1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
use ntex_codec::Framed;
use std::fmt;
use super::{codec, sink::MqttSink};
use crate::handshake::HandshakeResult;
pub struct Connect<Io> {
connect: codec::Connect,
sink: MqttSink,
io: HandshakeResult<Io, (), codec::Codec>,
}
impl<Io> Connect<Io> {
pub(crate) fn new(
connect: codec::Connect,
io: HandshakeResult<Io, (), codec::Codec>,
sink: MqttSink,
) -> Self {
Self { connect, io, sink }
}
pub fn packet(&self) -> &codec::Connect {
&self.connect
}
pub fn packet_mut(&mut self) -> &mut codec::Connect {
&mut self.connect
}
#[inline]
pub fn io(&mut self) -> &mut Framed<Io, codec::Codec> {
self.io.io()
}
pub fn sink(&self) -> &MqttSink {
&self.sink
}
pub fn ack<St>(self, st: St) -> ConnectAck<Io, St> {
let mut packet = codec::ConnectAck::default();
packet.reason_code = codec::ConnectAckReason::Success;
ConnectAck { io: self.io, sink: self.sink, session: Some(st), packet }
}
pub fn failed<St>(self, reason: codec::ConnectAckReason) -> ConnectAck<Io, St> {
let mut packet = codec::ConnectAck::default();
packet.reason_code = reason;
ConnectAck { io: self.io, sink: self.sink, session: None, packet }
}
}
impl<T> fmt::Debug for Connect<T> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.connect.fmt(f)
}
}
pub struct ConnectAck<Io, St> {
pub(crate) io: HandshakeResult<Io, (), codec::Codec>,
pub(crate) session: Option<St>,
pub(crate) sink: MqttSink,
pub(crate) packet: codec::ConnectAck,
}
impl<Io, St> ConnectAck<Io, St> {
pub fn keep_alive(mut self, timeout: u16) -> Self {
if timeout == 0 {
panic!("Timeout must be greater than 0")
}
self.io.set_keepalive_timeout(timeout as usize);
self
}
#[inline]
pub fn with(mut self, f: impl FnOnce(&mut codec::ConnectAck)) -> Self {
f(&mut self.packet);
self
}
}