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//! Desktop Notifications for Rust. //! //! Desktop notifications are popup messages generated to notify the user of certain events. //! //! ## Platform Support //! //! This library was originally conceived with the [XDG](https://en.wikipedia.org/wiki/XDG) notification specification in mind. //! Since version 3.3 this crate also builds on macOS, however the semantics of the [XDG](https://en.wikipedia.org/wiki/XDG) specification and macOS NSNotifications //! are quite different. //! Therefore only the a very small subset of functions is supported on macOS. //! Certain methods don't have any effect there, others will explicitly fail to compile, //! in these cases you will have to add platform specific toggles to your code. //! For more see [platform differences](#platform-differences) //! //! # Examples //! //! ## Example 1: Simple Notification //! //! ```no_run //! # use notify_rust::*; //! Notification::new() //! .summary("Firefox News") //! .body("This will almost look like a real firefox notification.") //! .icon("firefox") //! .timeout(Timeout::Milliseconds(6000)) //milliseconds //! .show().unwrap(); //! ``` //! //! ## Example 2: Persistent Notification //! //! ```no_run //! # use notify_rust::*; //! Notification::new() //! .summary("Category:email") //! .body("This has nothing to do with emails.\nIt should not go away until you acknowledge it.") //! .icon("thunderbird") //! .appname("thunderbird") //! .hint(NotificationHint::Category("email".to_owned())) //! .hint(NotificationHint::Resident(true)) // this is not supported by all implementations //! .timeout(Timeout::Never) // this however is //! .show().unwrap(); //! ``` //! //! Careful! There are no checks whether you use hints twice. //! It is possible to set `urgency=Low` AND `urgency=Critical`, in which case the behavior of the server is undefined. //! //! ## Example 3: Ask the user to do something //! //! ```no_run //! # use notify_rust::*; //! # #[cfg(all(unix, not(target_os = "macos")))] //! Notification::new().summary("click me") //! .action("default", "default") //! .action("clicked", "click here") //! .hint(NotificationHint::Resident(true)) //! .show() //! .unwrap() //! .wait_for_action(|action| match action { //! "default" => println!("you clicked \"default\""), //! "clicked" => println!("that was correct"), //! // here "__closed" is a hardcoded keyword //! "__closed" => println!("the notification was closed"), //! _ => () //! }); //! ``` //! //! ## Minimal Example //! //! You can omit almost everything //! //! ```no_run //! # use notify_rust::Notification; //! Notification::new().show(); //! ``` //! //! more [examples](https://github.com/hoodie/notify-rust/tree/master/examples) in the repository. //! //! # Platform Differences //! ✔︎ = works <br/> //! ❌ = will not compile //! //! ## `Notification` //! | method | XDG | macOS | //! |---------------------|-------|-------| //! | `fn appname(...)` | ✔︎ | | //! | `fn summary(...)` | ✔︎ | ✔︎ | //! | `fn subtitle(...)` | | ✔︎ | //! | `fn body(...)` | ✔︎ | ✔︎ | //! | `fn icon(...)` | ✔︎ | | //! | `fn auto_icon(...)`| ✔︎ | | //! | `fn hint(...)` | ✔︎ | | //! | `fn timeout(...)` | ✔︎ | | //! | `fn urgency(...)` | ✔︎ | | //! | `fn action(...)` | ✔︎ | | //! | `fn id(...)` | ✔︎ | | //! | `fn finalize(...)` | ✔︎ | ✔︎ | //! | `fn show(...)` | ✔︎ | ✔︎ | //! //! ## `NotificationHandle` //! //! | method | XDG | macOS | //! |--------------------------|-----|-------| //! | `fn wait_for_action(...)`| ✔︎ | ❌ | //! | `fn close(...)` | ✔︎ | ❌ | //! | `fn on_close(...)` | ✔︎ | ❌ | //! | `fn update(...)` | ✔︎ | ❌ | //! | `fn id(...)` | ✔︎ | ❌ | //! //! ## Functions //! //! | | XDG | macOS | //! |--------------------------------------------|-----|-------| //! | `fn get_capabilities(...)` | ✔︎ | ❌ | //! | `fn get_server_information(...)` | ✔︎ | ❌ | //! | `fn set_application(...)` | ❌ | ✔︎ | //! | `fn get_bundle_identifier_or_default(...)