_CURRENT_NORMAL
GL_CURRENT_PROGRAM
GL_CURRENT_QUERY
GL_CURRENT_RASTER_COLOR
GL_CURRENT_RASTER_DISTANCE
GL_CURRENT_RASTER_INDEX
GL_CURRENT_RASTER_POSITION
GL_CURRENT_RASTER_POSITION_VALID
GL_CURRENT_RASTER_TEXTURE_COORDS
GL_CURRENT_TEXTURE_COORDS
GL_CURRENT_VERTEX_ATTRIB
GL_CW
GL_DEBUG_CALLBACK_FUNCTION
GL_DEBUG_CALLBACK_FUNCTION_ARB
GL_DEBUG_CALLBACK_USER_PARAM
GL_DEBUG_CALLBACK_USER_PARAM_ARB
GL_DEBUG_GROUP_STACK_DEPTH
GL_DEBUG_LOGGED_MESSAGES
GL_DEBUG_LOGGED_MESSAGES_ARB
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB
GL_DEBUG_OUTPUT
GL_DEBUG_OUTPUT_SYNCHRONOUS
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB
GL_DEBUG_SEVERITY_HIGH
GL_DEBUG_SEVERITY_HIGH_ARB
GL_DEBUG_SEVERITY_LOW
GL_DEBUG_SEVERITY_LOW_ARB
GL_DEBUG_SEVERITY_MEDIUM
GL_DEBUG_SEVERITY_MEDIUM_ARB
GL_DEBUG_SEVERITY_NOTIFICATION
GL_DEBUG_SOURCE_API
GL_DEBUG_SOURCE_API_ARB
GL_DEBUG_SOURCE_APPLICATION
GL_DEBUG_SOURCE_APPLICATION_ARB
GL_DEBUG_SOURCE_OTHER
GL_DEBUG_SOURCE_OTHER_ARB
GL_DEBUG_SOURCE_SHADER_COMPILER
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB
GL_DEBUG_SOURCE_THIRD_PARTY
GL_DEBUG_SOURCE_THIRD_PARTY_ARB
GL_DEBUG_SOURCE_WINDOW_SYSTEM
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB
GL_DEBUG_TYPE_ERROR
GL_DEBUG_TYPE_ERROR_ARB
GL_DEBUG_TYPE_MARKER
GL_DEBUG_TYPE_OTHER
GL_DEBUG_TYPE_OTHER_ARB
GL_DEBUG_TYPE_PERFORMANCE
GL_DEBUG_TYPE_PERFORMANCE_ARB
GL_DEBUG_TYPE_POP_GROUP
GL_DEBUG_TYPE_PORTABILITY
GL_DEBUG_TYPE_PORTABILITY_ARB
GL_DEBUG_TYPE_PUSH_GROUP
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB
GL_DECAL
GL_DECR
GL_DECR_WRAP
GL_DELETE_STATUS
GL_DEPTH
GL_DEPTH24_STENCIL8
GL_DEPTH32F_STENCIL8
GL_DEPTH_ATTACHMENT
GL_DEPTH_BIAS
GL_DEPTH_BITS
GL_DEPTH_BUFFER_BIT
GL_DEPTH_CLAMP
GL_DEPTH_CLEAR_VALUE
GL_DEPTH_COMPONENT
GL_DEPTH_COMPONENT16
GL_DEPTH_COMPONENT24
GL_DEPTH_COMPONENT32
GL_DEPTH_COMPONENT32F
GL_DEPTH_COMPONENTS
GL_DEPTH_FUNC
GL_DEPTH_RANGE
GL_DEPTH_RENDERABLE
GL_DEPTH_SCALE
GL_DEPTH_STENCIL
GL_DEPTH_STENCIL_ATTACHMENT
GL_DEPTH_STENCIL_TEXTURE_MODE
GL_DEPTH_TEST
GL_DEPTH_WRITEMASK
GL_DIFFUSE
GL_DISPATCH_INDIRECT_BUFFER
GL_DISPATCH_INDIRECT_BUFFER_BINDING
GL_DITHER
GL_DOMAIN
GL_DONT_CARE
GL_DOUBLE
GL_DOUBLEBUFFER
GL_DOUBLE_MAT2
GL_DOUBLE_MAT3
GL_DOUBLE_MAT4
GL_DOUBLE_VEC2
GL_DOUBLE_VEC3
GL_DOUBLE_VEC4
GL_DRAW_BUFFER
GL_DRAW_BUFFER0
GL_DRAW_BUFFER1
GL_DRAW_BUFFER2
GL_DRAW_BUFFER3
GL_DRAW_BUFFER4
GL_DRAW_BUFFER5
GL_DRAW_BUFFER6
GL_DRAW_BUFFER7
GL_DRAW_BUFFER8
GL_DRAW_BUFFER9
GL_DRAW_BUFFER10
GL_DRAW_BUFFER11
GL_DRAW_BUFFER12
GL_DRAW_BUFFER13
GL_DRAW_BUFFER14
GL_DRAW_BUFFER15
GL_DRAW_FRAMEBUFFER
GL_DRAW_FRAMEBUFFER_BINDING
GL_DRAW_INDIRECT_BUFFER
GL_DRAW_INDIRECT_BUFFER_BINDING
GL_DRAW_PIXEL_TOKEN
GL_DST_ALPHA
GL_DST_COLOR
GL_DYNAMIC_COPY
GL_DYNAMIC_DRAW
GL_DYNAMIC_READ
GL_DYNAMIC_STORAGE_BIT
GL_EDGE_FLAG
GL_EDGE_FLAG_ARRAY
GL_EDGE_FLAG_ARRAY_COUNT_EXT
GL_EDGE_FLAG_ARRAY_EXT
GL_EDGE_FLAG_ARRAY_POINTER
GL_EDGE_FLAG_ARRAY_POINTER_EXT
GL_EDGE_FLAG_ARRAY_STRIDE
GL_EDGE_FLAG_ARRAY_STRIDE_EXT
GL_ELEMENT_ARRAY_BARRIER_BIT
GL_ELEMENT_ARRAY_BUFFER
GL_ELEMENT_ARRAY_BUFFER_BINDING
GL_EMISSION
GL_ENABLE_BIT
GL_EQUAL
GL_EQUIV
GL_EVAL_BIT
GL_EXP
GL_EXP2
GL_EXTENSIONS
GL_EYE_LINEAR
GL_EYE_PLANE
GL_FALSE
GL_FASTEST
GL_FEEDBACK
GL_FEEDBACK_BUFFER_POINTER
GL_FEEDBACK_BUFFER_SIZE
GL_FEEDBACK_BUFFER_TYPE
GL_FILL
GL_FILTER
GL_FIRST_VERTEX_CONVENTION
GL_FIXED
GL_FIXED_ONLY
GL_FLAT
GL_FLOAT
GL_FLOAT_32_UNSIGNED_INT_24_8_REV
GL_FLOAT_MAT2
GL_FLOAT_MAT3
GL_FLOAT_MAT4
GL_FLOAT_VEC2
GL_FLOAT_VEC3
GL_FLOAT_VEC4
GL_FOG
GL_FOG_BIT
GL_FOG_COLOR
GL_FOG_DENSITY
GL_FOG_END
GL_FOG_HINT
GL_FOG_INDEX
GL_FOG_MODE
GL_FOG_SPECULAR_TEXTURE_WIN
GL_FOG_START
GL_FRACTIONAL_EVEN
GL_FRACTIONAL_ODD
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS
GL_FRAGMENT_SHADER
GL_FRAGMENT_SHADER_BIT
GL_FRAGMENT_SHADER_DERIVATIVE_HINT
GL_FRAGMENT_SHADER_INVOCATIONS_ARB
GL_FRAGMENT_SUBROUTINE
GL_FRAGMENT_SUBROUTINE_UNIFORM
GL_FRAGMENT_TEXTURE
GL_FRAMEBUFFER
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
GL_FRAMEBUFFER_ATTACHMENT_LAYERED
