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//! Bindings for [`ANativeActivity`]
//!
//! [`ANativeActivity`]: https://developer.android.com/ndk/reference/group/native-activity#anativeactivity
use super::hardware_buffer_format::HardwareBufferFormat;
use bitflags::bitflags;
use std::{
ffi::{CStr, OsStr},
os::{raw::c_void, unix::prelude::OsStrExt},
path::Path,
ptr::NonNull,
};
bitflags! {
/// Window flags, as per the Java API at [`android.view.WindowManager.LayoutParams`].
///
/// <https://developer.android.com/ndk/reference/group/native-activity#group___native_activity_1ga2f1398dba5e4a5616b83437528bdb28e>
///
/// [`android.view.WindowManager.LayoutParams`]: https://developer.android.com/reference/android/view/WindowManager.LayoutParams
pub struct WindowFlags: u32 {
const ALLOW_LOCK_WHILE_SCREEN_ON = ffi::AWINDOW_FLAG_ALLOW_LOCK_WHILE_SCREEN_ON;
const DIM_BEHIND = ffi::AWINDOW_FLAG_DIM_BEHIND;
#[deprecated = "Deprecated. Blurring is no longer supported."]
const BLUR_BEHIND = ffi::AWINDOW_FLAG_BLUR_BEHIND;
const NOT_FOCUSABLE = ffi::AWINDOW_FLAG_NOT_FOCUSABLE;
const NOT_TOUCHABLE = ffi::AWINDOW_FLAG_NOT_TOUCHABLE;
const NOT_TOUCH_MODAL = ffi::AWINDOW_FLAG_NOT_TOUCH_MODAL;
#[deprecated = "This constant was deprecated in API level 20. This flag has no effect."]
const TOUCHABLE_WHEN_WAKING = ffi::AWINDOW_FLAG_TOUCHABLE_WHEN_WAKING;
const KEEP_SCREEN_ON = ffi::AWINDOW_FLAG_KEEP_SCREEN_ON;
const LAYOUT_IN_SCREEN = ffi::AWINDOW_FLAG_LAYOUT_IN_SCREEN;
const LAYOUT_NO_LIMITS = ffi::AWINDOW_FLAG_LAYOUT_NO_LIMITS;
const FULLSCREEN = ffi::AWINDOW_FLAG_FULLSCREEN;
#[cfg_attr(feature = "api-level-30", deprecated = "This constant was deprecated in API level 30. This value became API \"by accident\", and shouldn't be used by 3rd party applications.")]
const FORCE_NOT_FULLSCREEN = ffi::AWINDOW_FLAG_FORCE_NOT_FULLSCREEN;
#[deprecated = "This constant was deprecated in API level 17. This flag is no longer used."]
const DITHER = ffi::AWINDOW_FLAG_DITHER;
const SECURE = ffi::AWINDOW_FLAG_SECURE;
const SCALED = ffi::AWINDOW_FLAG_SCALED;
const IGNORE_CHEEK_PRESSES = ffi::AWINDOW_FLAG_IGNORE_CHEEK_PRESSES;
const LAYOUT_INSET_DECOR = ffi::AWINDOW_FLAG_LAYOUT_INSET_DECOR;
const ALT_FOCUSABLE_IM = ffi::AWINDOW_FLAG_ALT_FOCUSABLE_IM;
const WATCH_OUTSIDE_TOUCH = ffi::AWINDOW_FLAG_WATCH_OUTSIDE_TOUCH;
const SHOW_WHEN_LOCKED = ffi::AWINDOW_FLAG_SHOW_WHEN_LOCKED;
const SHOW_WALLPAPER = ffi::AWINDOW_FLAG_SHOW_WALLPAPER;
const TURN_SCREEN_ON = ffi::AWINDOW_FLAG_TURN_SCREEN_ON;
#[cfg_attr(feature = "api-level-26", deprecated = "This constant was deprecated in API level 26. Use `SHOW_WHEN_LOCKED` instead.")]
const DISMISS_KEYGUARD = ffi::AWINDOW_FLAG_DISMISS_KEYGUARD;
const ATTACHED_IN_DECOR = 0x40000000;
}
}
/// A native [`ANativeActivity *`]
///
/// This is either provided in [`ffi::ANativeActivity_onCreate()`], or accessible through
/// `ndk_glue::native_activity()`.