` | ❌ | ✔︎ | //! //! </table> //! //! ### Toggles //! //! Please use `target_os` toggles if you plan on using methods labeled with ❌. //! //! ```ignore //! #[cfg(target_os = "macos")] //! // or //! // #### #[cfg(all(unix, not(target_os = "macos")))] //! ``` //! #![deny(missing_copy_implementations, trivial_casts, trivial_numeric_casts, unsafe_code, unused_import_braces, unused_qualifications)] #![warn(missing_docs)] #[cfg(all(unix, not(target_os = "macos")))] extern crate dbus; #[cfg(all(feature = "images", unix, not(target_os = "macos")))] extern crate image; #[cfg(all(feature = "images", unix, not(target_os = "macos")))] use image::GenericImageView; #[cfg(all(feature = "images", unix, not(target_os = "macos")))] use std::path::Path; #[cfg(target_os = "macos")] extern crate mac_notification_sys; #[cfg(target_os = "macos")] pub use mac_notification_sys::{get_bundle_identifier_or_default, set_application}; #[cfg(all(unix, not(target_os = "macos")))] use dbus::{Connection, BusType, MessageItem, MessageItemArray}; #[cfg(all(unix, not(target_os = "macos")))] mod util; #[cfg(all(unix, not(target_os = "macos")))] pub mod server; #[cfg(target_os = "macos")] mod macos; #[cfg(target_os = "macos")] pub use macos::*; #[cfg(all(unix, not(target_os = "macos")))] mod xdg; #[cfg(all(unix, not(target_os = "macos")))] pub use crate::xdg::NotificationHandle; #[cfg(all(unix, not(target_os = "macos")))] pub use crate::xdg::{ get_capabilities, get_server_information, handle_actions, stop_server }; #[cfg(all(unix, not(target_os = "macos")))] use crate::xdg::build_message; #[macro_use] #[cfg(all(feature = "images", unix, not(target_os = "macos")))] extern crate lazy_static; pub mod hints; pub use crate::hints::NotificationHint; #[cfg(feature = "images")] pub use hints::NotificationImage; pub mod error; pub use crate::error::{Error, ErrorKind}; use crate::error::*; mod miniver; use std::collections::HashSet; use std::default::Default; use std::env; #[cfg(feature = "images")] lazy_static!{ /// Read once at runtime. Needed for Images pub static ref SPEC_VERSION: miniver::Version = get_server_information() .and_then(|info| info.spec_version.parse::<miniver::Version>()) .unwrap_or(miniver::Version::new(1,1)); } /// Desktop notification. /// /// A desktop notification is configured via builder pattern, before it is launched with `show()`. #[derive(Debug, Clone)] pub struct Notification { /// Filled by default with executable name. pub appname: String, /// Single line to summarize the content. pub summary: String, /// Subtitle for macOS pub subtitle: Option<String>, /// Multiple lines possible, may support simple markup, /// check out `get_capabilities()` -> `body-markup` and `body-hyperlinks`. pub body: String, /// Use a file:// URI or a name in an icon theme, must be compliant freedesktop.org. pub icon: String, /// Check out `NotificationHint` pub hints: HashSet<NotificationHint>, /// See `Notification::actions()` and `Notification::action()` pub actions: Vec<String>, #[cfg(target_os="macos")] sound_name: Option<String>, /// Lifetime of the Notification in ms. Often not respected by server, sorry. pub timeout: Timeout, // both gnome and galago want allow for -1 /// Only to be used on the receive end. Use Notification hand for updating. id: Option<u32> } impl Notification { /// Constructs a new Notification. /// /// Most fields are empty by default, only `appname` is initialized with the name of the current /// executable. /// The appname is used by some desktop environments to group notifications. pub fn new() -> Notification { Notification::default() } /// Overwrite the appname field used for Notification. /// /// # Platform Support /// Please note that this method has no effect on macOS. Here you can only set the application via [`set_application()`](fn.set_application.html) pub fn appname(&mut self, appname: &str) -> &mut Notification { self.appname = appname.to_owned(); self } /// Set the `summary`. /// /// Often acts as title of the notification. For more elaborate content use the `body` field. pub fn summary(&mut self, summary: &str) -> &mut Notification { self.summary = summary.to_owned(); self } /// Set the `subtitle`. /// /// This is only useful on macOS, it's not part of the XDG specification and will therefore be eaten by gremlins under your CPU 😈🤘. pub fn subtitle(&mut self, subtitle: &str) -> &mut Notification { self.subtitle = Some(subtitle.to_owned()); self } /// Manual wrapper for `NotificationHint::ImageData` #[cfg(all(feature = "images", unix, not(target_os = "macos")))] pub fn image_data(&mut self, image: NotificationImage) -> &mut Notification { self.hint(NotificationHint::ImageData(image)); self } /// Wrapper for `NotificationHint::ImagePath` #[cfg(all(unix, not(target_os = "macos")))] pub fn image_path(&mut self, path: &str) -> &mut Notification { self.hint(NotificationHint::ImagePath(path.to_string())); self } /// Wrapper for `NotificationHint::ImageData` #[cfg(all(feature = "images", unix, not(target_os = "macos")))] pub fn image<T: AsRef<Path> + Sized>(&mut self, path: T) -> &mut Notification { if let Ok(img) = image::open(&path) { if let Some(image_data) = img.as_rgb8() { let (width, height) = img.dimensions(); let image_data = image_data.clone().into_raw(); self.hint( NotificationHint::ImageData( NotificationImage::from_rgb( width as i32, height as i32, image_data ).unwrap() ) ); } } else { println!("notify-rust: could not open image {}", path.as_ref().display()) } self } /// Wrapper for `NotificationHint::SoundName` #[cfg(all(unix, not(target_os = "macos")))] pub fn sound_name(&mut self, name: &str) -> &mut Notification { self.hint(NotificationHint::SoundName(name.to_owned())); self } /// Set the sound_name for the NSUserNotification #[cfg(target_os = "macos")] pub fn sound_name(&mut self, name: &str) -> &mut Notification { self.sound_name = Some(name.to_owned()); self } /// Set the content of the `body` field. /// /// Multiline textual content of the notification. /// Each line should be treated as a paragraph. /// Simple html markup should be supported, depending on the server implementation. pub fn body(&mut self, body: &str) -> &mut Notification { self.body = body.to_owned(); self } /// Set the `icon` field. /// /// You can use common icon names here, usually those in `/usr/share/icons` /// can all be used. /// You can also use an absolute path to file. /// /// # Platform support /// macOS does not have support manually setting the icon. However you can pretend to be another app using [`set_application()`](fn.set_application.html) pub fn icon(&mut self, icon: &str) -> &mut Notification { self.icon = icon.to_owned(); self } /// Set the `icon` field automatically. /// /// This looks at your binary's name and uses it to set the icon. /// /// # Platform support /// macOS does not support manually setting the icon. However you can pretend to be another app using [`set_application()`](fn.set_application.html) pub fn auto_icon(&mut self) -> &mut Notification { self.icon = exe_name(); self } /// Adds a hint. /// /// This method will add a hint to the internal hint hashset. /// Hints must be of type `NotificationHint`. /// /// Many of these are again wrapped by more convenient functions such as: /// /// * `sound_name(...)` /// * `urgency(...)` /// * [`image(...)`](#method.image) or /// * [`image_data(...)`](#method.image_data) /// * [`image_path(...)`](#method.image_path) /// /// ```no_run /// # use notify_rust::Notification; /// # use notify_rust::NotificationHint; /// Notification::new().summary("Category:email") /// .body("This should not go away until you acknoledge it.") /// .icon("thunderbird") /// .appname("thunderbird") /// .hint(NotificationHint::Category("email".to_owned())) /// .hint(NotificationHint::Resident(true)) /// .show(); /// ``` /// /// # Platform support /// Most of these hints don't even have an effect on the big XDG Desktops, they are completely tossed on macOS. pub fn hint(&mut self, hint: NotificationHint) -> &mut Notification { self.hints.insert(hint); self } /// Set the `timeout`. /// /// This sets the time (in milliseconds) from