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
GL_FRAMEBUFFER_BARRIER_BIT
GL_FRAMEBUFFER_BINDING
GL_FRAMEBUFFER_BLEND
GL_FRAMEBUFFER_COMPLETE
GL_FRAMEBUFFER_DEFAULT
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
GL_FRAMEBUFFER_DEFAULT_HEIGHT
GL_FRAMEBUFFER_DEFAULT_LAYERS
GL_FRAMEBUFFER_DEFAULT_SAMPLES
GL_FRAMEBUFFER_DEFAULT_WIDTH
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
GL_FRAMEBUFFER_RENDERABLE
GL_FRAMEBUFFER_RENDERABLE_LAYERED
GL_FRAMEBUFFER_SRGB
GL_FRAMEBUFFER_UNDEFINED
GL_FRAMEBUFFER_UNSUPPORTED
GL_FRONT
GL_FRONT_AND_BACK
GL_FRONT_FACE
GL_FRONT_LEFT
GL_FRONT_RIGHT
GL_FULL_SUPPORT
GL_FUNC_ADD
GL_FUNC_REVERSE_SUBTRACT
GL_FUNC_SUBTRACT
GL_GEOMETRY_INPUT_TYPE
GL_GEOMETRY_OUTPUT_TYPE
GL_GEOMETRY_SHADER
GL_GEOMETRY_SHADER_BIT
GL_GEOMETRY_SHADER_INVOCATIONS
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB
GL_GEOMETRY_SUBROUTINE
GL_GEOMETRY_SUBROUTINE_UNIFORM
GL_GEOMETRY_TEXTURE
GL_GEOMETRY_VERTICES_OUT
GL_GEQUAL
GL_GET_TEXTURE_IMAGE_FORMAT
GL_GET_TEXTURE_IMAGE_TYPE
GL_GREATER
GL_GREEN
GL_GREEN_BIAS
GL_GREEN_BITS
GL_GREEN_INTEGER
GL_GREEN_SCALE
GL_GUILTY_CONTEXT_RESET
GL_GUILTY_CONTEXT_RESET_ARB
GL_HALF_FLOAT
GL_HIGH_FLOAT
GL_HIGH_INT
GL_HINT_BIT
GL_IMAGE_1D
GL_IMAGE_1D_ARRAY
GL_IMAGE_2D
GL_IMAGE_2D_ARRAY
GL_IMAGE_2D_MULTISAMPLE
GL_IMAGE_2D_MULTISAMPLE_ARRAY
GL_IMAGE_2D_RECT
GL_IMAGE_3D
GL_IMAGE_BINDING_ACCESS
GL_IMAGE_BINDING_FORMAT
GL_IMAGE_BINDING_LAYER
GL_IMAGE_BINDING_LAYERED
GL_IMAGE_BINDING_LEVEL
GL_IMAGE_BINDING_NAME
GL_IMAGE_BUFFER
GL_IMAGE_CLASS_1_X_8
GL_IMAGE_CLASS_1_X_16
GL_IMAGE_CLASS_1_X_32
GL_IMAGE_CLASS_2_X_8
GL_IMAGE_CLASS_2_X_16
GL_IMAGE_CLASS_2_X_32
GL_IMAGE_CLASS_4_X_8
GL_IMAGE_CLASS_4_X_16
GL_IMAGE_CLASS_4_X_32
GL_IMAGE_CLASS_10_10_10_2
GL_IMAGE_CLASS_11_11_10
GL_IMAGE_COMPATIBILITY_CLASS
GL_IMAGE_CUBE
GL_IMAGE_CUBE_MAP_ARRAY
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
GL_IMAGE_PIXEL_FORMAT
GL_IMAGE_PIXEL_TYPE
GL_IMAGE_TEXEL_SIZE
GL_IMPLEMENTATION_COLOR_READ_FORMAT
GL_IMPLEMENTATION_COLOR_READ_TYPE
GL_INCR
GL_INCR_WRAP
GL_INDEX_ARRAY
GL_INDEX_ARRAY_COUNT_EXT
GL_INDEX_ARRAY_EXT
GL_INDEX_ARRAY_POINTER
GL_INDEX_ARRAY_POINTER_EXT
GL_INDEX_ARRAY_STRIDE
GL_INDEX_ARRAY_STRIDE_EXT
GL_INDEX_ARRAY_TYPE
GL_INDEX_ARRAY_TYPE_EXT
GL_INDEX_BITS
GL_INDEX_CLEAR_VALUE
GL_INDEX_LOGIC_OP
GL_INDEX_MODE
GL_INDEX_OFFSET
GL_INDEX_SHIFT
GL_INDEX_WRITEMASK
GL_INFO_LOG_LENGTH
GL_INNOCENT_CONTEXT_RESET
GL_INNOCENT_CONTEXT_RESET_ARB
GL_INT
GL_INTENSITY
GL_INTENSITY4
GL_INTENSITY8
GL_INTENSITY12
GL_INTENSITY16
GL_INTERLEAVED_ATTRIBS
GL_INTERNALFORMAT_ALPHA_SIZE
GL_INTERNALFORMAT_ALPHA_TYPE
GL_INTERNALFORMAT_BLUE_SIZE
GL_INTERNALFORMAT_BLUE_TYPE
GL_INTERNALFORMAT_DEPTH_SIZE
GL_INTERNALFORMAT_DEPTH_TYPE
GL_INTERNALFORMAT_GREEN_SIZE
GL_INTERNALFORMAT_GREEN_TYPE
GL_INTERNALFORMAT_PREFERRED
GL_INTERNALFORMAT_RED_SIZE
GL_INTERNALFORMAT_RED_TYPE
GL_INTERNALFORMAT_SHARED_SIZE
GL_INTERNALFORMAT_STENCIL_SIZE
GL_INTERNALFORMAT_STENCIL_TYPE
GL_INTERNALFORMAT_SUPPORTED
GL_INT_2_10_10_10_REV
GL_INT_IMAGE_1D
GL_INT_IMAGE_1D_ARRAY
GL_INT_IMAGE_2D
GL_INT_IMAGE_2D_ARRAY
GL_INT_IMAGE_2D_MULTISAMPLE
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY
GL_INT_IMAGE_2D_RECT
GL_INT_IMAGE_3D
GL_INT_IMAGE_BUFFER
GL_INT_IMAGE_CUBE
GL_INT_IMAGE_CUBE_MAP_ARRAY
GL_INT_SAMPLER_1D
GL_INT_SAMPLER_1D_ARRAY
GL_INT_SAMPLER_2D
GL_INT_SAMPLER_2D_ARRAY
GL_INT_SAMPLER_2D_MULTISAMPLE
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
GL_INT_SAMPLER_2D_RECT
GL_INT_SAMPLER_3D
GL_INT_SAMPLER_BUFFER
GL_INT_SAMPLER_CUBE
GL_INT_SAMPLER_CUBE_MAP_ARRAY
GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB
GL_INT_VEC2
GL_INT_VEC3
GL_INT_VEC4
GL_INVALID_ENUM
GL_INVALID_FRAMEBUFFER_OPERATION
GL_INVALID_OPERATION
GL_INVALID_VALUE
GL_INVERT
GL_ISOLINES
GL_IS_PER_PATCH
GL_IS_ROW_MAJOR
GL_KEEP
GL_LAST_VERTEX_CONVENTION
GL_LAYER_PROVOKING_VERTEX
GL_LEFT
GL_LEQUAL
GL_LESS
GL_LIGHT0
GL_LIGHT1
GL_LIGHT2
GL_LIGHT3
GL_LIGHT4
GL_LIGHT5
GL_LIGHT6
GL_LIGHT7
GL_LIGHTING
GL_LIGHTING_BIT
GL_LIGHT_MODEL_AMBIENT
GL_LIGHT_MODEL_LOCAL_VIEWER