///
/// [`ANativeActivity *`]: https://developer.android.com/ndk/reference/struct/a-native-activity
#[derive(Debug)]
pub struct NativeActivity {
ptr: NonNull<ffi::ANativeActivity>,
}
// It gets shared between threads in `ndk-glue`
unsafe impl Send for NativeActivity {}
unsafe impl Sync for NativeActivity {}
impl NativeActivity {
/// Create a `NativeActivity` from a pointer
///
/// # Safety
/// By calling this function, you assert that it is a valid pointer to a native
/// `ANativeActivity`.
pub unsafe fn from_ptr(ptr: NonNull<ffi::ANativeActivity>) -> Self {
Self { ptr }
}
/// The pointer to the native `ANativeActivity`
pub fn ptr(&self) -> NonNull<ffi::ANativeActivity> {
self.ptr
}
}
/// Methods that relate to fields of the struct itself
///
/// The relevant NDK docs can be found
/// [here](https://developer.android.com/ndk/reference/struct/a-native-activity).
impl NativeActivity {
/// The platform's SDK version code
pub fn sdk_version(&self) -> i32 {
unsafe { self.ptr.as_ref().sdkVersion }
}
/// Path to this application's internal data directory
pub fn internal_data_path(&self) -> &Path {
OsStr::from_bytes(unsafe { CStr::from_ptr(self.ptr.as_ref().internalDataPath) }.to_bytes())
.as_ref()
}
/// Path to this application's external (removable, mountable) data directory
pub fn external_data_path(&self) -> &Path {
OsStr::from_bytes(unsafe { CStr::from_ptr(self.ptr.as_ref().externalDataPath) }.to_bytes())
.as_ref()
}
/// This app's asset manager, which can be used to access assets from the `.apk` file.
pub fn asset_manager(&self) -> crate::asset::AssetManager {
unsafe {
crate::asset::AssetManager::from_ptr(
NonNull::new(self.ptr.as_ref().assetManager).unwrap(),
)
}
}
/// Instance data associated with the activity
pub fn instance(&self) -> *mut c_void {
unsafe { self.ptr.as_ref().instance }
}
/// Set the instance data associated with the activity
///
/// # Safety
/// This can invalidate assumptions held by `ndk-glue`, as well as cause data
/// races with concurrent access to the instance data.
pub unsafe fn set_instance(&mut self, data: *mut c_void) {
// FIXME Does this create undefined behavior by creating a mutable reference to what could
// also be accessed immutably at the same time?
//
// I think that as long as we warn the users to avoid concurrent access, and we pass along
// the `unsafe` burden, it's OK.
self.ptr.as_mut().instance = data;
}
/// This process's `JavaVM` object.
///
/// Usage with [__jni__](https://crates.io/crates/jni) crate:
/// ```no_run
/// # use ndk::native_activity::NativeActivity;
/// # let native_activity: NativeActivity = unimplemented!();
/// let vm_ptr = native_activity.vm();
/// let vm = unsafe { jni::JavaVM::from_raw(vm_ptr) }.unwrap();
/// let env = vm.attach_current_thread();
/// // Do JNI with env ...
/// ```
///
/// Usage with [__jni-glue__](https://crates.io/crates/jni-glue) crate:
/// ```no_run
/// # use ndk::native_activity::NativeActivity;
/// # let native_activity: NativeActivity = unimplemented!();
/// let vm_ptr = native_activity.vm();
/// let vm = unsafe { jni_glue::VM::from_jni_local(&*vm_ptr) };
/// vm.with_env(|env| {
/// // Do JNI with env ...