the time the notification is displayed until it is /// closed again by the Notification Server. /// According to [specification](https://developer.gnome.org/notification-spec/) /// -1 will leave the timeout to be set by the server and /// 0 will cause the notification never to expire. /// /// # Platform support /// This only works on XDG Desktops, macOS does not support manually setting the timeout. pub fn timeout<T: Into<Timeout>>(&mut self, timeout: T) -> &mut Notification { self.timeout = timeout.into(); self } /// Set the `urgency`. /// /// Pick between Medium, Low and High. /// /// # Platform support /// Most Desktops on linux and bsd are far too relaxed to pay any attention to this. macOS is too cool to even have something like this in its spec 😊. pub fn urgency(&mut self, urgency: NotificationUrgency) -> &mut Notification { self.hint(NotificationHint::Urgency(urgency)); // TODO impl as T where T: Into<NotificationUrgency> self } /// Set `actions`. /// /// To quote http://www.galago-project.org/specs/notification/0.9/x408.html#command-notify /// /// > Actions are sent over as a list of pairs. /// > Each even element in the list (starting at index 0) represents the identifier for the action. /// > Each odd element in the list is the localized string that will be displayed to the user. /// /// There is nothing fancy going on here yet. /// **Careful! This replaces the internal list of actions!** /// /// (xdg only) #[deprecated(note = "please use .action() only")] pub fn actions(&mut self, actions: Vec<String>) -> &mut Notification { self.actions = actions; self } /// Add an action. /// /// This adds a single action to the internal list of actions. /// /// (xdg only) pub fn action(&mut self, identifier: &str, label: &str) -> &mut Notification { self.actions.push(identifier.to_owned()); self.actions.push(label.to_owned()); self } /// Set an Id ahead of time /// /// Setting the id ahead of time allows overriding a known other notification. /// Though if you want to update a notification, it is easier to use the `update()` method of /// the `NotificationHandle` object that `show()` returns. /// /// (xdg only) pub fn id(&mut self, id: u32) -> &mut Notification { self.id = Some(id); self } /// Finalizes a Notification. /// /// Part of the builder pattern, returns a complete copy of the built notification. pub fn finalize(&self) -> Notification { self.clone() } #[cfg(all(unix, not(target_os = "macos")))] fn pack_hints(&self) -> Result<MessageItem> { if !self.hints.is_empty() { let hints = self.hints.iter().map(|hint| hint.into()).collect::<Vec<_>>(); if let Ok(array) = MessageItem::new_array(hints) { return Ok(array); } } Ok(MessageItem::Array(MessageItemArray::new(vec![], "a{sv}".into()).unwrap())) } #[cfg(all(unix, not(target_os = "macos")))] fn pack_actions(&self) -> MessageItem { if !self.actions.is_empty() { let mut actions = vec![]; for action in &self.actions { actions.push(action.to_owned().into()); } if let Ok(array) = MessageItem::new_array(actions) { return array; } } MessageItem::Array(MessageItemArray::new(vec![], "as".into()).unwrap()) } /// Sends Notification to D-Bus. /// /// Returns a handle to a notification #[cfg(all(unix, not(target_os = "macos")))] pub fn show(&self) -> Result<NotificationHandle> { let connection = Connection::get_private(BusType::Session)?; let inner_id = self.id.unwrap_or(0); let id = self._show(inner_id, &connection)?; Ok(NotificationHandle::new(id, connection, self.clone())) } /// Sends Notification to NSUserNotificationCenter. /// /// Returns an `Ok` no matter what, since there is currently no way of telling the success of /// the notification. #[cfg(target_os = "macos")] pub fn show(&self) -> Result<NotificationHandle> { mac_notification_sys::send_notification( &self.summary, //title &self.subtitle.as_ref().map(|s| &**s), // subtitle &self.body, //message &self.sound_name.as_ref().map(|s| &**s) // sound )?; Ok(NotificationHandle::new(self.clone())) } #[cfg(all(unix, not(target_os = "macos")))] fn _show(&self, id: u32, connection: &Connection) -> Result<u32> { let mut message = build_message("Notify"); let timeout: i32 = self.timeout.into(); message.append_items(&[self.appname.to_owned().into(), // appname id.into(), // notification to update self.icon.to_owned().into(), // icon self.summary.to_owned().into(), // summary (title) self.body.to_owned().into(), // body self.pack_actions(), // actions self.pack_hints()?, // hints timeout.into() // timeout ]); let reply = connection.send_with_reply_and_block(message, 2000)?; match reply.get_items().get(0) { Some(&MessageItem::UInt32(ref id)) => Ok(*id), _ => Ok(0) } } /// Wraps show() but prints notification to stdout. #[cfg(all(unix, not(target_os = "macos")))] pub fn show_debug(&mut self) -> Result<NotificationHandle> { println!("Notification:\n{appname}: ({icon}) {summary:?} {body:?}\nhints: [{hints:?}]\n", appname = self.appname, summary = self.summary, body = self.body, hints = self.hints, icon = self.icon,); self.show() } } /// Describes the timeout of a notification #[derive(Debug, Copy, Clone, PartialEq, Eq)] pub enum Timeout { /// Expires according to server default. /// /// Whatever that might be... Default, /// Do not expire, user will have to close this manually. Never, /// Expire after n milliseconds. Milliseconds(u32) } impl Default for Timeout { fn default() -> Self { Timeout::Default } } impl From<i32> for Timeout { fn from(int: i32) -> Timeout { if int < 0 { Timeout::Default } else if int == 0 { Timeout::Never } else { Timeout::Milliseconds(int as u32) } } } impl Into<i32> for Timeout { fn into(self) -> i32 { match self { Timeout::Default => -1, Timeout::Never => 0, Timeout::Milliseconds(ms) => ms as i32 } } } #[cfg(all(unix, not(target_os = "macos")))] impl<'a> dbus::FromMessageItem<'a> for Timeout { fn from(i: &'a MessageItem) -> std::result::Result<Timeout, ()> { if let MessageItem::Int32(ref b) = *i { let timeout_millis: i32 = *b; Ok(timeout_millis.into()) } else { Err(()) } } } impl Default for Notification { #[cfg(all(unix, not(target_os = "macos")))] fn default() -> Notification { Notification { appname: exe_name(), summary: String::new(), subtitle: None, body: String::new(), icon: String::new(), hints: HashSet::new(), actions: Vec::new(), timeout: Timeout::Default, id: None } } #[cfg(target_os = "macos")] fn default() -> Notification { Notification { appname: exe_name(), summary: String::new(), subtitle: None, body: String::new(), icon: String::new(), hints: HashSet::new(), actions: Vec::new(), timeout: Timeout::Default, sound_name: Default::default(), id: None } } } /// Levels of Urgency. #[derive(Eq, PartialEq, Hash, Copy, Clone, Debug)] pub enum NotificationUrgency { /// The behaviour for `Low` urgency depends on the notification server. Low = 0, /// The behaviour for `Normal` urgency depends on the notification server. Normal = 1, /// A critical notification will not time out. Critical = 2 } impl<'a> From<&'a str> for NotificationUrgency { fn from(string: &'a str) -> NotificationUrgency { match string.to_lowercase().as_ref() { "low" | "lo" => NotificationUrgency::Low, "normal" | "medium" => NotificationUrgency::Normal, "critical" | "high" | "hi" => NotificationUrgency::Critical, _ => unimplemented!() } } } impl From<Option<u64>> for NotificationUrgency { fn from(maybe_int: Option<u64>) -> NotificationUrgency { match maybe_int { Some(0) => NotificationUrgency::Low, Some(2) => NotificationUrgency::Critical, _ => NotificationUrgency::Normal } } } /// Return value of `get_server_information()`. #[derive(Debug)] pub struct ServerInformation { /// The product name of the server. pub name: String, /// The vendor name. pub vendor: String, /// The server's version string. pub version: String, /// The specification version the server is compliant with. pub spec_version: String } // Returns the name of the current executable, used as a default for `Notification.appname`. fn exe_name() -> String { env::current_exe().unwrap() .file_name().unwrap().to_str().unwrap().to_owned() }