GL_LIGHT_MODEL_TWO_SIDE
GL_LINE
GL_LINEAR
GL_LINEAR_ATTENUATION
GL_LINEAR_MIPMAP_LINEAR
GL_LINEAR_MIPMAP_NEAREST
GL_LINES
GL_LINES_ADJACENCY
GL_LINE_BIT
GL_LINE_LOOP
GL_LINE_RESET_TOKEN
GL_LINE_SMOOTH
GL_LINE_SMOOTH_HINT
GL_LINE_STIPPLE
GL_LINE_STIPPLE_PATTERN
GL_LINE_STIPPLE_REPEAT
GL_LINE_STRIP
GL_LINE_STRIP_ADJACENCY
GL_LINE_TOKEN
GL_LINE_WIDTH
GL_LINE_WIDTH_GRANULARITY
GL_LINE_WIDTH_RANGE
GL_LINK_STATUS
GL_LIST_BASE
GL_LIST_BIT
GL_LIST_INDEX
GL_LIST_MODE
GL_LOAD
GL_LOCATION
GL_LOCATION_COMPONENT
GL_LOCATION_INDEX
GL_LOGIC_OP_MODE
GL_LOSE_CONTEXT_ON_RESET
GL_LOSE_CONTEXT_ON_RESET_ARB
GL_LOWER_LEFT
GL_LOW_FLOAT
GL_LOW_INT
GL_LUMINANCE
GL_LUMINANCE4
GL_LUMINANCE8
GL_LUMINANCE4_ALPHA4
GL_LUMINANCE6_ALPHA2
GL_LUMINANCE8_ALPHA8
GL_LUMINANCE12
GL_LUMINANCE16
GL_LUMINANCE12_ALPHA4
GL_LUMINANCE12_ALPHA12
GL_LUMINANCE16_ALPHA16
GL_LUMINANCE_ALPHA
GL_MAJOR_VERSION
GL_MANUAL_GENERATE_MIPMAP
GL_MAP1_COLOR_4
GL_MAP1_GRID_DOMAIN
GL_MAP1_GRID_SEGMENTS
GL_MAP1_INDEX
GL_MAP1_NORMAL
GL_MAP1_TEXTURE_COORD_1
GL_MAP1_TEXTURE_COORD_2
GL_MAP1_TEXTURE_COORD_3
GL_MAP1_TEXTURE_COORD_4
GL_MAP1_VERTEX_3
GL_MAP1_VERTEX_4
GL_MAP2_COLOR_4
GL_MAP2_GRID_DOMAIN
GL_MAP2_GRID_SEGMENTS
GL_MAP2_INDEX
GL_MAP2_NORMAL
GL_MAP2_TEXTURE_COORD_1
GL_MAP2_TEXTURE_COORD_2
GL_MAP2_TEXTURE_COORD_3
GL_MAP2_TEXTURE_COORD_4
GL_MAP2_VERTEX_3
GL_MAP2_VERTEX_4
GL_MAP_COHERENT_BIT
GL_MAP_COLOR
GL_MAP_FLUSH_EXPLICIT_BIT
GL_MAP_INVALIDATE_BUFFER_BIT
GL_MAP_INVALIDATE_RANGE_BIT
GL_MAP_PERSISTENT_BIT
GL_MAP_READ_BIT
GL_MAP_STENCIL
GL_MAP_UNSYNCHRONIZED_BIT
GL_MAP_WRITE_BIT
GL_MATRIX_MODE
GL_MATRIX_STRIDE
GL_MAX
GL_MAX_3D_TEXTURE_SIZE
GL_MAX_ARRAY_TEXTURE_LAYERS
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE
GL_MAX_ATTRIB_STACK_DEPTH
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
GL_MAX_CLIP_DISTANCES
GL_MAX_CLIP_PLANES
GL_MAX_COLOR_ATTACHMENTS
GL_MAX_COLOR_TEXTURE_SAMPLES
GL_MAX_COMBINED_ATOMIC_COUNTERS
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
GL_MAX_COMBINED_DIMENSIONS
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
GL_MAX_COMBINED_IMAGE_UNIFORMS
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
GL_MAX_COMBINED_UNIFORM_BLOCKS
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
GL_MAX_COMPUTE_ATOMIC_COUNTERS
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB
GL_MAX_COMPUTE_IMAGE_UNIFORMS
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS
GL_MAX_COMPUTE_UNIFORM_BLOCKS
GL_MAX_COMPUTE_UNIFORM_COMPONENTS
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB
GL_MAX_COMPUTE_WORK_GROUP_COUNT
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS
GL_MAX_COMPUTE_WORK_GROUP_SIZE
GL_MAX_CUBE_MAP_TEXTURE_SIZE
GL_MAX_CULL_DISTANCES
GL_MAX_DEBUG_GROUP_STACK_DEPTH
GL_MAX_DEBUG_LOGGED_MESSAGES
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB
GL_MAX_DEBUG_MESSAGE_LENGTH
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB
GL_MAX_DEPTH
GL_MAX_DEPTH_TEXTURE_SAMPLES
GL_MAX_DRAW_BUFFERS
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS
GL_MAX_ELEMENTS_INDICES
GL_MAX_ELEMENTS_INDICES_WIN
GL_MAX_ELEMENTS_VERTICES
GL_MAX_ELEMENTS_VERTICES_WIN
GL_MAX_ELEMENT_INDEX
GL_MAX_EVAL_ORDER
GL_MAX_FRAGMENT_ATOMIC_COUNTERS
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS
GL_MAX_FRAGMENT_IMAGE_UNIFORMS
GL_MAX_FRAGMENT_INPUT_COMPONENTS
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
GL_MAX_FRAGMENT_UNIFORM_BLOCKS
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
GL_MAX_FRAGMENT_UNIFORM_VECTORS
GL_MAX_FRAMEBUFFER_HEIGHT
GL_MAX_FRAMEBUFFER_LAYERS
GL_MAX_FRAMEBUFFER_SAMPLES
GL_MAX_FRAMEBUFFER_WIDTH
GL_MAX_GEOMETRY_ATOMIC_COUNTERS
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS
GL_MAX_GEOMETRY_IMAGE_UNIFORMS
GL_MAX_GEOMETRY_INPUT_COMPONENTS
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
GL_MAX_GEOMETRY_OUTPUT_VERTICES
GL_MAX_GEOMETRY_SHADER_INVOCATIONS
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
GL_MAX_GEOMETRY_UNIFORM_BLOCKS
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