/// });
/// ```
pub fn vm(&self) -> *mut jni_sys::JavaVM {
unsafe { self.ptr.as_ref() }.vm
}
/// The [`android.app.NativeActivity`] instance
///
/// In the JNI, this is named `clazz`; however, as the docs say, "it should really be named
/// 'activity' instead of 'clazz', since it's a reference to the NativeActivity instance".
///
/// [`android.app.NativeActivity`]: https://developer.android.com/reference/android/app/NativeActivity
pub fn activity(&self) -> jni_sys::jobject {
unsafe { self.ptr.as_ref() }.clazz
}
/// Path to the directory with the application's OBB files.
///
/// # Safety
/// Only available as of Honeycomb (Android 3.0+, API level 11+)
pub unsafe fn obb_path(&self) -> &Path {
OsStr::from_bytes(CStr::from_ptr(self.ptr.as_ref().obbPath).to_bytes()).as_ref()
}
}
/// Methods that relate to `ANativeActivity_*` functions.
///
/// The relevant NDK docs can be found
/// [here](https://developer.android.com/ndk/reference/group/native-activity).
impl NativeActivity {
/// Sends a destroy event to the activity and stops it.
pub fn finish(&self) {
unsafe { ffi::ANativeActivity_finish(self.ptr.as_ptr()) }
}
/// Shows the IME (the on-screen keyboard).
///
/// If `force` is true, the `SHOW_FORCED` flag is used; otherwise, the `SHOW_IMPLICIT` flag is
/// used. Depending on the value of this flag, the `hide_soft_input` method with behave
/// differently. See [the relevant
/// javadoc](https://developer.android.com/reference/android/view/inputmethod/InputMethodManager#constants_2)
/// for more information.
pub fn show_soft_input(&self, force: bool) {
let flag = if force {
ffi::ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED
} else {
ffi::ANATIVEACTIVITY_SHOW_SOFT_INPUT_IMPLICIT
};
unsafe { ffi::ANativeActivity_showSoftInput(self.ptr.as_ptr(), flag) }
}
/// Hides the IME (the on-screen keyboard).
///
/// If `not_always` is true, the `HIDE_NOT_ALWAYS` flag is used; otherwise, the
/// `HIDE_IMPLICIT_ONLY` flag is used. Depending on the value of this flag and the way the IME
/// was shown, it may or may not be hidden. See [the relevant
/// javadoc](https://developer.android.com/reference/android/view/inputmethod/InputMethodManager#constants_2)
/// for more information.
pub fn hide_soft_input(&self, not_always: bool) {
let flag = if not_always {
ffi::ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS
} else {
ffi::ANATIVEACTIVITY_HIDE_SOFT_INPUT_IMPLICIT_ONLY
};
unsafe { ffi::ANativeActivity_hideSoftInput(self.ptr.as_ptr(), flag) }
}
/// Change the window format of the given activity.
///
/// Calls [`getWindow().setFormat()`] of the given activity. Note that this method can be
/// called from any thread; it will send a message to the main thread of the process where the
/// Java finish call will take place.
///
/// [`getWindow().setFormat()`]: https://developer.android.com/reference/android/view/Window#setFormat(int)
pub fn set_window_format(&self, format: HardwareBufferFormat) {
let format: u32 = format.into();
unsafe { ffi::ANativeActivity_setWindowFormat(self.ptr.as_ptr(), format as i32) }
}
/// Change the window flags of the given activity.
///
/// Calls [`getWindow().setFlags()`] of the given activity.
///
/// Note that this method can be called from any thread; it will send a message to the main
/// thread of the process where the Java finish call will take place.
///
/// [`getWindow().setFlags()`]: https://developer.android.com/reference/android/view/Window#setFlags(int,%20int)
pub fn set_window_flags(&self, add_flags: WindowFlags, remove_flags: WindowFlags) {
unsafe {
ffi::ANativeActivity_setWindowFlags(
self.ptr.as_ptr(),
add_flags.bits(),
remove_flags.bits(),
)
}
}
}