modelassetlib_native/util/
bits.rspub fn u8_to_u32(bits: (u8, u8, u8, u8)) -> u32 {
let a0 = u32::from(bits.0);
let a1 = u32::from(bits.1);
let a2 = u32::from(bits.2);
let a3 = u32::from(bits.3);
(a0 << 24) + (a1 << 16) + (a2 << 8) + a3
}
pub fn u32_to_u8(num: u32) -> (u8, u8, u8, u8) {
let mut num_mut = num;
let a0 = num_mut & 0xFF;
num_mut >>= 8;
let a1 = num_mut & 0xFF;
num_mut >>= 8;
let a2 = num_mut & 0xFF;
num_mut >>= 8;
let a3 = num_mut;
(a3 as u8, a2 as u8, a1 as u8, a0 as u8)
}
pub fn i8_to_i32(bits: (i8, i8, i8, i8)) -> i32 {
u8_to_u32((bits.0 as u8,
bits.1 as u8,
bits.2 as u8,
bits.3 as u8)) as i32
}
pub fn i32_to_i8(num: i32) -> (i8, i8, i8, i8) {
let result = u32_to_u8(num as u32);
(result.0 as i8, result.1 as i8, result.2 as i8, result.3 as i8)
}
pub fn u8_to_f32(bits: (u8, u8, u8, u8)) -> f32 {
f32::from_bits(u8_to_u32(bits))
}
pub fn f32_to_u8(num: f32) -> (u8, u8, u8, u8) {
u32_to_u8(num.to_bits())
}
pub fn i8_to_f32(bits: (i8, i8, i8, i8)) -> f32 {
u8_to_f32((bits.0 as u8,
bits.1 as u8,
bits.2 as u8,
bits.3 as u8))
}
pub fn f32_to_i8(num: f32) -> (i8, i8, i8, i8) {
let result = f32_to_u8(num);
(result.0 as i8, result.1 as i8,
result.2 as i8, result.3 as i8)
}