GL_MAX_HEIGHT
GL_MAX_IMAGE_SAMPLES
GL_MAX_IMAGE_UNITS
GL_MAX_INTEGER_SAMPLES
GL_MAX_LABEL_LENGTH
GL_MAX_LAYERS
GL_MAX_LIGHTS
GL_MAX_LIST_NESTING
GL_MAX_MODELVIEW_STACK_DEPTH
GL_MAX_NAME_LENGTH
GL_MAX_NAME_STACK_DEPTH
GL_MAX_NUM_ACTIVE_VARIABLES
GL_MAX_NUM_COMPATIBLE_SUBROUTINES
GL_MAX_PATCH_VERTICES
GL_MAX_PIXEL_MAP_TABLE
GL_MAX_PROGRAM_TEXEL_OFFSET
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
GL_MAX_PROJECTION_STACK_DEPTH
GL_MAX_RECTANGLE_TEXTURE_SIZE
GL_MAX_RENDERBUFFER_SIZE
GL_MAX_SAMPLES
GL_MAX_SAMPLE_MASK_WORDS
GL_MAX_SERVER_WAIT_TIMEOUT
GL_MAX_SHADER_STORAGE_BLOCK_SIZE
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB
GL_MAX_SPARSE_TEXTURE_SIZE_ARB
GL_MAX_SUBROUTINES
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
GL_MAX_TESS_GEN_LEVEL
GL_MAX_TESS_PATCH_COMPONENTS
GL_MAX_TEXTURE_BUFFER_SIZE
GL_MAX_TEXTURE_IMAGE_UNITS
GL_MAX_TEXTURE_LOD_BIAS
GL_MAX_TEXTURE_SIZE
GL_MAX_TEXTURE_STACK_DEPTH
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
GL_MAX_UNIFORM_BLOCK_SIZE
GL_MAX_UNIFORM_BUFFER_BINDINGS
GL_MAX_UNIFORM_LOCATIONS
GL_MAX_VARYING_COMPONENTS
GL_MAX_VARYING_FLOATS
GL_MAX_VARYING_VECTORS
GL_MAX_VERTEX_ATOMIC_COUNTERS
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS
GL_MAX_VERTEX_ATTRIBS
GL_MAX_VERTEX_ATTRIB_BINDINGS
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET
GL_MAX_VERTEX_ATTRIB_STRIDE
GL_MAX_VERTEX_IMAGE_UNIFORMS
GL_MAX_VERTEX_OUTPUT_COMPONENTS
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS
GL_MAX_VERTEX_STREAMS
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
GL_MAX_VERTEX_UNIFORM_BLOCKS
GL_MAX_VERTEX_UNIFORM_COMPONENTS
GL_MAX_VERTEX_UNIFORM_VECTORS
GL_MAX_VIEWPORTS
GL_MAX_VIEWPORT_DIMS
GL_MAX_WIDTH
GL_MEDIUM_FLOAT
GL_MEDIUM_INT
GL_MIN
GL_MINOR_VERSION
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET
GL_MIN_MAP_BUFFER_ALIGNMENT
GL_MIN_PROGRAM_TEXEL_OFFSET
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
GL_MIN_SAMPLE_SHADING_VALUE
GL_MIN_SAMPLE_SHADING_VALUE_ARB
GL_MIPMAP
GL_MIRRORED_REPEAT
GL_MIRROR_CLAMP_TO_EDGE
GL_MODELVIEW
GL_MODELVIEW_MATRIX
GL_MODELVIEW_STACK_DEPTH
GL_MODULATE
GL_MULT
GL_MULTISAMPLE
GL_N3F_V3F
GL_NAMED_STRING_LENGTH_ARB
GL_NAMED_STRING_TYPE_ARB
GL_NAME_LENGTH
GL_NAME_STACK_DEPTH
GL_NAND
GL_NEAREST
GL_NEAREST_MIPMAP_LINEAR
GL_NEAREST_MIPMAP_NEAREST
GL_NEGATIVE_ONE_TO_ONE
GL_NEVER
GL_NICEST
GL_NONE
GL_NOOP
GL_NOR
GL_NORMALIZE
GL_NORMAL_ARRAY
GL_NORMAL_ARRAY_COUNT_EXT
GL_NORMAL_ARRAY_EXT
GL_NORMAL_ARRAY_POINTER
GL_NORMAL_ARRAY_POINTER_EXT
GL_NORMAL_ARRAY_STRIDE
GL_NORMAL_ARRAY_STRIDE_EXT
GL_NORMAL_ARRAY_TYPE
GL_NORMAL_ARRAY_TYPE_EXT
GL_NOTEQUAL
GL_NO_ERROR
GL_NO_RESET_NOTIFICATION
GL_NO_RESET_NOTIFICATION_ARB
GL_NUM_ACTIVE_VARIABLES
GL_NUM_COMPATIBLE_SUBROUTINES
GL_NUM_COMPRESSED_TEXTURE_FORMATS
GL_NUM_EXTENSIONS
GL_NUM_PROGRAM_BINARY_FORMATS
GL_NUM_SAMPLE_COUNTS
GL_NUM_SHADER_BINARY_FORMATS
GL_NUM_SHADING_LANGUAGE_VERSIONS
GL_NUM_SPARSE_LEVELS_ARB
GL_NUM_VIRTUAL_PAGE_SIZES_ARB
GL_OBJECT_LINEAR
GL_OBJECT_PLANE
GL_OBJECT_TYPE
GL_OFFSET
GL_ONE
GL_ONE_MINUS_CONSTANT_ALPHA
GL_ONE_MINUS_CONSTANT_COLOR
GL_ONE_MINUS_DST_ALPHA
GL_ONE_MINUS_DST_COLOR
GL_ONE_MINUS_SRC1_ALPHA
GL_ONE_MINUS_SRC1_COLOR
GL_ONE_MINUS_SRC_ALPHA
GL_ONE_MINUS_SRC_COLOR
GL_OR
GL_ORDER
GL_OR_INVERTED
GL_OR_REVERSE
GL_OUT_OF_MEMORY
GL_PACK_ALIGNMENT
GL_PACK_COMPRESSED_BLOCK_DEPTH
GL_PACK_COMPRESSED_BLOCK_HEIGHT
GL_PACK_COMPRESSED_BLOCK_SIZE
GL_PACK_COMPRESSED_BLOCK_WIDTH
GL_PACK_IMAGE_HEIGHT
GL_PACK_LSB_FIRST
GL_PACK_ROW_LENGTH
GL_PACK_SKIP_IMAGES
GL_PACK_SKIP_PIXELS
GL_PACK_SKIP_ROWS
GL_PACK_SWAP_BYTES
GL_PARAMETER_BUFFER_ARB
GL_PARAMETER_BUFFER_BINDING_ARB
GL_PASS_THROUGH_TOKEN
GL_PATCHES
GL_PATCH_DEFAULT_INNER_LEVEL
GL_PATCH_DEFAULT_OUTER_LEVEL
GL_PATCH_VERTICES
GL_PERSPECTIVE_CORRECTION_HINT
GL_PHONG_HINT_WIN
GL_PHONG_WIN
GL_PIXEL_BUFFER_BARRIER_BIT
GL_PIXEL_MAP_A_TO_A
GL_PIXEL_MAP_A_TO_A_SIZE
GL_PIXEL_MAP_B_TO_B
GL_PIXEL_MAP_B_TO_B_SIZE
GL_PIXEL_MAP_G_TO_G
GL_PIXEL_MAP_G_TO_G_SIZE
GL_PIXEL_MAP_I_TO_A
GL_PIXEL_MAP_I_TO_A_SIZE
GL_PIXEL_MAP_I_TO_B
GL_PIXEL_MAP_I_TO_B_SIZE
GL_PIXEL_MAP_I_TO_G
GL_PIXEL_MAP_I_TO_G_SIZE
GL_PIXEL_MAP_I_TO_I
GL_PIXEL_MAP_I_TO_I_SIZE
GL_PIXEL_MAP_I_TO_R
GL_PIXEL_MAP_I_TO_R_SIZE
GL_PIXEL_MAP_R_TO_R
GL_PIXEL_MAP_R_TO_R_SIZE
GL_PIXEL_MAP_S_TO_S
GL_PIXEL_MAP_S_TO_S_SIZE
GL_PIXEL_MODE_BIT
GL_PIXEL_PACK_BUFFER
GL_PIXEL_PACK_BUFFER_BINDING
GL_PIXEL_UNPACK_BUFFER
GL_PIXEL_UNPACK_BUFFER_BINDING
GL_POINT
GL_POINTS
GL_POINT_BIT
GL_POINT_FADE_THRESHOLD_SIZE
GL_POINT_SIZE
GL_POINT_SIZE_GRANULARITY
GL_POINT_SIZE_RANGE
GL_POINT_SMOOTH
GL_POINT_SMOOTH_HINT
GL_POINT_SPRITE_COORD_ORIGIN
GL_POINT_TOKEN
GL_POLYGON
GL_POLYGON_BIT
GL_POLYGON_MODE
GL_POLYGON_OFFSET_FACTOR
GL_POLYGON_OFFSET_FILL
GL_POLYGON_OFFSET_LINE
GL_POLYGON_OFFSET_POINT
GL_POLYGON_OFFSET_UNITS
GL_POLYGON_SMOOTH
GL_POLYGON_SMOOTH_HINT
GL_POLYGON_STIPPLE
GL_POLYGON_STIPPLE_BIT
GL_POLYGON_TOKEN
GL_POSITION
GL_PRIMITIVES_GENERATED
GL_PRIMITIVES_SUBMITTED_ARB
GL_PRIMITIVE_RESTART
GL_PRIMITIVE_RESTART_FIXED_INDEX
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
GL_PRIMITIVE_RESTART_INDEX
GL_PROGRAM
GL_PROGRAM_BINARY_FORMATS
GL_PROGRAM_BINARY_LENGTH
GL_PROGRAM_BINARY_RETRIEVABLE_HINT
GL_PROGRAM_INPUT
GL_PROGRAM_OUTPUT
GL_PROGRAM_PIPELINE
GL_PROGRAM_PIPELINE_BINDING
GL_PROGRAM_POINT_SIZE
GL_PROGRAM_SEPARABLE
GL_PROJECTION
GL_PROJECTION_MATRIX
GL_PROJECTION_STACK_DEPTH
GL_PROVOKING_VERTEX
GL_PROXY_TEXTURE_1D
GL_PROXY_TEXTURE_1D_ARRAY
GL_PROXY_TEXTURE_2D
GL_PROXY_TEXTURE_2D_ARRAY
GL_PROXY_TEXTURE_2D_MULTISAMPLE
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
GL_PROXY_TEXTURE_3D
GL_PROXY_TEXTURE_CUBE_MAP
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB
GL_PROXY_TEXTURE_RECTANGLE
GL_Q
GL_QUADRATIC_ATTENUATION
GL_QUADS
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
GL_QUAD_STRIP
GL_QUERY
GL_QUERY_BUFFER
GL_QUERY_BUFFER_BARRIER_BIT
GL_QUERY_BUFFER_BINDING
GL_QUERY_BY_REGION_NO_WAIT
GL_QUERY_BY_REGION_NO_WAIT_INVERTED
GL_QUERY_BY_REGION_WAIT
GL_QUERY_BY_REGION_WAIT_INVERTED
GL_QUERY_COUNTER_BITS
GL_QUERY_NO_WAIT
GL_QUERY_NO_WAIT_INVERTED
GL_QUERY_RESULT
GL_QUERY_RESULT_AVAILABLE
GL_QUERY_RESULT_NO_WAIT
GL_QUERY_TARGET
GL_QUERY_WAIT
GL_QUERY_WAIT_INVERTED
GL_R
GL_R8
GL_R3_G3_B2
GL_R8I
GL_R8UI
GL_R8_SNORM
GL_R16
GL_R11F_G11F_B10F
GL_R16F
GL_R16I
GL_R16UI
GL_R16_SNORM
GL_R32F
GL_R32I
GL_R32UI
GL_RASTERIZER_DISCARD
GL_READ_BUFFER
GL_READ_FRAMEBUFFER
GL_READ_FRAMEBUFFER_BINDING
GL_READ_ONLY
GL_READ_PIXELS
GL_READ_PIXELS_FORMAT
GL_READ_PIXELS_TYPE
GL_READ_WRITE
GL_RED
GL_RED_BIAS
GL_RED_BITS
GL_RED_INTEGER
GL_RED_SCALE
GL_REFERENCED_BY_COMPUTE_SHADER
GL_REFERENCED_BY_FRAGMENT_SHADER
GL_REFERENCED_BY_GEOMETRY_SHADER
GL_REFERENCED_BY_TESS_CONTROL_SHADER
GL_REFERENCED_BY_TESS_EVALUATION_SHADER
GL_REFERENCED_BY_VERTEX_SHADER
GL_RENDER
GL_RENDERBUFFER
GL_RENDERBUFFER_ALPHA_SIZE
GL_RENDERBUFFER_BINDING
GL_RENDERBUFFER_BLUE_SIZE
GL_RENDERBUFFER_DEPTH_SIZE
GL_RENDERBUFFER_GREEN_SIZE
GL_RENDERBUFFER_HEIGHT
GL_RENDERBUFFER_INTERNAL_FORMAT
GL_RENDERBUFFER_RED_SIZE
GL_RENDERBUFFER_SAMPLES
GL_RENDERBUFFER_STENCIL_SIZE
GL_RENDERBUFFER_WIDTH
GL_RENDERER
GL_RENDER_MODE
GL_REPEAT
GL_REPLACE
GL_RESET_NOTIFICATION_STRATEGY
GL_RESET_NOTIFICATION_STRATEGY_ARB
GL_RETURN
GL_RG
GL_RG8
GL_RG8I
GL_RG8UI
GL_RG8_SNORM
GL_RG16
GL_RG16F
GL_RG16I
GL_RG16UI
GL_RG16_SNORM
GL_RG32F
GL_RG32I
GL_RG32UI
GL_RGB
GL_RGB4
GL_RGB5
GL_RGB8
GL_RGB5_A1
GL_RGB8I
GL_RGB8UI
GL_RGB8_SNORM
GL_RGB9_E5
GL_RGB10
GL_RGB12
GL_RGB16
GL_RGB10_A2
GL_RGB10_A2UI
GL_RGB16F
GL_RGB16I
GL_RGB16UI
GL_RGB16_SNORM
GL_RGB32F
GL_RGB32I
GL_RGB32UI
GL_RGB565
GL_RGBA
GL_RGBA2
GL_RGBA4
GL_RGBA8
GL_RGBA8I
GL_RGBA8UI
GL_RGBA8_SNORM
GL_RGBA12
GL_RGBA16
GL_RGBA16F
GL_RGBA16I
GL_RGBA16UI
GL_RGBA16_SNORM
GL_RGBA32F
GL_RGBA32I
GL_RGBA32UI
GL_RGBA_INTEGER
GL_RGBA_MODE
GL_RGB_INTEGER
GL_RG_INTEGER
GL_RIGHT
GL_S
GL_SAMPLER
GL_SAMPLER_1D
GL_SAMPLER_1D_ARRAY
GL_SAMPLER_1D_ARRAY_SHADOW
GL_SAMPLER_1D_SHADOW
GL_SAMPLER_2D
GL_SAMPLER_2D_ARRAY
GL_SAMPLER_2D_ARRAY_SHADOW
GL_SAMPLER_2D_MULTISAMPLE
GL_SAMPLER_2D_MULTISAMPLE_ARRAY
GL_SAMPLER_2D_RECT
GL_SAMPLER_2D_RECT_SHADOW
GL_SAMPLER_2D_SHADOW
GL_SAMPLER_3D
GL_SAMPLER_BINDING
GL_SAMPLER_BUFFER
GL_SAMPLER_CUBE
GL_SAMPLER_CUBE_MAP_ARRAY
GL_SAMPLER_CUBE_MAP_ARRAY_ARB
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB
GL_SAMPLER_CUBE_SHADOW
GL_SAMPLES
GL_SAMPLES_PASSED
GL_SAMPLE_ALPHA_TO_COVERAGE
GL_SAMPLE_ALPHA_TO_ONE
GL_SAMPLE_BUFFERS
GL_SAMPLE_COVERAGE
GL_SAMPLE_COVERAGE_INVERT
GL_SAMPLE_COVERAGE_VALUE
GL_SAMPLE_MASK
GL_SAMPLE_MASK_VALUE
GL_SAMPLE_POSITION
GL_SAMPLE_SHADING
GL_SAMPLE_SHADING_ARB
GL_SCISSOR_BIT
GL_SCISSOR_BOX
GL_SCISSOR_TEST
GL_SELECT
GL_SELECTION_BUFFER_POINTER
GL_SELECTION_BUFFER_SIZE
GL_SEPARATE_ATTRIBS
GL_SET
GL_SHADER
GL_SHADER_BINARY_FORMATS
GL_SHADER_COMPILER
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
GL_SHADER_IMAGE_ATOMIC
GL_SHADER_IMAGE_LOAD
GL_SHADER_IMAGE_STORE
GL_SHADER_INCLUDE_ARB
GL_SHADER_SOURCE_LENGTH
GL_SHADER_STORAGE_BARRIER_BIT
GL_SHADER_STORAGE_BLOCK
GL_SHADER_STORAGE_BUFFER
GL_SHADER_STORAGE_BUFFER_BINDING
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
GL_SHADER_STORAGE_BUFFER_SIZE
GL_SHADER_STORAGE_BUFFER_START
GL_SHADER_TYPE
GL_SHADE_MODEL
GL_SHADING_LANGUAGE_VERSION
GL_SHININESS
GL_SHORT
GL_SIGNALED
GL_SIGNED_NORMALIZED
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE
GL_SMOOTH
GL_SMOOTH_LINE_WIDTH_GRANULARITY
GL_SMOOTH_LINE_WIDTH_RANGE
GL_SMOOTH_POINT_SIZE_GRANULARITY
GL_SMOOTH_POINT_SIZE_RANGE
GL_SPARSE_BUFFER_PAGE_SIZE_ARB
GL_SPARSE_STORAGE_BIT_ARB
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB
GL_SPECULAR
GL_SPHERE_MAP
GL_SPOT_CUTOFF
GL_SPOT_DIRECTION
GL_SPOT_EXPONENT
GL_SRC1_ALPHA
GL_SRC1_COLOR
GL_SRC_ALPHA
GL_SRC_ALPHA_SATURATE
GL_SRC_COLOR
GL_SRGB
GL_SRGB8
GL_SRGB8_ALPHA8
GL_SRGB_ALPHA
GL_SRGB_DECODE_ARB
GL_SRGB_READ
GL_SRGB_WRITE
GL_STACK_OVERFLOW
GL_STACK_UNDERFLOW
GL_STATIC_COPY
GL_STATIC_DRAW
GL_STATIC_READ
GL_STENCIL
GL_STENCIL_ATTACHMENT
GL_STENCIL_BACK_FAIL
GL_STENCIL_BACK_FUNC
GL_STENCIL_BACK_PASS_DEPTH_FAIL
GL_STENCIL_BACK_PASS_DEPTH_PASS
GL_STENCIL_BACK_REF
GL_STENCIL_BACK_VALUE_MASK
GL_STENCIL_BACK_WRITEMASK
GL_STENCIL_BITS
GL_STENCIL_BUFFER_BIT
GL_STENCIL_CLEAR_VALUE
GL_STENCIL_COMPONENTS
GL_STENCIL_FAIL
GL_STENCIL_FUNC
GL_STENCIL_INDEX
GL_STENCIL_INDEX1
GL_STENCIL_INDEX4
GL_STENCIL_INDEX8
GL_STENCIL_INDEX16
GL_STENCIL_PASS_DEPTH_FAIL
GL_STENCIL_PASS_DEPTH_PASS
GL_STENCIL_REF
GL_STENCIL_RENDERABLE
GL_STENCIL_TEST
GL_STENCIL_VALUE_MASK
GL_STENCIL_WRITEMASK
GL_STEREO
GL_STREAM_COPY
GL_STREAM_DRAW
GL_STREAM_READ
GL_SUBPIXEL_BITS
GL_SYNC_CL_EVENT_ARB
GL_SYNC_CL_EVENT_COMPLETE_ARB
GL_SYNC_CONDITION
GL_SYNC_FENCE
GL_SYNC_FLAGS
GL_SYNC_FLUSH_COMMANDS_BIT
GL_SYNC_GPU_COMMANDS_COMPLETE
GL_SYNC_STATUS
GL_T
GL_T2F_C3F_V3F
GL_T2F_C4F_N3F_V3F
GL_T2F_C4UB_V3F
GL_T2F_N3F_V3F
GL_T2F_V3F
GL_T4F_C4F_N3F_V4F
GL_T4F_V4F
GL_TESS_CONTROL_OUTPUT_VERTICES
GL_TESS_CONTROL_SHADER
GL_TESS_CONTROL_SHADER_BIT
GL_TESS_CONTROL_SHADER_PATCHES_ARB
GL_TESS_CONTROL_SUBROUTINE
GL_TESS_CONTROL_SUBROUTINE_UNIFORM
GL_TESS_CONTROL_TEXTURE
GL_TESS_EVALUATION_SHADER
GL_TESS_EVALUATION_SHADER_BIT
GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB
GL_TESS_EVALUATION_SUBROUTINE
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM
GL_TESS_EVALUATION_TEXTURE
GL_TESS_GEN_MODE
GL_TESS_GEN_POINT_MODE
GL_TESS_GEN_SPACING
GL_TESS_GEN_VERTEX_ORDER
GL_TEXTURE
GL_TEXTURE0
GL_TEXTURE1
GL_TEXTURE2
GL_TEXTURE3
GL_TEXTURE4
GL_TEXTURE5
GL_TEXTURE6
GL_TEXTURE7
GL_TEXTURE8
GL_TEXTURE9
GL_TEXTURE10
GL_TEXTURE11
GL_TEXTURE12
GL_TEXTURE13
GL_TEXTURE14
GL_TEXTURE15
GL_TEXTURE16
GL_TEXTURE17
GL_TEXTURE18
GL_TEXTURE19
GL_TEXTURE20
GL_TEXTURE21
GL_TEXTURE22
GL_TEXTURE23
GL_TEXTURE24
GL_TEXTURE25
GL_TEXTURE26
GL_TEXTURE27
GL_TEXTURE28
GL_TEXTURE29
GL_TEXTURE30
GL_TEXTURE31
GL_TEXTURE_1D
GL_TEXTURE_1D_ARRAY
GL_TEXTURE_2D
GL_TEXTURE_2D_ARRAY
GL_TEXTURE_2D_MULTISAMPLE
GL_TEXTURE_2D_MULTISAMPLE_ARRAY
GL_TEXTURE_3D
GL_TEXTURE_ALPHA_SIZE
GL_TEXTURE_ALPHA_TYPE
GL_TEXTURE_BASE_LEVEL
GL_TEXTURE_BINDING_1D
GL_TEXTURE_BINDING_1D_ARRAY
GL_TEXTURE_BINDING_2D
GL_TEXTURE_BINDING_2D_ARRAY
GL_TEXTURE_BINDING_2D_MULTISAMPLE
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
GL_TEXTURE_BINDING_3D
GL_TEXTURE_BINDING_BUFFER
GL_TEXTURE_BINDING_CUBE_MAP
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB
GL_TEXTURE_BINDING_RECTANGLE
GL_TEXTURE_BIT
GL_TEXTURE_BLUE_SIZE
GL_TEXTURE_BLUE_TYPE
GL_TEXTURE_BORDER
GL_TEXTURE_BORDER_COLOR
GL_TEXTURE_BUFFER
GL_TEXTURE_BUFFER_BINDING
GL_TEXTURE_BUFFER_DATA_STORE_BINDING
GL_TEXTURE_BUFFER_OFFSET
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT
GL_TEXTURE_BUFFER_SIZE
GL_TEXTURE_COMPARE_FUNC
GL_TEXTURE_COMPARE_MODE
GL_TEXTURE_COMPRESSED
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT
GL_TEXTURE_COMPRESSED_BLOCK_SIZE
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH
GL_TEXTURE_COMPRESSED_IMAGE_SIZE
GL_TEXTURE_COMPRESSION_HINT
GL_TEXTURE_COORD_ARRAY
GL_TEXTURE_COORD_ARRAY_COUNT_EXT
GL_TEXTURE_COORD_ARRAY_EXT
GL_TEXTURE_COORD_ARRAY_POINTER
GL_TEXTURE_COORD_ARRAY_POINTER_EXT
GL_TEXTURE_COORD_ARRAY_SIZE
GL_TEXTURE_COORD_ARRAY_SIZE_EXT
GL_TEXTURE_COORD_ARRAY_STRIDE
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT
GL_TEXTURE_COORD_ARRAY_TYPE
GL_TEXTURE_COORD_ARRAY_TYPE_EXT
GL_TEXTURE_CUBE_MAP
GL_TEXTURE_CUBE_MAP_ARRAY
GL_TEXTURE_CUBE_MAP_ARRAY_ARB
GL_TEXTURE_CUBE_MAP_NEGATIVE_X
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
GL_TEXTURE_CUBE_MAP_POSITIVE_X
GL_TEXTURE_CUBE_MAP_POSITIVE_Y
GL_TEXTURE_CUBE_MAP_POSITIVE_Z
GL_TEXTURE_CUBE_MAP_SEAMLESS
GL_TEXTURE_DEPTH
GL_TEXTURE_DEPTH_SIZE
GL_TEXTURE_DEPTH_TYPE
GL_TEXTURE_ENV
GL_TEXTURE_ENV_COLOR
GL_TEXTURE_ENV_MODE
GL_TEXTURE_FETCH_BARRIER_BIT
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS
GL_TEXTURE_GATHER
GL_TEXTURE_GATHER_SHADOW
GL_TEXTURE_GEN_MODE
GL_TEXTURE_GEN_Q
GL_TEXTURE_GEN_R
GL_TEXTURE_GEN_S
GL_TEXTURE_GEN_T
GL_TEXTURE_GREEN_SIZE
GL_TEXTURE_GREEN_TYPE
GL_TEXTURE_HEIGHT
GL_TEXTURE_IMAGE_FORMAT
GL_TEXTURE_IMAGE_TYPE
GL_TEXTURE_IMMUTABLE_FORMAT
GL_TEXTURE_IMMUTABLE_LEVELS
GL_TEXTURE_INTENSITY_SIZE
GL_TEXTURE_INTERNAL_FORMAT
GL_TEXTURE_LOD_BIAS
GL_TEXTURE_LUMINANCE_SIZE
GL_TEXTURE_MAG_FILTER
GL_TEXTURE_MATRIX
GL_TEXTURE_MAX_LEVEL
GL_TEXTURE_MAX_LOD
GL_TEXTURE_MIN_FILTER
GL_TEXTURE_MIN_LOD
GL_TEXTURE_PRIORITY
GL_TEXTURE_RECTANGLE
GL_TEXTURE_RED_SIZE
GL_TEXTURE_RED_TYPE
GL_TEXTURE_RESIDENT
GL_TEXTURE_SAMPLES
GL_TEXTURE_SHADOW
GL_TEXTURE_SHARED_SIZE
GL_TEXTURE_SPARSE_ARB
GL_TEXTURE_STACK_DEPTH
GL_TEXTURE_STENCIL_SIZE
GL_TEXTURE_SWIZZLE_A
GL_TEXTURE_SWIZZLE_B
GL_TEXTURE_SWIZZLE_G
GL_TEXTURE_SWIZZLE_R
GL_TEXTURE_SWIZZLE_RGBA
GL_TEXTURE_TARGET
GL_TEXTURE_UPDATE_BARRIER_BIT
GL_TEXTURE_VIEW
GL_TEXTURE_VIEW_MIN_LAYER
GL_TEXTURE_VIEW_MIN_LEVEL
GL_TEXTURE_VIEW_NUM_LAYERS
GL_TEXTURE_VIEW_NUM_LEVELS
GL_TEXTURE_WIDTH
GL_TEXTURE_WRAP_R
GL_TEXTURE_WRAP_S
GL_TEXTURE_WRAP_T
GL_TIMEOUT_EXPIRED
GL_TIMESTAMP
GL_TIME_ELAPSED
GL_TOP_LEVEL_ARRAY_SIZE
GL_TOP_LEVEL_ARRAY_STRIDE
GL_TRANSFORM_BIT
GL_TRANSFORM_FEEDBACK
GL_TRANSFORM_FEEDBACK_ACTIVE
GL_TRANSFORM_FEEDBACK_BARRIER_BIT
GL_TRANSFORM_FEEDBACK_BINDING
GL_TRANSFORM_FEEDBACK_BUFFER
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX
GL_TRANSFORM_FEEDBACK_BUFFER_MODE
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
GL_TRANSFORM_FEEDBACK_BUFFER_START
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE
GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB
GL_TRANSFORM_FEEDBACK_PAUSED
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB
GL_TRANSFORM_FEEDBACK_VARYING
GL_TRANSFORM_FEEDBACK_VARYINGS
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
GL_TRIANGLES
GL_TRIANGLES_ADJACENCY
GL_TRIANGLE_FAN
GL_TRIANGLE_STRIP
GL_TRIANGLE_STRIP_ADJACENCY
GL_TRUE
GL_TYPE
GL_UNDEFINED_VERTEX
GL_UNIFORM
GL_UNIFORM_ARRAY_STRIDE
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX
GL_UNIFORM_BARRIER_BIT
GL_UNIFORM_BLOCK
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
GL_UNIFORM_BLOCK_BINDING
GL_UNIFORM_BLOCK_DATA_SIZE
GL_UNIFORM_BLOCK_INDEX
GL_UNIFORM_BLOCK_NAME_LENGTH
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
GL_UNIFORM_BUFFER
GL_UNIFORM_BUFFER_BINDING
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
GL_UNIFORM_BUFFER_SIZE
GL_UNIFORM_BUFFER_START
GL_UNIFORM_IS_ROW_MAJOR
GL_UNIFORM_MATRIX_STRIDE
GL_UNIFORM_NAME_LENGTH
GL_UNIFORM_OFFSET
GL_UNIFORM_SIZE
GL_UNIFORM_TYPE
GL_UNKNOWN_CONTEXT_RESET
GL_UNKNOWN_CONTEXT_RESET_ARB
GL_UNPACK_ALIGNMENT
GL_UNPACK_COMPRESSED_BLOCK_DEPTH
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT
GL_UNPACK_COMPRESSED_BLOCK_SIZE
GL_UNPACK_COMPRESSED_BLOCK_WIDTH
GL_UNPACK_IMAGE_HEIGHT
GL_UNPACK_LSB_FIRST
GL_UNPACK_ROW_LENGTH
GL_UNPACK_SKIP_IMAGES
GL_UNPACK_SKIP_PIXELS
GL_UNPACK_SKIP_ROWS
GL_UNPACK_SWAP_BYTES
GL_UNSIGNALED
GL_UNSIGNED_BYTE
GL_UNSIGNED_BYTE_2_3_3_REV
GL_UNSIGNED_BYTE_3_3_2
GL_UNSIGNED_INT
GL_UNSIGNED_INT64_ARB
GL_UNSIGNED_INT_2_10_10_10_REV
GL_UNSIGNED_INT_5_9_9_9_REV
GL_UNSIGNED_INT_8_8_8_8
GL_UNSIGNED_INT_8_8_8_8_REV
GL_UNSIGNED_INT_10F_11F_11F_REV
GL_UNSIGNED_INT_10_10_10_2
GL_UNSIGNED_INT_24_8
GL_UNSIGNED_INT_ATOMIC_COUNTER
GL_UNSIGNED_INT_IMAGE_1D
GL_UNSIGNED_INT_IMAGE_1D_ARRAY
GL_UNSIGNED_INT_IMAGE_2D
GL_UNSIGNED_INT_IMAGE_2D_ARRAY
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY
GL_UNSIGNED_INT_IMAGE_2D_RECT
GL_UNSIGNED_INT_IMAGE_3D
GL_UNSIGNED_INT_IMAGE_BUFFER
GL_UNSIGNED_INT_IMAGE_CUBE
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
GL_UNSIGNED_INT_SAMPLER_1D
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY
GL_UNSIGNED_INT_SAMPLER_2D
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
GL_UNSIGNED_INT_SAMPLER_2D_RECT
GL_UNSIGNED_INT_SAMPLER_3D
GL_UNSIGNED_INT_SAMPLER_BUFFER
GL_UNSIGNED_INT_SAMPLER_CUBE
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB
GL_UNSIGNED_INT_VEC2
GL_UNSIGNED_INT_VEC3
GL_UNSIGNED_INT_VEC4
GL_UNSIGNED_NORMALIZED
GL_UNSIGNED_SHORT
GL_UNSIGNED_SHORT_1_5_5_5_REV
GL_UNSIGNED_SHORT_4_4_4_4
GL_UNSIGNED_SHORT_4_4_4_4_REV
GL_UNSIGNED_SHORT_5_5_5_1
GL_UNSIGNED_SHORT_5_6_5
GL_UNSIGNED_SHORT_5_6_5_REV
GL_UPPER_LEFT
GL_V2F
GL_V3F
GL_VALIDATE_STATUS
GL_VENDOR
GL_VERSION
GL_VERSION_1_0
GL_VERSION_1_1
GL_VERSION_1_2
GL_VERSION_1_3
GL_VERSION_1_4
GL_VERSION_1_5
GL_VERSION_2_0
GL_VERSION_2_1
GL_VERSION_3_0
GL_VERSION_3_1
GL_VERSION_3_2
GL_VERSION_3_3
GL_VERSION_4_0
GL_VERSION_4_1
GL_VERSION_4_2
GL_VERSION_4_3
GL_VERSION_4_4
GL_VERSION_4_5
GL_VERTEX_ARRAY
GL_VERTEX_ARRAY_BINDING
GL_VERTEX_ARRAY_COUNT_EXT
GL_VERTEX_ARRAY_EXT
GL_VERTEX_ARRAY_POINTER
GL_VERTEX_ARRAY_POINTER_EXT
GL_VERTEX_ARRAY_SIZE
GL_VERTEX_ARRAY_SIZE_EXT
GL_VERTEX_ARRAY_STRIDE
GL_VERTEX_ARRAY_STRIDE_EXT
GL_VERTEX_ARRAY_TYPE
GL_VERTEX_ARRAY_TYPE_EXT
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
GL_VERTEX_ATTRIB_ARRAY_DIVISOR
GL_VERTEX_ATTRIB_ARRAY_ENABLED
GL_VERTEX_ATTRIB_ARRAY_INTEGER
GL_VERTEX_ATTRIB_ARRAY_LONG
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
GL_VERTEX_ATTRIB_ARRAY_POINTER
GL_VERTEX_ATTRIB_ARRAY_SIZE
GL_VERTEX_ATTRIB_ARRAY_STRIDE
GL_VERTEX_ATTRIB_ARRAY_TYPE
GL_VERTEX_ATTRIB_BINDING
GL_VERTEX_ATTRIB_RELATIVE_OFFSET
GL_VERTEX_BINDING_BUFFER
GL_VERTEX_BINDING_DIVISOR
GL_VERTEX_BINDING_OFFSET
GL_VERTEX_BINDING_STRIDE
GL_VERTEX_PROGRAM_POINT_SIZE
GL_VERTEX_SHADER
GL_VERTEX_SHADER_BIT
GL_VERTEX_SHADER_INVOCATIONS_ARB
GL_VERTEX_SUBROUTINE
GL_VERTEX_SUBROUTINE_UNIFORM
GL_VERTEX_TEXTURE
GL_VERTICES_SUBMITTED_ARB
GL_VIEWPORT
GL_VIEWPORT_BIT
GL_VIEWPORT_BOUNDS_RANGE
GL_VIEWPORT_INDEX_PROVOKING_VERTEX
GL_VIEWPORT_SUBPIXEL_BITS
GL_VIEW_CLASS_8_BITS
GL_VIEW_CLASS_16_BITS
GL_VIEW_CLASS_24_BITS
GL_VIEW_CLASS_32_BITS
GL_VIEW_CLASS_48_BITS
GL_VIEW_CLASS_64_BITS
GL_VIEW_CLASS_96_BITS
GL_VIEW_CLASS_128_BITS
GL_VIEW_CLASS_BPTC_FLOAT
GL_VIEW_CLASS_BPTC_UNORM
GL_VIEW_CLASS_RGTC1_RED
GL_VIEW_CLASS_RGTC2_RG
GL_VIEW_CLASS_S3TC_DXT1_RGB
GL_VIEW_CLASS_S3TC_DXT1_RGBA
GL_VIEW_CLASS_S3TC_DXT3_RGBA
GL_VIEW_CLASS_S3TC_DXT5_RGBA
GL_VIEW_COMPATIBILITY_CLASS
GL_VIRTUAL_PAGE_SIZE_INDEX_ARB
GL_VIRTUAL_PAGE_SIZE_X_ARB
GL_VIRTUAL_PAGE_SIZE_Y_ARB
GL_VIRTUAL_PAGE_SIZE_Z_ARB
GL_WAIT_FAILED
GL_WRITE_ONLY
GL_XOR
GL_ZERO
GL_ZERO_TO_ONE
GL_ZOOM_X
GL_ZOOM_Y